| File: | Protocol.c |
| Warning: | line 1173, column 18 The left expression of the compound assignment is an uninitialized value. The computed value will also be garbage |
Press '?' to see keyboard shortcuts
Keyboard shortcuts:
| 1 | #include "Protocol.h" | |||
| 2 | #include "String.h" | |||
| 3 | #include "Deflate.h" | |||
| 4 | #include "Server.h" | |||
| 5 | #include "Stream.h" | |||
| 6 | #include "Game.h" | |||
| 7 | #include "Entity.h" | |||
| 8 | #include "Platform.h" | |||
| 9 | #include "Screens.h" | |||
| 10 | #include "World.h" | |||
| 11 | #include "Event.h" | |||
| 12 | #include "ExtMath.h" | |||
| 13 | #include "SelectionBox.h" | |||
| 14 | #include "Chat.h" | |||
| 15 | #include "Inventory.h" | |||
| 16 | #include "Block.h" | |||
| 17 | #include "Model.h" | |||
| 18 | #include "Funcs.h" | |||
| 19 | #include "Lighting.h" | |||
| 20 | #include "Http.h" | |||
| 21 | #include "Drawer2D.h" | |||
| 22 | #include "Logger.h" | |||
| 23 | #include "TexturePack.h" | |||
| 24 | #include "Gui.h" | |||
| 25 | #include "Errors.h" | |||
| 26 | #include "Camera.h" | |||
| 27 | #include "Window.h" | |||
| 28 | #include "Particle.h" | |||
| 29 | #include "Picking.h" | |||
| 30 | #include "Utils.h" | |||
| 31 | ||||
| 32 | #define QUOTE(x)"x" #x | |||
| 33 | #define STRINGIFY(val)"val" QUOTE(val)"val" | |||
| 34 | struct _ProtocolData Protocol; | |||
| 35 | ||||
| 36 | /* Classic state */ | |||
| 37 | static cc_uint8 classic_tabList[ENTITIES_MAX_COUNT256 >> 3]; | |||
| 38 | static cc_bool classic_receivedFirstPos; | |||
| 39 | ||||
| 40 | /* Map state */ | |||
| 41 | static cc_bool map_begunLoading; | |||
| 42 | static cc_uint64 map_receiveBeg; | |||
| 43 | static struct Stream map_part; | |||
| 44 | static struct GZipHeader map_gzHeader; | |||
| 45 | static int map_sizeIndex, map_volume; | |||
| 46 | static cc_uint8 map_size[4]; | |||
| 47 | ||||
| 48 | struct MapState { | |||
| 49 | struct InflateState inflateState; | |||
| 50 | struct Stream stream; | |||
| 51 | BlockRaw* blocks; | |||
| 52 | int index; | |||
| 53 | cc_bool allocFailed; | |||
| 54 | }; | |||
| 55 | static struct MapState map; | |||
| 56 | #ifdef EXTENDED_BLOCKS | |||
| 57 | static struct MapState map2; | |||
| 58 | #endif | |||
| 59 | ||||
| 60 | /* CPE state */ | |||
| 61 | cc_bool cpe_needD3Fix; | |||
| 62 | static int cpe_serverExtensionsCount, cpe_pingTicks; | |||
| 63 | static int cpe_envMapVer = 2, cpe_blockDefsExtVer = 2, cpe_customModelsVer = 2; | |||
| 64 | static cc_bool cpe_sendHeldBlock, cpe_useMessageTypes, cpe_extEntityPos, cpe_blockPerms, cpe_fastMap; | |||
| 65 | static cc_bool cpe_twoWayPing, cpe_extTextures, cpe_extBlocks; | |||
| 66 | ||||
| 67 | /*########################################################################################################################* | |||
| 68 | *-----------------------------------------------------Common handlers-----------------------------------------------------* | |||
| 69 | *#########################################################################################################################*/ | |||
| 70 | #define Classic_TabList_Get(id)(classic_tabList[id >> 3] & (1 << (id & 0x7 ))) (classic_tabList[id >> 3] & (1 << (id & 0x7))) | |||
| 71 | #define Classic_TabList_Set(id)(classic_tabList[id >> 3] |= (cc_uint8)(1 << (id & 0x7))) (classic_tabList[id >> 3] |= (cc_uint8)(1 << (id & 0x7))) | |||
| 72 | #define Classic_TabList_Reset(id)(classic_tabList[id >> 3] &= (cc_uint8)~(1 << (id & 0x7))) (classic_tabList[id >> 3] &= (cc_uint8)~(1 << (id & 0x7))) | |||
| 73 | ||||
| 74 | #ifndef EXTENDED_BLOCKS | |||
| 75 | #define ReadBlock(data, value)if (cpe_extBlocks) { value = Stream_GetU16_BE(data) % BLOCK_COUNT ; data += 2;} else { value = *data++; } value = *data++; | |||
| 76 | #else | |||
| 77 | #define ReadBlock(data, value)if (cpe_extBlocks) { value = Stream_GetU16_BE(data) % BLOCK_COUNT ; data += 2;} else { value = *data++; }\ | |||
| 78 | if (cpe_extBlocks) {\ | |||
| 79 | value = Stream_GetU16_BE(data) % BLOCK_COUNT; data += 2;\ | |||
| 80 | } else { value = *data++; } | |||
| 81 | #endif | |||
| 82 | ||||
| 83 | #ifndef EXTENDED_BLOCKS | |||
| 84 | #define WriteBlock(data, value)if (cpe_extBlocks) { Stream_SetU16_BE(data, value); data += 2 ;} else { *data++ = (BlockRaw)value; } *data++ = value; | |||
| 85 | #else | |||
| 86 | #define WriteBlock(data, value)if (cpe_extBlocks) { Stream_SetU16_BE(data, value); data += 2 ;} else { *data++ = (BlockRaw)value; }\ | |||
| 87 | if (cpe_extBlocks) {\ | |||
| 88 | Stream_SetU16_BE(data, value); data += 2;\ | |||
| 89 | } else { *data++ = (BlockRaw)value; } | |||
| 90 | #endif | |||
| 91 | ||||
| 92 | static cc_string UNSAFE_GetString(cc_uint8* data) { | |||
| 93 | int i, length = 0; | |||
| 94 | for (i = STRING_SIZE64 - 1; i >= 0; i--) { | |||
| 95 | char code = data[i]; | |||
| 96 | if (code == '\0' || code == ' ') continue; | |||
| 97 | length = i + 1; break; | |||
| 98 | } | |||
| 99 | return String_Init((char*)data, length, STRING_SIZE64); | |||
| 100 | } | |||
| 101 | ||||
| 102 | static float GetFloat(cc_uint8* data) { | |||
| 103 | union IntAndFloat raw; | |||
| 104 | raw.u = Stream_GetU32_BE(data); | |||
| 105 | return raw.f; | |||
| 106 | } | |||
| 107 | ||||
| 108 | static void ReadString(cc_uint8** ptr, cc_string* str) { | |||
| 109 | int i, length = 0; | |||
| 110 | cc_uint8* data = *ptr; | |||
| 111 | for (i = STRING_SIZE64 - 1; i >= 0; i--) { | |||
| 112 | char code = data[i]; | |||
| 113 | if (code == '\0' || code == ' ') continue; | |||
| 114 | length = i + 1; break; | |||
| 115 | } | |||
| 116 | ||||
| 117 | for (i = 0; i < length; i++) { String_Append(str, data[i]); } | |||
| 118 | *ptr = data + STRING_SIZE64; | |||
| 119 | } | |||
| 120 | ||||
| 121 | static void WriteString(cc_uint8* data, const cc_string* value) { | |||
| 122 | int i, count = min(value->length, STRING_SIZE)((value->length) < (64) ? (value->length) : (64)); | |||
| 123 | for (i = 0; i < count; i++) { | |||
| 124 | char c = value->buffer[i]; | |||
| 125 | if (c == '&') c = '%'; /* escape colour codes */ | |||
| 126 | data[i] = c; | |||
| 127 | } | |||
| 128 | ||||
| 129 | for (; i < STRING_SIZE64; i++) { data[i] = ' '; } | |||
| 130 | } | |||
| 131 | ||||
| 132 | static void RemoveEndPlus(cc_string* value) { | |||
| 133 | /* Workaround for MCDzienny (and others) use a '+' at the end to distinguish classicube.net accounts */ | |||
| 134 | /* from minecraft.net accounts. Unfortunately they also send this ending + to the client. */ | |||
| 135 | if (!value->length || value->buffer[value->length - 1] != '+') return; | |||
| 136 | value->length--; | |||
| 137 | } | |||
| 138 | ||||
| 139 | static void AddTablistEntry(EntityID id, const cc_string* playerName, const cc_string* listName, const cc_string* groupName, cc_uint8 groupRank) { | |||
| 140 | cc_string rawName; char rawBuffer[STRING_SIZE64]; | |||
| 141 | String_InitArray(rawName, rawBuffer)rawName.buffer = rawBuffer; rawName.length = 0; rawName.capacity = sizeof(rawBuffer);; | |||
| 142 | ||||
| 143 | String_AppendColorless(&rawName, playerName); | |||
| 144 | TabList_Set(id, &rawName, listName, groupName, groupRank); | |||
| 145 | } | |||
| 146 | ||||
| 147 | static void CheckName(EntityID id, cc_string* name, cc_string* skin) { | |||
| 148 | cc_string colorlessName; char colorlessBuffer[STRING_SIZE64]; | |||
| 149 | ||||
| 150 | RemoveEndPlus(name); | |||
| 151 | /* Server is only allowed to change our own name colours. */ | |||
| 152 | if (id == ENTITIES_SELF_ID255) { | |||
| 153 | String_InitArray(colorlessName, colorlessBuffer)colorlessName.buffer = colorlessBuffer; colorlessName.length = 0; colorlessName.capacity = sizeof(colorlessBuffer);; | |||
| 154 | String_AppendColorless(&colorlessName, name); | |||
| 155 | if (!String_Equals(&colorlessName, &Game_Username)) String_Copy(name, &Game_Username); | |||
| 156 | } | |||
| 157 | ||||
| 158 | if (!skin->length) String_Copy(skin, name); | |||
| 159 | RemoveEndPlus(skin); | |||
| 160 | } | |||
| 161 | ||||
| 162 | static void Classic_ReadAbsoluteLocation(cc_uint8* data, EntityID id, cc_bool interpolate); | |||
| 163 | static void AddEntity(cc_uint8* data, EntityID id, const cc_string* name, const cc_string* skin, cc_bool readPosition) { | |||
| 164 | struct LocalPlayer* p = &LocalPlayer_Instance; | |||
| 165 | struct Entity* e; | |||
| 166 | ||||
| 167 | if (id != ENTITIES_SELF_ID255) { | |||
| 168 | if (Entities.List[id]) Entities_Remove(id); | |||
| 169 | e = &NetPlayers_List[id].Base; | |||
| 170 | ||||
| 171 | NetPlayer_Init((struct NetPlayer*)e); | |||
| 172 | Entities.List[id] = e; | |||
| 173 | Event_RaiseInt(&EntityEvents.Added, id); | |||
| 174 | } else { | |||
| 175 | e = &LocalPlayer_Instance.Base; | |||
| 176 | } | |||
| 177 | Entity_SetSkin(e, skin); | |||
| 178 | Entity_SetName(e, name); | |||
| 179 | ||||
| 180 | if (!readPosition) return; | |||
| 181 | Classic_ReadAbsoluteLocation(data, id, false0); | |||
| 182 | if (id != ENTITIES_SELF_ID255) return; | |||
| 183 | ||||
| 184 | p->Spawn = p->Base.Position; | |||
| 185 | p->SpawnYaw = p->Base.Yaw; | |||
| 186 | p->SpawnPitch = p->Base.Pitch; | |||
| 187 | } | |||
| 188 | ||||
| 189 | void Protocol_RemoveEntity(EntityID id) { | |||
| 190 | struct Entity* e = Entities.List[id]; | |||
| 191 | if (!e) return; | |||
| 192 | if (id != ENTITIES_SELF_ID255) Entities_Remove(id); | |||
| 193 | ||||
| 194 | /* See comment about some servers in Classic_AddEntity */ | |||
| 195 | if (!Classic_TabList_Get(id)(classic_tabList[id >> 3] & (1 << (id & 0x7 )))) return; | |||
| 196 | TabList_Remove(id); | |||
| 197 | Classic_TabList_Reset(id)(classic_tabList[id >> 3] &= (cc_uint8)~(1 << (id & 0x7))); | |||
| 198 | } | |||
| 199 | ||||
| 200 | static void UpdateLocation(EntityID id, struct LocationUpdate* update, cc_bool interpolate) { | |||
| 201 | struct Entity* e = Entities.List[id]; | |||
| 202 | if (e) { e->VTABLE->SetLocation(e, update, interpolate); } | |||
| 203 | } | |||
| 204 | ||||
| 205 | static void UpdateUserType(struct HacksComp* hacks, cc_uint8 value) { | |||
| 206 | cc_bool isOp = value >= 100 && value <= 127; | |||
| 207 | hacks->IsOp = isOp; | |||
| 208 | if (cpe_blockPerms) return; | |||
| 209 | ||||
| 210 | Blocks.CanPlace[BLOCK_BEDROCK] = isOp; | |||
| 211 | Blocks.CanDelete[BLOCK_BEDROCK] = isOp; | |||
| 212 | Blocks.CanPlace[BLOCK_WATER] = isOp; | |||
| 213 | Blocks.CanPlace[BLOCK_STILL_WATER] = isOp; | |||
| 214 | Blocks.CanPlace[BLOCK_LAVA] = isOp; | |||
| 215 | Blocks.CanPlace[BLOCK_STILL_LAVA] = isOp; | |||
| 216 | } | |||
| 217 | ||||
| 218 | ||||
| 219 | /*########################################################################################################################* | |||
| 220 | *------------------------------------------------------WoM protocol-------------------------------------------------------* | |||
| 221 | *#########################################################################################################################*/ | |||
| 222 | /* Partially based on information from http://files.worldofminecraft.com/texturing/ */ | |||
| 223 | /* NOTE: http://files.worldofminecraft.com/ has been down for quite a while, so support was removed on Oct 10, 2015 */ | |||
| 224 | static int wom_identifier; | |||
| 225 | static cc_bool wom_sendId, wom_sentId; | |||
| 226 | ||||
| 227 | static void WoM_CheckMotd(void) { | |||
| 228 | cc_string url; char urlBuffer[STRING_SIZE64]; | |||
| 229 | cc_string motd, host; | |||
| 230 | int index; | |||
| 231 | ||||
| 232 | motd = Server.MOTD; | |||
| 233 | if (!motd.length) return; | |||
| 234 | index = String_IndexOfConst(&motd, "cfg="); | |||
| 235 | if (Game_PureClassic(Game_ClassicMode && !Game_ClassicHacks) || index == -1) return; | |||
| 236 | ||||
| 237 | host = String_UNSAFE_SubstringAt(&motd, index + 4); | |||
| 238 | String_InitArray(url, urlBuffer)url.buffer = urlBuffer; url.length = 0; url.capacity = sizeof (urlBuffer);; | |||
| 239 | String_Format1(&url, "http://%s", &host); | |||
| 240 | /* TODO: Replace $U with username */ | |||
| 241 | /*url = url.Replace("$U", game.Username); */ | |||
| 242 | ||||
| 243 | /* Ensure that if the user quickly changes to a different world, env settings from old world aren't | |||
| 244 | applied in the new world if the async 'get env request' didn't complete before the old world was unloaded */ | |||
| 245 | wom_identifier = Http_AsyncGetData(&url, true1); | |||
| 246 | wom_sendId = true1; | |||
| 247 | } | |||
| 248 | ||||
| 249 | static void WoM_CheckSendWomID(void) { | |||
| 250 | static const cc_string msg = String_FromConst("/womid WoMClient-2.0.7"){ "/womid WoMClient-2.0.7", (sizeof("/womid WoMClient-2.0.7") - 1), (sizeof("/womid WoMClient-2.0.7") - 1)}; | |||
| 251 | ||||
| 252 | if (wom_sendId && !wom_sentId) { | |||
| 253 | Chat_Send(&msg, false0); | |||
| 254 | wom_sentId = true1; | |||
| 255 | } | |||
| 256 | } | |||
| 257 | ||||
| 258 | static PackedCol WoM_ParseCol(const cc_string* value, PackedCol defaultCol) { | |||
| 259 | int argb; | |||
| 260 | if (!Convert_ParseInt(value, &argb)) return defaultCol; | |||
| 261 | return PackedCol_Make(argb >> 16, argb >> 8, argb, 255)(((cc_uint8)(argb >> 16) << 0) | ((cc_uint8)(argb >> 8) << 8) | ((cc_uint8)(argb) << 16) | ( (cc_uint8)(255) << 24)); | |||
| 262 | } | |||
| 263 | ||||
| 264 | static void WoM_ParseConfig(struct HttpRequest* item) { | |||
| 265 | cc_string line; char lineBuffer[STRING_SIZE64 * 2]; | |||
| 266 | struct Stream mem; | |||
| 267 | cc_string key, value; | |||
| 268 | int waterLevel; | |||
| 269 | PackedCol col; | |||
| 270 | ||||
| 271 | String_InitArray(line, lineBuffer)line.buffer = lineBuffer; line.length = 0; line.capacity = sizeof (lineBuffer);; | |||
| 272 | Stream_ReadonlyMemory(&mem, item->data, item->size); | |||
| 273 | ||||
| 274 | while (!Stream_ReadLine(&mem, &line)) { | |||
| 275 | Platform_Log(line.buffer, line.length); | |||
| 276 | if (!String_UNSAFE_Separate(&line, '=', &key, &value)) continue; | |||
| 277 | ||||
| 278 | if (String_CaselessEqualsConst(&key, "environment.cloud")) { | |||
| 279 | col = WoM_ParseCol(&value, ENV_DEFAULT_CLOUDS_COL(((cc_uint8)(0xFF) << 0) | ((cc_uint8)(0xFF) << 8 ) | ((cc_uint8)(0xFF) << 16) | ((cc_uint8)(0xFF) << 24))); | |||
| 280 | Env_SetCloudsCol(col); | |||
| 281 | } else if (String_CaselessEqualsConst(&key, "environment.sky")) { | |||
| 282 | col = WoM_ParseCol(&value, ENV_DEFAULT_SKY_COL(((cc_uint8)(0x99) << 0) | ((cc_uint8)(0xCC) << 8 ) | ((cc_uint8)(0xFF) << 16) | ((cc_uint8)(0xFF) << 24))); | |||
| 283 | Env_SetSkyCol(col); | |||
| 284 | } else if (String_CaselessEqualsConst(&key, "environment.fog")) { | |||
| 285 | col = WoM_ParseCol(&value, ENV_DEFAULT_FOG_COL(((cc_uint8)(0xFF) << 0) | ((cc_uint8)(0xFF) << 8 ) | ((cc_uint8)(0xFF) << 16) | ((cc_uint8)(0xFF) << 24))); | |||
| 286 | Env_SetFogCol(col); | |||
| 287 | } else if (String_CaselessEqualsConst(&key, "environment.level")) { | |||
| 288 | if (Convert_ParseInt(&value, &waterLevel)) { | |||
| 289 | Env_SetEdgeHeight(waterLevel); | |||
| 290 | } | |||
| 291 | } else if (String_CaselessEqualsConst(&key, "user.detail") && !cpe_useMessageTypes) { | |||
| 292 | Chat_AddOf(&value, MSG_TYPE_STATUS_2); | |||
| 293 | } | |||
| 294 | } | |||
| 295 | } | |||
| 296 | ||||
| 297 | static void WoM_Reset(void) { | |||
| 298 | wom_identifier = 0; | |||
| 299 | wom_sendId = false0; wom_sentId = false0; | |||
| 300 | } | |||
| 301 | ||||
| 302 | static void WoM_Tick(void) { | |||
| 303 | struct HttpRequest item; | |||
| 304 | if (!Http_GetResult(wom_identifier, &item)) return; | |||
| 305 | if (!item.success) return; | |||
| 306 | ||||
| 307 | WoM_ParseConfig(&item); | |||
| 308 | Mem_Free(item.data); | |||
| 309 | } | |||
| 310 | ||||
| 311 | ||||
| 312 | /*########################################################################################################################* | |||
| 313 | *----------------------------------------------------Classic protocol-----------------------------------------------------* | |||
| 314 | *#########################################################################################################################*/ | |||
| 315 | ||||
| 316 | void Classic_SendChat(const cc_string* text, cc_bool partial) { | |||
| 317 | cc_uint8 data[66]; | |||
| 318 | data[0] = OPCODE_MESSAGE; | |||
| 319 | { | |||
| 320 | data[1] = Server.SupportsPartialMessages ? partial : ENTITIES_SELF_ID255; | |||
| 321 | WriteString(&data[2], text); | |||
| 322 | } | |||
| 323 | Server.SendData(data, 66); | |||
| 324 | } | |||
| 325 | ||||
| 326 | void Classic_WritePosition(Vec3 pos, float yaw, float pitch) { | |||
| 327 | BlockID payload; | |||
| 328 | int x, y, z; | |||
| 329 | ||||
| 330 | cc_uint8* data = Server.WriteBuffer; | |||
| 331 | *data++ = OPCODE_ENTITY_TELEPORT; | |||
| 332 | { | |||
| 333 | payload = cpe_sendHeldBlock ? Inventory_SelectedBlock(Inventory.Table[Inventory.Offset + (Inventory.SelectedIndex) ]) : ENTITIES_SELF_ID255; | |||
| 334 | WriteBlock(data, payload)if (cpe_extBlocks) { Stream_SetU16_BE(data, payload); data += 2;} else { *data++ = (BlockRaw)payload; }; | |||
| 335 | x = (int)(pos.X * 32); | |||
| 336 | y = (int)(pos.Y * 32) + 51; | |||
| 337 | z = (int)(pos.Z * 32); | |||
| 338 | ||||
| 339 | if (cpe_extEntityPos) { | |||
| 340 | Stream_SetU32_BE(data, x); data += 4; | |||
| 341 | Stream_SetU32_BE(data, y); data += 4; | |||
| 342 | Stream_SetU32_BE(data, z); data += 4; | |||
| 343 | } else { | |||
| 344 | Stream_SetU16_BE(data, x); data += 2; | |||
| 345 | Stream_SetU16_BE(data, y); data += 2; | |||
| 346 | Stream_SetU16_BE(data, z); data += 2; | |||
| 347 | } | |||
| 348 | ||||
| 349 | *data++ = Math_Deg2Packed(yaw)((cc_uint8)((yaw) * 256.0f / 360.0f)); | |||
| 350 | *data++ = Math_Deg2Packed(pitch)((cc_uint8)((pitch) * 256.0f / 360.0f)); | |||
| 351 | } | |||
| 352 | Server.WriteBuffer = data; | |||
| 353 | } | |||
| 354 | ||||
| 355 | void Classic_WriteSetBlock(int x, int y, int z, cc_bool place, BlockID block) { | |||
| 356 | cc_uint8* data = Server.WriteBuffer; | |||
| 357 | *data++ = OPCODE_SET_BLOCK_CLIENT; | |||
| 358 | { | |||
| 359 | Stream_SetU16_BE(data, x); data += 2; | |||
| 360 | Stream_SetU16_BE(data, y); data += 2; | |||
| 361 | Stream_SetU16_BE(data, z); data += 2; | |||
| 362 | *data++ = place; | |||
| 363 | WriteBlock(data, block)if (cpe_extBlocks) { Stream_SetU16_BE(data, block); data += 2 ;} else { *data++ = (BlockRaw)block; }; | |||
| 364 | } | |||
| 365 | Server.WriteBuffer = data; | |||
| 366 | } | |||
| 367 | ||||
| 368 | void Classic_SendLogin(void) { | |||
| 369 | cc_uint8 data[131]; | |||
| 370 | data[0] = OPCODE_HANDSHAKE; | |||
| 371 | { | |||
| 372 | data[1] = 7; /* protocol version */ | |||
| 373 | WriteString(&data[2], &Game_Username); | |||
| 374 | WriteString(&data[66], &Game_Mppass); | |||
| 375 | data[130] = Game_UseCPE ? 0x42 : 0x00; | |||
| 376 | } | |||
| 377 | Server.SendData(data, 131); | |||
| 378 | } | |||
| 379 | ||||
| 380 | static void Classic_Handshake(cc_uint8* data) { | |||
| 381 | struct HacksComp* hacks; | |||
| 382 | ||||
| 383 | Server.Name.length = 0; | |||
| 384 | Server.MOTD.length = 0; | |||
| 385 | data++; /* protocol version */ | |||
| 386 | ||||
| 387 | ReadString(&data, &Server.Name); | |||
| 388 | ReadString(&data, &Server.MOTD); | |||
| 389 | Chat_SetLogName(&Server.Name); | |||
| 390 | ||||
| 391 | hacks = &LocalPlayer_Instance.Hacks; | |||
| 392 | UpdateUserType(hacks, *data); | |||
| 393 | ||||
| 394 | String_Copy(&hacks->HacksFlags, &Server.Name); | |||
| 395 | String_AppendString(&hacks->HacksFlags, &Server.MOTD); | |||
| 396 | HacksComp_RecheckFlags(hacks); | |||
| 397 | } | |||
| 398 | ||||
| 399 | static void Classic_Ping(cc_uint8* data) { } | |||
| 400 | ||||
| 401 | #define MAP_SIZE_LEN4 4 | |||
| 402 | static void DisconnectInvalidMap(cc_result res) { | |||
| 403 | static const cc_string title = String_FromConst("Disconnected"){ "Disconnected", (sizeof("Disconnected") - 1), (sizeof("Disconnected" ) - 1)}; | |||
| 404 | cc_string tmp; char tmpBuffer[STRING_SIZE64]; | |||
| 405 | String_InitArray(tmp, tmpBuffer)tmp.buffer = tmpBuffer; tmp.length = 0; tmp.capacity = sizeof (tmpBuffer);; | |||
| 406 | ||||
| 407 | String_Format1(&tmp, "Server sent corrupted map data (error %h)", &res); | |||
| 408 | Game_Disconnect(&title, &tmp); return; | |||
| 409 | } | |||
| 410 | ||||
| 411 | static void MapState_Init(struct MapState* m) { | |||
| 412 | Inflate_MakeStream2(&m->stream, &m->inflateState, &map_part); | |||
| 413 | m->index = 0; | |||
| 414 | m->blocks = NULL((void*)0); | |||
| 415 | m->allocFailed = false0; | |||
| 416 | } | |||
| 417 | ||||
| 418 | static void FreeMapStates(void) { | |||
| 419 | Mem_Free(map.blocks); | |||
| 420 | map.blocks = NULL((void*)0); | |||
| 421 | #ifdef EXTENDED_BLOCKS | |||
| 422 | Mem_Free(map2.blocks); | |||
| 423 | map2.blocks = NULL((void*)0); | |||
| 424 | #endif | |||
| 425 | } | |||
| 426 | ||||
| 427 | static void MapState_Read(struct MapState* m) { | |||
| 428 | cc_uint32 left, read; | |||
| 429 | cc_result res; | |||
| 430 | if (m->allocFailed) return; | |||
| 431 | ||||
| 432 | if (!m->blocks) { | |||
| 433 | m->blocks = (BlockRaw*)Mem_TryAlloc(map_volume, 1); | |||
| 434 | /* unlikely but possible */ | |||
| 435 | if (!m->blocks) { | |||
| 436 | Window_ShowDialog("Out of memory", "Not enough free memory to join that map.\nTry joining a different map."); | |||
| 437 | m->allocFailed = true1; | |||
| 438 | return; | |||
| 439 | } | |||
| 440 | } | |||
| 441 | ||||
| 442 | left = map_volume - m->index; | |||
| 443 | res = m->stream.Read(&m->stream, &m->blocks[m->index], left, &read); | |||
| 444 | ||||
| 445 | if (res) DisconnectInvalidMap(res); | |||
| 446 | m->index += read; | |||
| 447 | } | |||
| 448 | ||||
| 449 | static void Classic_StartLoading(void) { | |||
| 450 | World_NewMap(); | |||
| 451 | Stream_ReadonlyMemory(&map_part, NULL((void*)0), 0); | |||
| 452 | ||||
| 453 | LoadingScreen_Show(&Server.Name, &Server.MOTD); | |||
| 454 | WoM_CheckMotd(); | |||
| 455 | classic_receivedFirstPos = false0; | |||
| 456 | ||||
| 457 | GZipHeader_Init(&map_gzHeader); | |||
| 458 | map_begunLoading = true1; | |||
| 459 | map_sizeIndex = 0; | |||
| 460 | map_receiveBeg = Stopwatch_Measure(); | |||
| 461 | map_volume = 0; | |||
| 462 | ||||
| 463 | MapState_Init(&map); | |||
| 464 | #ifdef EXTENDED_BLOCKS | |||
| 465 | MapState_Init(&map2); | |||
| 466 | #endif | |||
| 467 | } | |||
| 468 | ||||
| 469 | static void Classic_LevelInit(cc_uint8* data) { | |||
| 470 | if (!map_begunLoading) Classic_StartLoading(); | |||
| 471 | if (!cpe_fastMap) return; | |||
| 472 | ||||
| 473 | /* Fast map puts volume in header, and uses raw DEFLATE without GZIP header/footer */ | |||
| 474 | map_volume = Stream_GetU32_BE(data); | |||
| 475 | map_gzHeader.done = true1; | |||
| 476 | map_sizeIndex = MAP_SIZE_LEN4; | |||
| 477 | } | |||
| 478 | ||||
| 479 | static void Classic_LevelDataChunk(cc_uint8* data) { | |||
| 480 | int usedLength; | |||
| 481 | float progress; | |||
| 482 | cc_uint32 left, read; | |||
| 483 | cc_uint8 value; | |||
| 484 | cc_result res; | |||
| 485 | ||||
| 486 | /* Workaround for some servers that send LevelDataChunk before LevelInit due to their async sending behaviour */ | |||
| 487 | if (!map_begunLoading) Classic_StartLoading(); | |||
| 488 | usedLength = Stream_GetU16_BE(data); data += 2; | |||
| 489 | ||||
| 490 | map_part.Meta.Mem.Cur = data; | |||
| 491 | map_part.Meta.Mem.Base = data; | |||
| 492 | map_part.Meta.Mem.Left = usedLength; | |||
| 493 | map_part.Meta.Mem.Length = usedLength; | |||
| 494 | ||||
| 495 | data += 1024; | |||
| 496 | value = *data; /* progress in original classic, but we ignore it */ | |||
| 497 | ||||
| 498 | if (!map_gzHeader.done) { | |||
| 499 | res = GZipHeader_Read(&map_part, &map_gzHeader); | |||
| 500 | if (res && res != ERR_END_OF_STREAM) { DisconnectInvalidMap(res); return; } | |||
| 501 | } | |||
| 502 | ||||
| 503 | if (map_gzHeader.done) { | |||
| 504 | if (map_sizeIndex < MAP_SIZE_LEN4) { | |||
| 505 | left = MAP_SIZE_LEN4 - map_sizeIndex; | |||
| 506 | res = map.stream.Read(&map.stream, &map_size[map_sizeIndex], left, &read); | |||
| 507 | ||||
| 508 | if (res) { DisconnectInvalidMap(res); return; } | |||
| 509 | map_sizeIndex += read; | |||
| 510 | } | |||
| 511 | ||||
| 512 | if (map_sizeIndex == MAP_SIZE_LEN4) { | |||
| 513 | if (!map_volume) map_volume = Stream_GetU32_BE(map_size); | |||
| 514 | ||||
| 515 | #ifndef EXTENDED_BLOCKS | |||
| 516 | MapState_Read(&map); | |||
| 517 | #else | |||
| 518 | if (cpe_extBlocks && value) { | |||
| 519 | MapState_Read(&map2); | |||
| 520 | } else { | |||
| 521 | MapState_Read(&map); | |||
| 522 | } | |||
| 523 | #endif | |||
| 524 | } | |||
| 525 | } | |||
| 526 | ||||
| 527 | progress = !map.blocks ? 0.0f : (float)map.index / map_volume; | |||
| 528 | Event_RaiseFloat(&WorldEvents.Loading, progress); | |||
| 529 | } | |||
| 530 | ||||
| 531 | static void Classic_LevelFinalise(cc_uint8* data) { | |||
| 532 | int width, height, length; | |||
| 533 | cc_uint64 end; | |||
| 534 | int delta; | |||
| 535 | ||||
| 536 | end = Stopwatch_Measure(); | |||
| 537 | delta = (int)Stopwatch_ElapsedMilliseconds(map_receiveBeg, end); | |||
| 538 | Platform_Log1("map loading took: %i", &delta); | |||
| 539 | map_begunLoading = false0; | |||
| 540 | WoM_CheckSendWomID(); | |||
| 541 | ||||
| 542 | #ifdef EXTENDED_BLOCKS | |||
| 543 | if (map2.allocFailed) FreeMapStates(); | |||
| 544 | #endif | |||
| 545 | ||||
| 546 | width = Stream_GetU16_BE(data + 0); | |||
| 547 | height = Stream_GetU16_BE(data + 2); | |||
| 548 | length = Stream_GetU16_BE(data + 4); | |||
| 549 | ||||
| 550 | if (map_volume != (width * height * length)) { | |||
| 551 | Chat_AddRaw("&cFailed to load map, try joining a different map"); | |||
| 552 | Chat_AddRaw(" &cBlocks array size does not match volume of map"); | |||
| 553 | FreeMapStates(); | |||
| 554 | } | |||
| 555 | ||||
| 556 | #ifdef EXTENDED_BLOCKS | |||
| 557 | /* defer allocation of second map array if possible */ | |||
| 558 | if (cpe_extBlocks && map2.blocks) World_SetMapUpper(map2.blocks); | |||
| 559 | map2.blocks = NULL((void*)0); | |||
| 560 | #endif | |||
| 561 | World_SetNewMap(map.blocks, width, height, length); | |||
| 562 | map.blocks = NULL((void*)0); | |||
| 563 | } | |||
| 564 | ||||
| 565 | static void Classic_SetBlock(cc_uint8* data) { | |||
| 566 | int x, y, z; | |||
| 567 | BlockID block; | |||
| 568 | ||||
| 569 | x = Stream_GetU16_BE(data + 0); | |||
| 570 | y = Stream_GetU16_BE(data + 2); | |||
| 571 | z = Stream_GetU16_BE(data + 4); | |||
| 572 | data += 6; | |||
| 573 | ||||
| 574 | ReadBlock(data, block)if (cpe_extBlocks) { block = Stream_GetU16_BE(data) % BLOCK_COUNT ; data += 2;} else { block = *data++; }; | |||
| 575 | if (World_Contains(x, y, z)) { | |||
| 576 | Game_UpdateBlock(x, y, z, block); | |||
| 577 | } | |||
| 578 | } | |||
| 579 | ||||
| 580 | static void Classic_AddEntity(cc_uint8* data) { | |||
| 581 | static const cc_string group = String_FromConst("Players"){ "Players", (sizeof("Players") - 1), (sizeof("Players") - 1) }; | |||
| 582 | cc_string name; char nameBuffer[STRING_SIZE64]; | |||
| 583 | cc_string skin; char skinBuffer[STRING_SIZE64]; | |||
| 584 | EntityID id; | |||
| 585 | String_InitArray(name, nameBuffer)name.buffer = nameBuffer; name.length = 0; name.capacity = sizeof (nameBuffer);; | |||
| 586 | String_InitArray(skin, skinBuffer)skin.buffer = skinBuffer; skin.length = 0; skin.capacity = sizeof (skinBuffer);; | |||
| 587 | ||||
| 588 | id = *data++; | |||
| 589 | ReadString(&data, &name); | |||
| 590 | CheckName(id, &name, &skin); | |||
| 591 | AddEntity(data, id, &name, &skin, true1); | |||
| 592 | ||||
| 593 | /* Workaround for some servers that declare support for ExtPlayerList but don't send ExtAddPlayerName */ | |||
| 594 | AddTablistEntry(id, &name, &name, &group, 0); | |||
| 595 | Classic_TabList_Set(id)(classic_tabList[id >> 3] |= (cc_uint8)(1 << (id & 0x7))); | |||
| 596 | } | |||
| 597 | ||||
| 598 | static void Classic_EntityTeleport(cc_uint8* data) { | |||
| 599 | EntityID id = *data++; | |||
| 600 | Classic_ReadAbsoluteLocation(data, id, true1); | |||
| 601 | } | |||
| 602 | ||||
| 603 | static void Classic_RelPosAndOrientationUpdate(cc_uint8* data) { | |||
| 604 | struct LocationUpdate update; | |||
| 605 | EntityID id = data[0]; | |||
| 606 | Vec3 pos; | |||
| 607 | float yaw, pitch; | |||
| 608 | ||||
| 609 | pos.X = (cc_int8)data[1] / 32.0f; | |||
| 610 | pos.Y = (cc_int8)data[2] / 32.0f; | |||
| 611 | pos.Z = (cc_int8)data[3] / 32.0f; | |||
| 612 | yaw = Math_Packed2Deg(data[4])((data[4]) * 360.0f / 256.0f); | |||
| 613 | pitch = Math_Packed2Deg(data[5])((data[5]) * 360.0f / 256.0f); | |||
| 614 | ||||
| 615 | LocationUpdate_MakePosAndOri(&update, pos, yaw, pitch, true1); | |||
| 616 | UpdateLocation(id, &update, true1); | |||
| 617 | } | |||
| 618 | ||||
| 619 | static void Classic_RelPositionUpdate(cc_uint8* data) { | |||
| 620 | struct LocationUpdate update; | |||
| 621 | EntityID id = data[0]; | |||
| 622 | Vec3 pos; | |||
| 623 | ||||
| 624 | pos.X = (cc_int8)data[1] / 32.0f; | |||
| 625 | pos.Y = (cc_int8)data[2] / 32.0f; | |||
| 626 | pos.Z = (cc_int8)data[3] / 32.0f; | |||
| 627 | ||||
| 628 | LocationUpdate_MakePos(&update, pos, true1); | |||
| 629 | UpdateLocation(id, &update, true1); | |||
| 630 | } | |||
| 631 | ||||
| 632 | static void Classic_OrientationUpdate(cc_uint8* data) { | |||
| 633 | struct LocationUpdate update; | |||
| 634 | EntityID id = data[0]; | |||
| 635 | float yaw, pitch; | |||
| 636 | ||||
| 637 | yaw = Math_Packed2Deg(data[1])((data[1]) * 360.0f / 256.0f); | |||
| 638 | pitch = Math_Packed2Deg(data[2])((data[2]) * 360.0f / 256.0f); | |||
| 639 | ||||
| 640 | LocationUpdate_MakeOri(&update, yaw, pitch); | |||
| 641 | UpdateLocation(id, &update, true1); | |||
| 642 | } | |||
| 643 | ||||
| 644 | static void Classic_RemoveEntity(cc_uint8* data) { | |||
| 645 | EntityID id = data[0]; | |||
| 646 | Protocol_RemoveEntity(id); | |||
| 647 | } | |||
| 648 | ||||
| 649 | static void Classic_Message(cc_uint8* data) { | |||
| 650 | static const cc_string detailMsg = String_FromConst("^detail.user="){ "^detail.user=", (sizeof("^detail.user=") - 1), (sizeof("^detail.user=" ) - 1)}; | |||
| 651 | static const cc_string detailUser = String_FromConst("^detail.user"){ "^detail.user", (sizeof("^detail.user") - 1), (sizeof("^detail.user" ) - 1)}; | |||
| 652 | cc_string text; char textBuffer[STRING_SIZE64 + 2]; | |||
| 653 | ||||
| 654 | cc_uint8 type = *data++; | |||
| 655 | String_InitArray(text, textBuffer)text.buffer = textBuffer; text.length = 0; text.capacity = sizeof (textBuffer);; | |||
| 656 | ||||
| 657 | /* Original vanilla server uses player ids for type, 255 for server messages (&e prefix) */ | |||
| 658 | if (!cpe_useMessageTypes) { | |||
| 659 | if (type == 0xFF) String_AppendConst(&text, "&e"); | |||
| 660 | type = MSG_TYPE_NORMAL; | |||
| 661 | } | |||
| 662 | ReadString(&data, &text); | |||
| 663 | ||||
| 664 | /* WoM detail messages (used e.g. for fCraft server compass) */ | |||
| 665 | if (String_CaselessStarts(&text, &detailMsg)) { | |||
| 666 | text = String_UNSAFE_SubstringAt(&text, detailMsg.length); | |||
| 667 | type = MSG_TYPE_STATUS_3; | |||
| 668 | } | |||
| 669 | /* Ignore ^detail.user.joined etc */ | |||
| 670 | if (!String_CaselessStarts(&text, &detailUser)) Chat_AddOf(&text, type); | |||
| 671 | } | |||
| 672 | ||||
| 673 | static void Classic_Kick(cc_uint8* data) { | |||
| 674 | static const cc_string title = String_FromConst("&eLost connection to the server"){ "&eLost connection to the server", (sizeof("&eLost connection to the server" ) - 1), (sizeof("&eLost connection to the server") - 1)}; | |||
| 675 | cc_string reason = UNSAFE_GetString(data); | |||
| 676 | Game_Disconnect(&title, &reason); | |||
| 677 | } | |||
| 678 | ||||
| 679 | static void Classic_SetPermission(cc_uint8* data) { | |||
| 680 | struct HacksComp* hacks = &LocalPlayer_Instance.Hacks; | |||
| 681 | UpdateUserType(hacks, data[0]); | |||
| 682 | HacksComp_RecheckFlags(hacks); | |||
| 683 | } | |||
| 684 | ||||
| 685 | static void Classic_ReadAbsoluteLocation(cc_uint8* data, EntityID id, cc_bool interpolate) { | |||
| 686 | struct LocationUpdate update; | |||
| 687 | int x, y, z; | |||
| 688 | Vec3 pos; | |||
| 689 | float yaw, pitch; | |||
| 690 | ||||
| 691 | if (cpe_extEntityPos) { | |||
| 692 | x = (int)Stream_GetU32_BE(&data[0]); | |||
| 693 | y = (int)Stream_GetU32_BE(&data[4]); | |||
| 694 | z = (int)Stream_GetU32_BE(&data[8]); | |||
| 695 | data += 12; | |||
| 696 | } else { | |||
| 697 | x = (cc_int16)Stream_GetU16_BE(&data[0]); | |||
| 698 | y = (cc_int16)Stream_GetU16_BE(&data[2]); | |||
| 699 | z = (cc_int16)Stream_GetU16_BE(&data[4]); | |||
| 700 | data += 6; | |||
| 701 | } | |||
| 702 | ||||
| 703 | y -= 51; /* Convert to feet position */ | |||
| 704 | if (id == ENTITIES_SELF_ID255) y += 22; | |||
| 705 | ||||
| 706 | pos.X = x/32.0f; pos.Y = y/32.0f; pos.Z = z/32.0f; | |||
| 707 | yaw = Math_Packed2Deg(*data++)((*data++) * 360.0f / 256.0f); | |||
| 708 | pitch = Math_Packed2Deg(*data++)((*data++) * 360.0f / 256.0f); | |||
| 709 | ||||
| 710 | if (id == ENTITIES_SELF_ID255) classic_receivedFirstPos = true1; | |||
| 711 | LocationUpdate_MakePosAndOri(&update, pos, yaw, pitch, false0); | |||
| 712 | UpdateLocation(id, &update, interpolate); | |||
| 713 | } | |||
| 714 | ||||
| 715 | static void Classic_Reset(void) { | |||
| 716 | map_begunLoading = false0; | |||
| 717 | classic_receivedFirstPos = false0; | |||
| 718 | ||||
| 719 | Net_Set(OPCODE_HANDSHAKE, Classic_Handshake, 131)Protocol.Handlers[OPCODE_HANDSHAKE] = Classic_Handshake; Protocol .Sizes[OPCODE_HANDSHAKE] = 131;; | |||
| 720 | Net_Set(OPCODE_PING, Classic_Ping, 1)Protocol.Handlers[OPCODE_PING] = Classic_Ping; Protocol.Sizes [OPCODE_PING] = 1;; | |||
| 721 | Net_Set(OPCODE_LEVEL_BEGIN, Classic_LevelInit, 1)Protocol.Handlers[OPCODE_LEVEL_BEGIN] = Classic_LevelInit; Protocol .Sizes[OPCODE_LEVEL_BEGIN] = 1;; | |||
| 722 | Net_Set(OPCODE_LEVEL_DATA, Classic_LevelDataChunk, 1028)Protocol.Handlers[OPCODE_LEVEL_DATA] = Classic_LevelDataChunk ; Protocol.Sizes[OPCODE_LEVEL_DATA] = 1028;; | |||
| 723 | Net_Set(OPCODE_LEVEL_END, Classic_LevelFinalise, 7)Protocol.Handlers[OPCODE_LEVEL_END] = Classic_LevelFinalise; Protocol .Sizes[OPCODE_LEVEL_END] = 7;; | |||
| 724 | Net_Set(OPCODE_SET_BLOCK, Classic_SetBlock, 8)Protocol.Handlers[OPCODE_SET_BLOCK] = Classic_SetBlock; Protocol .Sizes[OPCODE_SET_BLOCK] = 8;; | |||
| 725 | ||||
| 726 | Net_Set(OPCODE_ADD_ENTITY, Classic_AddEntity, 74)Protocol.Handlers[OPCODE_ADD_ENTITY] = Classic_AddEntity; Protocol .Sizes[OPCODE_ADD_ENTITY] = 74;; | |||
| 727 | Net_Set(OPCODE_ENTITY_TELEPORT, Classic_EntityTeleport, 10)Protocol.Handlers[OPCODE_ENTITY_TELEPORT] = Classic_EntityTeleport ; Protocol.Sizes[OPCODE_ENTITY_TELEPORT] = 10;; | |||
| 728 | Net_Set(OPCODE_RELPOS_AND_ORI_UPDATE, Classic_RelPosAndOrientationUpdate, 7)Protocol.Handlers[OPCODE_RELPOS_AND_ORI_UPDATE] = Classic_RelPosAndOrientationUpdate ; Protocol.Sizes[OPCODE_RELPOS_AND_ORI_UPDATE] = 7;; | |||
| 729 | Net_Set(OPCODE_RELPOS_UPDATE, Classic_RelPositionUpdate, 5)Protocol.Handlers[OPCODE_RELPOS_UPDATE] = Classic_RelPositionUpdate ; Protocol.Sizes[OPCODE_RELPOS_UPDATE] = 5;; | |||
| 730 | Net_Set(OPCODE_ORI_UPDATE, Classic_OrientationUpdate, 4)Protocol.Handlers[OPCODE_ORI_UPDATE] = Classic_OrientationUpdate ; Protocol.Sizes[OPCODE_ORI_UPDATE] = 4;; | |||
| 731 | Net_Set(OPCODE_REMOVE_ENTITY, Classic_RemoveEntity, 2)Protocol.Handlers[OPCODE_REMOVE_ENTITY] = Classic_RemoveEntity ; Protocol.Sizes[OPCODE_REMOVE_ENTITY] = 2;; | |||
| 732 | ||||
| 733 | Net_Set(OPCODE_MESSAGE, Classic_Message, 66)Protocol.Handlers[OPCODE_MESSAGE] = Classic_Message; Protocol .Sizes[OPCODE_MESSAGE] = 66;; | |||
| 734 | Net_Set(OPCODE_KICK, Classic_Kick, 65)Protocol.Handlers[OPCODE_KICK] = Classic_Kick; Protocol.Sizes [OPCODE_KICK] = 65;; | |||
| 735 | Net_Set(OPCODE_SET_PERMISSION, Classic_SetPermission, 2)Protocol.Handlers[OPCODE_SET_PERMISSION] = Classic_SetPermission ; Protocol.Sizes[OPCODE_SET_PERMISSION] = 2;; | |||
| 736 | } | |||
| 737 | ||||
| 738 | static void Classic_Tick(void) { | |||
| 739 | struct Entity* p = &LocalPlayer_Instance.Base; | |||
| 740 | if (!classic_receivedFirstPos) return; | |||
| 741 | Classic_WritePosition(p->Position, p->Yaw, p->Pitch); | |||
| 742 | } | |||
| 743 | ||||
| 744 | ||||
| 745 | /*########################################################################################################################* | |||
| 746 | *------------------------------------------------------CPE protocol-------------------------------------------------------* | |||
| 747 | *#########################################################################################################################*/ | |||
| 748 | static const char* cpe_clientExtensions[35] = { | |||
| 749 | "ClickDistance", "CustomBlocks", "HeldBlock", "EmoteFix", "TextHotKey", "ExtPlayerList", | |||
| 750 | "EnvColors", "SelectionCuboid", "BlockPermissions", "ChangeModel", "EnvMapAppearance", | |||
| 751 | "EnvWeatherType", "MessageTypes", "HackControl", "PlayerClick", "FullCP437", "LongerMessages", | |||
| 752 | "BlockDefinitions", "BlockDefinitionsExt", "BulkBlockUpdate", "TextColors", "EnvMapAspect", | |||
| 753 | "EntityProperty", "ExtEntityPositions", "TwoWayPing", "InventoryOrder", "InstantMOTD", "FastMap", "SetHotbar", | |||
| 754 | "SetSpawnpoint", "VelocityControl", "CustomParticles", "CustomModels", | |||
| 755 | /* NOTE: These must be placed last for when EXTENDED_TEXTURES or EXTENDED_BLOCKS are not defined */ | |||
| 756 | "ExtendedTextures", "ExtendedBlocks" | |||
| 757 | }; | |||
| 758 | static void CPE_SetMapEnvUrl(cc_uint8* data); | |||
| 759 | ||||
| 760 | #define Ext_Deg2Packed(x)((int)((x) * 65536.0f / 360.0f)) ((int)((x) * 65536.0f / 360.0f)) | |||
| 761 | void CPE_SendPlayerClick(int button, cc_bool pressed, cc_uint8 targetId, struct RayTracer* t) { | |||
| 762 | struct Entity* p = &LocalPlayer_Instance.Base; | |||
| 763 | cc_uint8 data[15]; | |||
| 764 | ||||
| 765 | data[0] = OPCODE_PLAYER_CLICK; | |||
| 766 | { | |||
| 767 | data[1] = button; | |||
| 768 | data[2] = !pressed; | |||
| 769 | Stream_SetU16_BE(&data[3], Ext_Deg2Packed(p->Yaw)((int)((p->Yaw) * 65536.0f / 360.0f))); | |||
| 770 | Stream_SetU16_BE(&data[5], Ext_Deg2Packed(p->Pitch)((int)((p->Pitch) * 65536.0f / 360.0f))); | |||
| 771 | ||||
| 772 | data[7] = targetId; | |||
| 773 | Stream_SetU16_BE(&data[8], t->pos.X); | |||
| 774 | Stream_SetU16_BE(&data[10], t->pos.Y); | |||
| 775 | Stream_SetU16_BE(&data[12], t->pos.Z); | |||
| 776 | ||||
| 777 | data[14] = 255; | |||
| 778 | /* Our own face values differ from CPE block face */ | |||
| 779 | switch (t->Closest) { | |||
| 780 | case FACE_XMAX: data[14] = 0; break; | |||
| 781 | case FACE_XMIN: data[14] = 1; break; | |||
| 782 | case FACE_YMAX: data[14] = 2; break; | |||
| 783 | case FACE_YMIN: data[14] = 3; break; | |||
| 784 | case FACE_ZMAX: data[14] = 4; break; | |||
| 785 | case FACE_ZMIN: data[14] = 5; break; | |||
| 786 | } | |||
| 787 | } | |||
| 788 | Server.SendData(data, 15); | |||
| 789 | } | |||
| 790 | ||||
| 791 | static void CPE_SendExtInfo(int extsCount) { | |||
| 792 | cc_uint8 data[67]; | |||
| 793 | data[0] = OPCODE_EXT_INFO; | |||
| 794 | { | |||
| 795 | WriteString(data + 1, &Server.AppName); | |||
| 796 | Stream_SetU16_BE(data + 65, extsCount); | |||
| 797 | } | |||
| 798 | Server.SendData(data, 67); | |||
| 799 | } | |||
| 800 | ||||
| 801 | static void CPE_SendExtEntry(const cc_string* extName, int extVersion) { | |||
| 802 | cc_uint8 data[69]; | |||
| 803 | data[0] = OPCODE_EXT_ENTRY; | |||
| 804 | { | |||
| 805 | WriteString(data + 1, extName); | |||
| 806 | Stream_SetU32_BE(data + 65, extVersion); | |||
| 807 | } | |||
| 808 | Server.SendData(data, 69); | |||
| 809 | } | |||
| 810 | ||||
| 811 | static void CPE_WriteTwoWayPing(cc_bool serverToClient, int id) { | |||
| 812 | cc_uint8* data = Server.WriteBuffer; | |||
| 813 | *data++ = OPCODE_TWO_WAY_PING; | |||
| 814 | { | |||
| 815 | *data++ = serverToClient; | |||
| 816 | Stream_SetU16_BE(data, id); data += 2; | |||
| 817 | } | |||
| 818 | Server.WriteBuffer = data; | |||
| 819 | } | |||
| 820 | ||||
| 821 | static void CPE_SendCpeExtInfoReply(void) { | |||
| 822 | int count = Array_Elems(cpe_clientExtensions)(sizeof(cpe_clientExtensions) / sizeof(cpe_clientExtensions[0 ])); | |||
| 823 | cc_string name; | |||
| 824 | int i, ver; | |||
| 825 | ||||
| 826 | if (cpe_serverExtensionsCount) return; | |||
| 827 | ||||
| 828 | #ifndef EXTENDED_TEXTURES | |||
| 829 | count--; | |||
| 830 | #endif | |||
| 831 | #ifndef EXTENDED_BLOCKS | |||
| 832 | count--; | |||
| 833 | #endif | |||
| 834 | ||||
| 835 | #ifdef EXTENDED_BLOCKS | |||
| 836 | if (!Game_AllowCustomBlocks) count -= 3; | |||
| 837 | #else | |||
| 838 | if (!Game_AllowCustomBlocks) count -= 2; | |||
| 839 | #endif | |||
| 840 | CPE_SendExtInfo(count); | |||
| 841 | ||||
| 842 | for (i = 0; i < Array_Elems(cpe_clientExtensions)(sizeof(cpe_clientExtensions) / sizeof(cpe_clientExtensions[0 ])); i++) { | |||
| 843 | name = String_FromReadonly(cpe_clientExtensions[i]); | |||
| 844 | ver = 1; | |||
| 845 | ||||
| 846 | if (String_CaselessEqualsConst(&name, "ExtPlayerList")) ver = 2; | |||
| 847 | if (String_CaselessEqualsConst(&name, "EnvMapAppearance")) ver = cpe_envMapVer; | |||
| 848 | if (String_CaselessEqualsConst(&name, "BlockDefinitionsExt")) ver = cpe_blockDefsExtVer; | |||
| 849 | if (String_CaselessEqualsConst(&name, "CustomModels")) ver = cpe_customModelsVer; | |||
| 850 | ||||
| 851 | if (!Game_AllowCustomBlocks) { | |||
| 852 | if (String_CaselessEqualsConst(&name, "BlockDefinitionsExt")) continue; | |||
| 853 | if (String_CaselessEqualsConst(&name, "BlockDefinitions")) continue; | |||
| 854 | #ifdef EXTENDED_BLOCKS | |||
| 855 | if (String_CaselessEqualsConst(&name, "ExtendedBlocks")) continue; | |||
| 856 | #endif | |||
| 857 | } | |||
| 858 | ||||
| 859 | #ifndef EXTENDED_TEXTURES | |||
| 860 | if (String_CaselessEqualsConst(&name, "ExtendedTextures")) continue; | |||
| 861 | #endif | |||
| 862 | #ifndef EXTENDED_BLOCKS | |||
| 863 | if (String_CaselessEqualsConst(&name, "ExtendedBlocks")) continue; | |||
| 864 | #endif | |||
| 865 | CPE_SendExtEntry(&name, ver); | |||
| 866 | } | |||
| 867 | } | |||
| 868 | ||||
| 869 | static void CPE_ExtInfo(cc_uint8* data) { | |||
| 870 | static const cc_string d3Server = String_FromConst("D3 server"){ "D3 server", (sizeof("D3 server") - 1), (sizeof("D3 server" ) - 1)}; | |||
| 871 | cc_string appName = UNSAFE_GetString(data); | |||
| 872 | cpe_needD3Fix = String_CaselessStarts(&appName, &d3Server); | |||
| 873 | Chat_Add1("Server software: %s", &appName); | |||
| 874 | ||||
| 875 | /* Workaround for old MCGalaxy that send ExtEntry sync but ExtInfo async. */ | |||
| 876 | /* Means ExtEntry may sometimes arrive before ExtInfo, so use += instead of = */ | |||
| 877 | cpe_serverExtensionsCount += Stream_GetU16_BE(&data[64]); | |||
| 878 | CPE_SendCpeExtInfoReply(); | |||
| 879 | } | |||
| 880 | ||||
| 881 | static void CPE_ExtEntry(cc_uint8* data) { | |||
| 882 | cc_string ext = UNSAFE_GetString(data); | |||
| 883 | int version = data[67]; | |||
| 884 | Platform_Log2("cpe ext: %s, %i", &ext, &version); | |||
| 885 | ||||
| 886 | cpe_serverExtensionsCount--; | |||
| 887 | CPE_SendCpeExtInfoReply(); | |||
| 888 | ||||
| 889 | /* update support state */ | |||
| 890 | if (String_CaselessEqualsConst(&ext, "HeldBlock")) { | |||
| 891 | cpe_sendHeldBlock = true1; | |||
| 892 | } else if (String_CaselessEqualsConst(&ext, "MessageTypes")) { | |||
| 893 | cpe_useMessageTypes = true1; | |||
| 894 | } else if (String_CaselessEqualsConst(&ext, "ExtPlayerList")) { | |||
| 895 | Server.SupportsExtPlayerList = true1; | |||
| 896 | } else if (String_CaselessEqualsConst(&ext, "BlockPermissions")) { | |||
| 897 | cpe_blockPerms = true1; | |||
| 898 | } else if (String_CaselessEqualsConst(&ext, "PlayerClick")) { | |||
| 899 | Server.SupportsPlayerClick = true1; | |||
| 900 | } else if (String_CaselessEqualsConst(&ext, "EnvMapAppearance")) { | |||
| 901 | cpe_envMapVer = version; | |||
| 902 | if (version == 1) return; | |||
| 903 | Protocol.Sizes[OPCODE_ENV_SET_MAP_APPEARANCE] += 4; | |||
| 904 | } else if (String_CaselessEqualsConst(&ext, "LongerMessages")) { | |||
| 905 | Server.SupportsPartialMessages = true1; | |||
| 906 | } else if (String_CaselessEqualsConst(&ext, "FullCP437")) { | |||
| 907 | Server.SupportsFullCP437 = true1; | |||
| 908 | } else if (String_CaselessEqualsConst(&ext, "BlockDefinitionsExt")) { | |||
| 909 | cpe_blockDefsExtVer = version; | |||
| 910 | if (version == 1) return; | |||
| 911 | Protocol.Sizes[OPCODE_DEFINE_BLOCK_EXT] += 3; | |||
| 912 | } else if (String_CaselessEqualsConst(&ext, "ExtEntityPositions")) { | |||
| 913 | Protocol.Sizes[OPCODE_ENTITY_TELEPORT] += 6; | |||
| 914 | Protocol.Sizes[OPCODE_ADD_ENTITY] += 6; | |||
| 915 | Protocol.Sizes[OPCODE_EXT_ADD_ENTITY2] += 6; | |||
| 916 | Protocol.Sizes[OPCODE_SET_SPAWNPOINT] += 6; | |||
| 917 | cpe_extEntityPos = true1; | |||
| 918 | } else if (String_CaselessEqualsConst(&ext, "TwoWayPing")) { | |||
| 919 | cpe_twoWayPing = true1; | |||
| 920 | } else if (String_CaselessEqualsConst(&ext, "FastMap")) { | |||
| 921 | Protocol.Sizes[OPCODE_LEVEL_BEGIN] += 4; | |||
| 922 | cpe_fastMap = true1; | |||
| 923 | } else if (String_CaselessEqualsConst(&ext, "CustomModels")) { | |||
| 924 | cpe_customModelsVer = min(2, version)((2) < (version) ? (2) : (version)); | |||
| 925 | if (version == 2) { | |||
| 926 | Protocol.Sizes[OPCODE_DEFINE_MODEL_PART] = 167; | |||
| 927 | } | |||
| 928 | } | |||
| 929 | #ifdef EXTENDED_TEXTURES | |||
| 930 | else if (String_CaselessEqualsConst(&ext, "ExtendedTextures")) { | |||
| 931 | Protocol.Sizes[OPCODE_DEFINE_BLOCK] += 3; | |||
| 932 | Protocol.Sizes[OPCODE_DEFINE_BLOCK_EXT] += 6; | |||
| 933 | cpe_extTextures = true1; | |||
| 934 | } | |||
| 935 | #endif | |||
| 936 | #ifdef EXTENDED_BLOCKS | |||
| 937 | else if (String_CaselessEqualsConst(&ext, "ExtendedBlocks")) { | |||
| 938 | if (!Game_AllowCustomBlocks) return; | |||
| 939 | cpe_extBlocks = true1; | |||
| 940 | ||||
| 941 | Protocol.Sizes[OPCODE_SET_BLOCK] += 1; | |||
| 942 | Protocol.Sizes[OPCODE_HOLD_THIS] += 1; | |||
| 943 | Protocol.Sizes[OPCODE_SET_BLOCK_PERMISSION] += 1; | |||
| 944 | Protocol.Sizes[OPCODE_DEFINE_BLOCK] += 1; | |||
| 945 | Protocol.Sizes[OPCODE_UNDEFINE_BLOCK] += 1; | |||
| 946 | Protocol.Sizes[OPCODE_DEFINE_BLOCK_EXT] += 1; | |||
| 947 | Protocol.Sizes[OPCODE_SET_INVENTORY_ORDER] += 2; | |||
| 948 | Protocol.Sizes[OPCODE_BULK_BLOCK_UPDATE] += 256 / 4; | |||
| 949 | Protocol.Sizes[OPCODE_SET_HOTBAR] += 1; | |||
| 950 | } | |||
| 951 | #endif | |||
| 952 | } | |||
| 953 | ||||
| 954 | static void CPE_SetClickDistance(cc_uint8* data) { | |||
| 955 | LocalPlayer_Instance.ReachDistance = Stream_GetU16_BE(data) / 32.0f; | |||
| 956 | } | |||
| 957 | ||||
| 958 | static void CPE_CustomBlockLevel(cc_uint8* data) { | |||
| 959 | /* reply with version 1 level support */ | |||
| 960 | cc_uint8 reply[2] = { OPCODE_CUSTOM_BLOCK_LEVEL, 1 }; | |||
| 961 | Server.SendData(reply, 2); | |||
| 962 | ||||
| 963 | Game_UseCPEBlocks = true1; | |||
| 964 | Event_RaiseVoid(&BlockEvents.PermissionsChanged); | |||
| 965 | } | |||
| 966 | ||||
| 967 | static void CPE_HoldThis(cc_uint8* data) { | |||
| 968 | BlockID block; | |||
| 969 | cc_bool canChange; | |||
| 970 | ||||
| 971 | ReadBlock(data, block)if (cpe_extBlocks) { block = Stream_GetU16_BE(data) % BLOCK_COUNT ; data += 2;} else { block = *data++; }; | |||
| 972 | canChange = *data == 0; | |||
| 973 | ||||
| 974 | Inventory.CanChangeSelected = true1; | |||
| 975 | Inventory_SetSelectedBlock(block); | |||
| 976 | Inventory.CanChangeSelected = canChange; | |||
| 977 | } | |||
| 978 | ||||
| 979 | static void CPE_SetTextHotkey(cc_uint8* data) { | |||
| 980 | /* First 64 bytes are label string */ | |||
| 981 | cc_string action = UNSAFE_GetString(&data[64]); | |||
| 982 | cc_uint32 keyCode = Stream_GetU32_BE(&data[128]); | |||
| 983 | cc_uint8 keyMods = data[132]; | |||
| 984 | int key; | |||
| 985 | ||||
| 986 | if (keyCode > 255) return; | |||
| 987 | key = Hotkeys_LWJGL[keyCode]; | |||
| 988 | if (!key) return; | |||
| 989 | Platform_Log3("CPE hotkey added: %c, %b: %s", Input_Names[key], &keyMods, &action); | |||
| 990 | ||||
| 991 | if (!action.length) { | |||
| 992 | Hotkeys_Remove(key, keyMods); | |||
| 993 | StoredHotkeys_Load(key, keyMods); | |||
| 994 | } else if (action.buffer[action.length - 1] == '\n') { | |||
| 995 | action.length--; | |||
| 996 | Hotkeys_Add(key, keyMods, &action, false0); | |||
| 997 | } else { /* more input needed by user */ | |||
| 998 | Hotkeys_Add(key, keyMods, &action, true1); | |||
| 999 | } | |||
| 1000 | } | |||
| 1001 | ||||
| 1002 | static void CPE_ExtAddPlayerName(cc_uint8* data) { | |||
| 1003 | EntityID id = data[1]; /* 16 bit id */ | |||
| 1004 | cc_string playerName = UNSAFE_GetString(&data[2]); | |||
| 1005 | cc_string listName = UNSAFE_GetString(&data[66]); | |||
| 1006 | cc_string groupName = UNSAFE_GetString(&data[130]); | |||
| 1007 | cc_uint8 groupRank = data[194]; | |||
| 1008 | ||||
| 1009 | RemoveEndPlus(&playerName); | |||
| 1010 | RemoveEndPlus(&listName); | |||
| 1011 | ||||
| 1012 | /* Workarond for server software that declares support for ExtPlayerList, but sends AddEntity then AddPlayerName */ | |||
| 1013 | Classic_TabList_Reset(id)(classic_tabList[id >> 3] &= (cc_uint8)~(1 << (id & 0x7))); | |||
| 1014 | AddTablistEntry(id, &playerName, &listName, &groupName, groupRank); | |||
| 1015 | } | |||
| 1016 | ||||
| 1017 | static void CPE_ExtAddEntity(cc_uint8* data) { | |||
| 1018 | cc_string name, skin; | |||
| 1019 | EntityID id; | |||
| 1020 | ||||
| 1021 | id = data[0]; | |||
| 1022 | name = UNSAFE_GetString(data + 1); | |||
| 1023 | skin = UNSAFE_GetString(data + 65); | |||
| 1024 | ||||
| 1025 | CheckName(id, &name, &skin); | |||
| 1026 | AddEntity(data + 129, id, &name, &skin, false0); | |||
| 1027 | } | |||
| 1028 | ||||
| 1029 | static void CPE_ExtRemovePlayerName(cc_uint8* data) { | |||
| 1030 | EntityID id = data[1]; | |||
| 1031 | TabList_Remove(id); | |||
| 1032 | } | |||
| 1033 | ||||
| 1034 | static void CPE_MakeSelection(cc_uint8* data) { | |||
| 1035 | IVec3 p1, p2; | |||
| 1036 | PackedCol c; | |||
| 1037 | /* data[0] is id, data[1..64] is label */ | |||
| 1038 | ||||
| 1039 | p1.X = (cc_int16)Stream_GetU16_BE(data + 65); | |||
| 1040 | p1.Y = (cc_int16)Stream_GetU16_BE(data + 67); | |||
| 1041 | p1.Z = (cc_int16)Stream_GetU16_BE(data + 69); | |||
| 1042 | p2.X = (cc_int16)Stream_GetU16_BE(data + 71); | |||
| 1043 | p2.Y = (cc_int16)Stream_GetU16_BE(data + 73); | |||
| 1044 | p2.Z = (cc_int16)Stream_GetU16_BE(data + 75); | |||
| 1045 | ||||
| 1046 | /* R,G,B,A are actually 16 bit unsigned integers */ | |||
| 1047 | c = PackedCol_Make(data[78], data[80], data[82], data[84])(((cc_uint8)(data[78]) << 0) | ((cc_uint8)(data[80]) << 8) | ((cc_uint8)(data[82]) << 16) | ((cc_uint8)(data[84 ]) << 24)); | |||
| 1048 | Selections_Add(data[0], &p1, &p2, c); | |||
| 1049 | } | |||
| 1050 | ||||
| 1051 | static void CPE_RemoveSelection(cc_uint8* data) { | |||
| 1052 | Selections_Remove(data[0]); | |||
| 1053 | } | |||
| 1054 | ||||
| 1055 | static void CPE_SetEnvCol(cc_uint8* data) { | |||
| 1056 | PackedCol c; | |||
| 1057 | cc_uint8 variable; | |||
| 1058 | cc_bool invalid; | |||
| 1059 | ||||
| 1060 | variable = data[0]; | |||
| 1061 | invalid = data[1] || data[3] || data[5]; | |||
| 1062 | /* R,G,B are actually 16 bit unsigned integers */ | |||
| 1063 | /* Above > 255 is 'invalid' (this is used by servers) */ | |||
| 1064 | c = PackedCol_Make(data[2], data[4], data[6], 255)(((cc_uint8)(data[2]) << 0) | ((cc_uint8)(data[4]) << 8) | ((cc_uint8)(data[6]) << 16) | ((cc_uint8)(255) << 24)); | |||
| 1065 | ||||
| 1066 | if (variable == 0) { | |||
| 1067 | Env_SetSkyCol(invalid ? ENV_DEFAULT_SKY_COL(((cc_uint8)(0x99) << 0) | ((cc_uint8)(0xCC) << 8 ) | ((cc_uint8)(0xFF) << 16) | ((cc_uint8)(0xFF) << 24)) : c); | |||
| 1068 | } else if (variable == 1) { | |||
| 1069 | Env_SetCloudsCol(invalid ? ENV_DEFAULT_CLOUDS_COL(((cc_uint8)(0xFF) << 0) | ((cc_uint8)(0xFF) << 8 ) | ((cc_uint8)(0xFF) << 16) | ((cc_uint8)(0xFF) << 24)) : c); | |||
| 1070 | } else if (variable == 2) { | |||
| 1071 | Env_SetFogCol(invalid ? ENV_DEFAULT_FOG_COL(((cc_uint8)(0xFF) << 0) | ((cc_uint8)(0xFF) << 8 ) | ((cc_uint8)(0xFF) << 16) | ((cc_uint8)(0xFF) << 24)) : c); | |||
| 1072 | } else if (variable == 3) { | |||
| 1073 | Env_SetShadowCol(invalid ? ENV_DEFAULT_SHADOW_COL(((cc_uint8)(0x9B) << 0) | ((cc_uint8)(0x9B) << 8 ) | ((cc_uint8)(0x9B) << 16) | ((cc_uint8)(0xFF) << 24)) : c); | |||
| 1074 | } else if (variable == 4) { | |||
| 1075 | Env_SetSunCol(invalid ? ENV_DEFAULT_SUN_COL(((cc_uint8)(0xFF) << 0) | ((cc_uint8)(0xFF) << 8 ) | ((cc_uint8)(0xFF) << 16) | ((cc_uint8)(0xFF) << 24)) : c); | |||
| 1076 | } else if (variable == 5) { | |||
| 1077 | Env_SetSkyboxCol(invalid ? ENV_DEFAULT_SKYBOX_COL(((cc_uint8)(0xFF) << 0) | ((cc_uint8)(0xFF) << 8 ) | ((cc_uint8)(0xFF) << 16) | ((cc_uint8)(0xFF) << 24)) : c); | |||
| 1078 | } | |||
| 1079 | } | |||
| 1080 | ||||
| 1081 | static void CPE_SetBlockPermission(cc_uint8* data) { | |||
| 1082 | BlockID block; | |||
| 1083 | ReadBlock(data, block)if (cpe_extBlocks) { block = Stream_GetU16_BE(data) % BLOCK_COUNT ; data += 2;} else { block = *data++; }; | |||
| 1084 | ||||
| 1085 | Blocks.CanPlace[block] = *data++ != 0; | |||
| 1086 | Blocks.CanDelete[block] = *data++ != 0; | |||
| 1087 | Event_RaiseVoid(&BlockEvents.PermissionsChanged); | |||
| 1088 | } | |||
| 1089 | ||||
| 1090 | static void CPE_ChangeModel(cc_uint8* data) { | |||
| 1091 | struct Entity* e; | |||
| 1092 | EntityID id = data[0]; | |||
| 1093 | cc_string model = UNSAFE_GetString(data + 1); | |||
| 1094 | ||||
| 1095 | e = Entities.List[id]; | |||
| 1096 | if (e) Entity_SetModel(e, &model); | |||
| 1097 | } | |||
| 1098 | ||||
| 1099 | static void CPE_EnvSetMapAppearance(cc_uint8* data) { | |||
| 1100 | int maxViewDist; | |||
| 1101 | ||||
| 1102 | CPE_SetMapEnvUrl(data); | |||
| 1103 | Env_SetSidesBlock(data[64]); | |||
| 1104 | Env_SetEdgeBlock(data[65]); | |||
| 1105 | Env_SetEdgeHeight((cc_int16)Stream_GetU16_BE(data + 66)); | |||
| 1106 | if (cpe_envMapVer == 1) return; | |||
| 1107 | ||||
| 1108 | /* Version 2 */ | |||
| 1109 | Env_SetCloudsHeight((cc_int16)Stream_GetU16_BE(data + 68)); | |||
| 1110 | maxViewDist = (cc_int16)Stream_GetU16_BE(data + 70); | |||
| 1111 | Game_MaxViewDistance = maxViewDist <= 0 ? DEFAULT_MAX_VIEWDIST32768 : maxViewDist; | |||
| 1112 | Game_SetViewDistance(Game_UserViewDistance); | |||
| 1113 | } | |||
| 1114 | ||||
| 1115 | static void CPE_EnvWeatherType(cc_uint8* data) { | |||
| 1116 | Env_SetWeather(data[0]); | |||
| 1117 | } | |||
| 1118 | ||||
| 1119 | static void CPE_HackControl(cc_uint8* data) { | |||
| 1120 | struct LocalPlayer* p = &LocalPlayer_Instance; | |||
| 1121 | int jumpHeight; | |||
| 1122 | ||||
| 1123 | p->Hacks.CanFly = data[0] != 0; | |||
| 1124 | p->Hacks.CanNoclip = data[1] != 0; | |||
| 1125 | p->Hacks.CanSpeed = data[2] != 0; | |||
| 1126 | p->Hacks.CanRespawn = data[3] != 0; | |||
| 1127 | p->Hacks.CanUseThirdPerson = data[4] != 0; | |||
| 1128 | HacksComp_Update(&p->Hacks); | |||
| 1129 | jumpHeight = Stream_GetU16_BE(data + 5); | |||
| 1130 | ||||
| 1131 | if (jumpHeight == UInt16_MaxValue((cc_uint16)65535)) { /* special value of -1 to reset default */ | |||
| 1132 | LocalPlayer_ResetJumpVelocity(); | |||
| 1133 | } else { | |||
| 1134 | p->Physics.JumpVel = PhysicsComp_CalcJumpVelocity(jumpHeight / 32.0f); | |||
| 1135 | p->Physics.ServerJumpVel = p->Physics.JumpVel; | |||
| 1136 | } | |||
| 1137 | } | |||
| 1138 | ||||
| 1139 | static void CPE_ExtAddEntity2(cc_uint8* data) { | |||
| 1140 | cc_string name, skin; | |||
| 1141 | EntityID id; | |||
| 1142 | ||||
| 1143 | id = data[0]; | |||
| 1144 | name = UNSAFE_GetString(data + 1); | |||
| 1145 | skin = UNSAFE_GetString(data + 65); | |||
| 1146 | ||||
| 1147 | CheckName(id, &name, &skin); | |||
| 1148 | AddEntity(data + 129, id, &name, &skin, true1); | |||
| 1149 | } | |||
| 1150 | ||||
| 1151 | #define BULK_MAX_BLOCKS256 256 | |||
| 1152 | static void CPE_BulkBlockUpdate(cc_uint8* data) { | |||
| 1153 | cc_int32 indices[BULK_MAX_BLOCKS256]; | |||
| 1154 | BlockID blocks[BULK_MAX_BLOCKS256]; | |||
| 1155 | int index, i; | |||
| 1156 | int x, y, z; | |||
| 1157 | int count = 1 + *data++; | |||
| 1158 | ||||
| 1159 | for (i = 0; i
| |||
| ||||
| 1160 | indices[i] = Stream_GetU32_BE(data); data += 4; | |||
| 1161 | } | |||
| 1162 | data += (BULK_MAX_BLOCKS256 - count) * 4; | |||
| 1163 | ||||
| 1164 | for (i = 0; i < count; i++) { | |||
| 1165 | blocks[i] = data[i]; | |||
| 1166 | } | |||
| 1167 | data += BULK_MAX_BLOCKS256; | |||
| 1168 | ||||
| 1169 | if (cpe_extBlocks) { | |||
| 1170 | for (i = 0; i < count; i += 4) { | |||
| 1171 | cc_uint8 flags = data[i >> 2]; | |||
| 1172 | blocks[i + 0] |= (BlockID)((flags & 0x03) << 8); | |||
| 1173 | blocks[i + 1] |= (BlockID)((flags & 0x0C) << 6); | |||
| ||||
| 1174 | blocks[i + 2] |= (BlockID)((flags & 0x30) << 4); | |||
| 1175 | blocks[i + 3] |= (BlockID)((flags & 0xC0) << 2); | |||
| 1176 | } | |||
| 1177 | data += BULK_MAX_BLOCKS256 / 4; | |||
| 1178 | } | |||
| 1179 | ||||
| 1180 | for (i = 0; i < count; i++) { | |||
| 1181 | index = indices[i]; | |||
| 1182 | if (index < 0 || index >= World.Volume) continue; | |||
| 1183 | World_Unpack(index, x, y, z)x = index % World.Width; z = (index / World.Width) % World.Length ; y = (index / World.Width) / World.Length;; | |||
| 1184 | ||||
| 1185 | #ifdef EXTENDED_BLOCKS | |||
| 1186 | Game_UpdateBlock(x, y, z, blocks[i] % BLOCK_COUNT); | |||
| 1187 | #else | |||
| 1188 | Game_UpdateBlock(x, y, z, blocks[i]); | |||
| 1189 | #endif | |||
| 1190 | } | |||
| 1191 | } | |||
| 1192 | ||||
| 1193 | static void CPE_SetTextColor(cc_uint8* data) { | |||
| 1194 | BitmapCol c = BitmapCol_Make(data[0], data[1], data[2], data[3])(((cc_uint8)(data[0]) << 16) | ((cc_uint8)(data[1]) << 8) | ((cc_uint8)(data[2]) << 0) | ((cc_uint8)(data[3]) << 24)); | |||
| 1195 | cc_uint8 code = data[4]; | |||
| 1196 | ||||
| 1197 | /* disallow space, null, and colour code specifiers */ | |||
| 1198 | if (code == '\0' || code == ' ' || code == 0xFF) return; | |||
| 1199 | if (code == '%' || code == '&') return; | |||
| 1200 | ||||
| 1201 | Drawer2D_Cols[code] = c; | |||
| 1202 | Event_RaiseInt(&ChatEvents.ColCodeChanged, code); | |||
| 1203 | } | |||
| 1204 | ||||
| 1205 | static void CPE_SetMapEnvUrl(cc_uint8* data) { | |||
| 1206 | cc_string url = UNSAFE_GetString(data); | |||
| 1207 | ||||
| 1208 | if (!url.length || Utils_IsUrlPrefix(&url)) { | |||
| 1209 | Server_RetrieveTexturePack(&url); | |||
| 1210 | } | |||
| 1211 | Platform_Log1("Tex url: %s", &url); | |||
| 1212 | } | |||
| 1213 | ||||
| 1214 | static void CPE_SetMapEnvProperty(cc_uint8* data) { | |||
| 1215 | int value = (int)Stream_GetU32_BE(data + 1); | |||
| 1216 | Math_Clamp(value, -0xFFFFFF, 0xFFFFFF)value = value < (-0xFFFFFF) ? (-0xFFFFFF) : value; value = value > (0xFFFFFF) ? (0xFFFFFF) : value;; | |||
| 1217 | ||||
| 1218 | switch (data[0]) { | |||
| 1219 | case 0: | |||
| 1220 | Math_Clamp(value, 0, BLOCK_MAX_DEFINED)value = value < (0) ? (0) : value; value = value > (BLOCK_MAX_DEFINED ) ? (BLOCK_MAX_DEFINED) : value;; | |||
| 1221 | Env_SetSidesBlock((BlockID)value); break; | |||
| 1222 | case 1: | |||
| 1223 | Math_Clamp(value, 0, BLOCK_MAX_DEFINED)value = value < (0) ? (0) : value; value = value > (BLOCK_MAX_DEFINED ) ? (BLOCK_MAX_DEFINED) : value;; | |||
| 1224 | Env_SetEdgeBlock((BlockID)value); break; | |||
| 1225 | case 2: | |||
| 1226 | Env_SetEdgeHeight(value); break; | |||
| 1227 | case 3: | |||
| 1228 | Env_SetCloudsHeight(value); break; | |||
| 1229 | case 4: | |||
| 1230 | Math_Clamp(value, -0x7FFF, 0x7FFF)value = value < (-0x7FFF) ? (-0x7FFF) : value; value = value > (0x7FFF) ? (0x7FFF) : value;; | |||
| 1231 | Game_MaxViewDistance = value <= 0 ? DEFAULT_MAX_VIEWDIST32768 : value; | |||
| 1232 | Game_SetViewDistance(Game_UserViewDistance); break; | |||
| 1233 | case 5: | |||
| 1234 | Env_SetCloudsSpeed(value / 256.0f); break; | |||
| 1235 | case 6: | |||
| 1236 | Env_SetWeatherSpeed(value / 256.0f); break; | |||
| 1237 | case 7: | |||
| 1238 | Env_SetWeatherFade(value / 128.0f); break; | |||
| 1239 | case 8: | |||
| 1240 | Env_SetExpFog(value != 0); break; | |||
| 1241 | case 9: | |||
| 1242 | Env_SetSidesOffset(value); break; | |||
| 1243 | case 10: | |||
| 1244 | Env_SetSkyboxHorSpeed(value / 1024.0f); break; | |||
| 1245 | case 11: | |||
| 1246 | Env_SetSkyboxVerSpeed(value / 1024.0f); break; | |||
| 1247 | } | |||
| 1248 | } | |||
| 1249 | ||||
| 1250 | static void CPE_SetEntityProperty(cc_uint8* data) { | |||
| 1251 | struct LocationUpdate update = { 0 }; | |||
| 1252 | struct Entity* e; | |||
| 1253 | float scale; | |||
| 1254 | ||||
| 1255 | EntityID id = data[0]; | |||
| 1256 | cc_uint8 type = data[1]; | |||
| 1257 | int value = (int)Stream_GetU32_BE(data + 2); | |||
| 1258 | ||||
| 1259 | e = Entities.List[id]; | |||
| 1260 | if (!e) return; | |||
| 1261 | ||||
| 1262 | switch (type) { | |||
| 1263 | case 0: | |||
| 1264 | update.Flags = LOCATIONUPDATE_ROTX0x08; | |||
| 1265 | update.RotX = LocationUpdate_Clamp((float)value); break; | |||
| 1266 | case 1: | |||
| 1267 | update.Flags = LOCATIONUPDATE_YAW0x04; | |||
| 1268 | update.Yaw = LocationUpdate_Clamp((float)value); break; | |||
| 1269 | case 2: | |||
| 1270 | update.Flags = LOCATIONUPDATE_ROTZ0x10; | |||
| 1271 | update.RotZ = LocationUpdate_Clamp((float)value); break; | |||
| 1272 | ||||
| 1273 | case 3: | |||
| 1274 | case 4: | |||
| 1275 | case 5: | |||
| 1276 | scale = value / 1000.0f; | |||
| 1277 | if (e->ModelRestrictedScale) { | |||
| 1278 | Math_Clamp(scale, 0.01f, e->Model->maxScale)scale = scale < (0.01f) ? (0.01f) : scale; scale = scale > (e->Model->maxScale) ? (e->Model->maxScale) : scale ;; | |||
| 1279 | } | |||
| 1280 | ||||
| 1281 | if (type == 3) e->ModelScale.X = scale; | |||
| 1282 | if (type == 4) e->ModelScale.Y = scale; | |||
| 1283 | if (type == 5) e->ModelScale.Z = scale; | |||
| 1284 | ||||
| 1285 | Entity_UpdateModelBounds(e); | |||
| 1286 | return; | |||
| 1287 | default: | |||
| 1288 | return; | |||
| 1289 | } | |||
| 1290 | e->VTABLE->SetLocation(e, &update, true1); | |||
| 1291 | } | |||
| 1292 | ||||
| 1293 | static void CPE_TwoWayPing(cc_uint8* data) { | |||
| 1294 | cc_uint8 serverToClient = data[0]; | |||
| 1295 | int id = Stream_GetU16_BE(data + 1); | |||
| 1296 | ||||
| 1297 | if (serverToClient) { | |||
| 1298 | CPE_WriteTwoWayPing(true1, id); /* server to client reply */ | |||
| 1299 | Net_SendPacket(); | |||
| 1300 | } else { Ping_Update(id); } | |||
| 1301 | } | |||
| 1302 | ||||
| 1303 | static void CPE_SetInventoryOrder(cc_uint8* data) { | |||
| 1304 | BlockID block, order; | |||
| 1305 | ReadBlock(data, block)if (cpe_extBlocks) { block = Stream_GetU16_BE(data) % BLOCK_COUNT ; data += 2;} else { block = *data++; }; | |||
| 1306 | ReadBlock(data, order)if (cpe_extBlocks) { order = Stream_GetU16_BE(data) % BLOCK_COUNT ; data += 2;} else { order = *data++; }; | |||
| 1307 | ||||
| 1308 | Inventory_Remove(block); | |||
| 1309 | if (order) { Inventory.Map[order - 1] = block; } | |||
| 1310 | } | |||
| 1311 | ||||
| 1312 | static void CPE_SetHotbar(cc_uint8* data) { | |||
| 1313 | BlockID block; | |||
| 1314 | cc_uint8 index; | |||
| 1315 | ReadBlock(data, block)if (cpe_extBlocks) { block = Stream_GetU16_BE(data) % BLOCK_COUNT ; data += 2;} else { block = *data++; }; | |||
| 1316 | index = *data; | |||
| 1317 | ||||
| 1318 | if (index >= INVENTORY_BLOCKS_PER_HOTBAR9) return; | |||
| 1319 | Inventory_Set(index, block)Inventory.Table[Inventory.Offset + (index)] = block; | |||
| 1320 | } | |||
| 1321 | ||||
| 1322 | static void CPE_SetSpawnPoint(cc_uint8* data) { | |||
| 1323 | struct LocalPlayer* p = &LocalPlayer_Instance; | |||
| 1324 | int x, y, z; | |||
| 1325 | ||||
| 1326 | if (cpe_extEntityPos) { | |||
| 1327 | x = (int)Stream_GetU32_BE(&data[0]); | |||
| 1328 | y = (int)Stream_GetU32_BE(&data[4]); | |||
| 1329 | z = (int)Stream_GetU32_BE(&data[8]); | |||
| 1330 | data += 12; | |||
| 1331 | } else { | |||
| 1332 | x = (cc_int16)Stream_GetU16_BE(&data[0]); | |||
| 1333 | y = (cc_int16)Stream_GetU16_BE(&data[2]); | |||
| 1334 | z = (cc_int16)Stream_GetU16_BE(&data[4]); | |||
| 1335 | data += 6; | |||
| 1336 | } | |||
| 1337 | p->SpawnYaw = Math_Packed2Deg(*data++)((*data++) * 360.0f / 256.0f); | |||
| 1338 | p->SpawnPitch = Math_Packed2Deg(*data++)((*data++) * 360.0f / 256.0f); | |||
| 1339 | ||||
| 1340 | y -= 51; /* Convert to feet position */ | |||
| 1341 | Vec3_Set(p->Spawn, (float)(x / 32.0f), (float)(y / 32.0f), (float)(z / 32.0f))(p->Spawn).X = (float)(x / 32.0f); (p->Spawn).Y = (float )(y / 32.0f); (p->Spawn).Z = (float)(z / 32.0f);; | |||
| 1342 | } | |||
| 1343 | ||||
| 1344 | static void CalcVelocity(float* vel, cc_uint8* src, cc_uint8 mode) { | |||
| 1345 | int raw = (int)Stream_GetU32_BE(src); | |||
| 1346 | float value = Math_AbsF(raw / 10000.0f)__builtin_fabsf(raw / 10000.0f); | |||
| 1347 | value = Math_Sign(raw) * PhysicsComp_CalcJumpVelocity(value); | |||
| 1348 | ||||
| 1349 | if (mode == 0) *vel += value; | |||
| 1350 | if (mode == 1) *vel = value; | |||
| 1351 | } | |||
| 1352 | ||||
| 1353 | static void CPE_VelocityControl(cc_uint8* data) { | |||
| 1354 | struct LocalPlayer* p = &LocalPlayer_Instance; | |||
| 1355 | CalcVelocity(&p->Base.Velocity.X, data + 0, data[12]); | |||
| 1356 | CalcVelocity(&p->Base.Velocity.Y, data + 4, data[13]); | |||
| 1357 | CalcVelocity(&p->Base.Velocity.Z, data + 8, data[14]); | |||
| 1358 | } | |||
| 1359 | ||||
| 1360 | static void CPE_DefineEffect(cc_uint8* data) { | |||
| 1361 | struct CustomParticleEffect* e = &Particles_CustomEffects[data[0]]; | |||
| 1362 | ||||
| 1363 | /* e.g. bounds of 0,0, 15,15 gives an 8x8 icon in the default 128x128 particles.png */ | |||
| 1364 | e->rec.U1 = data[1] / 256.0f; | |||
| 1365 | e->rec.V1 = data[2] / 256.0f; | |||
| 1366 | e->rec.U2 = (data[3] + 1) / 256.0f; | |||
| 1367 | e->rec.V2 = (data[4] + 1) / 256.0f; | |||
| 1368 | ||||
| 1369 | e->tintCol = PackedCol_Make(data[5], data[6], data[7], 255)(((cc_uint8)(data[5]) << 0) | ((cc_uint8)(data[6]) << 8) | ((cc_uint8)(data[7]) << 16) | ((cc_uint8)(255) << 24)); | |||
| 1370 | e->frameCount = data[8]; | |||
| 1371 | e->particleCount = data[9]; | |||
| 1372 | e->size = data[10] / 32.0f; /* 32 units per block */ | |||
| 1373 | ||||
| 1374 | e->sizeVariation = (int)Stream_GetU32_BE(data + 11) / 10000.0f; | |||
| 1375 | e->spread = Stream_GetU16_BE(data + 15) / 32.0f; | |||
| 1376 | e->speed = (int)Stream_GetU32_BE(data + 17) / 10000.0f; | |||
| 1377 | e->gravity = (int)Stream_GetU32_BE(data + 21) / 10000.0f; | |||
| 1378 | e->baseLifetime = (int)Stream_GetU32_BE(data + 25) / 10000.0f; | |||
| 1379 | e->lifetimeVariation = (int)Stream_GetU32_BE(data + 29) / 10000.0f; | |||
| 1380 | ||||
| 1381 | e->collideFlags = data[33]; | |||
| 1382 | e->fullBright = data[34]; | |||
| 1383 | } | |||
| 1384 | ||||
| 1385 | static void CPE_SpawnEffect(cc_uint8* data) { | |||
| 1386 | float x, y, z, originX, originY, originZ; | |||
| 1387 | ||||
| 1388 | x = (int)Stream_GetU32_BE(data + 1) / 32.0f; | |||
| 1389 | y = (int)Stream_GetU32_BE(data + 5) / 32.0f; | |||
| 1390 | z = (int)Stream_GetU32_BE(data + 9) / 32.0f; | |||
| 1391 | originX = (int)Stream_GetU32_BE(data + 13) / 32.0f; | |||
| 1392 | originY = (int)Stream_GetU32_BE(data + 17) / 32.0f; | |||
| 1393 | originZ = (int)Stream_GetU32_BE(data + 21) / 32.0f; | |||
| 1394 | ||||
| 1395 | Particles_CustomEffect(data[0], x, y, z, originX, originY, originZ); | |||
| 1396 | } | |||
| 1397 | ||||
| 1398 | static void CPE_DefineModel(cc_uint8* data) { | |||
| 1399 | cc_uint8 id = data[0]; | |||
| 1400 | struct CustomModel* cm = &custom_models[id]; | |||
| 1401 | cc_string name; | |||
| 1402 | cc_uint8 flags; | |||
| 1403 | cc_uint8 numParts; | |||
| 1404 | ||||
| 1405 | if (id >= MAX_CUSTOM_MODELS64) return; | |||
| 1406 | CustomModel_Undefine(cm); | |||
| 1407 | Model_Init(&cm->model); | |||
| 1408 | ||||
| 1409 | name = UNSAFE_GetString(data + 1); | |||
| 1410 | String_CopyToRawArray(cm->name, &name)String_CopyToRaw(cm->name, sizeof(cm->name), &name); | |||
| 1411 | ||||
| 1412 | flags = data[65]; | |||
| 1413 | cm->model.bobbing = flags & 0x01; | |||
| 1414 | cm->model.pushes = flags & 0x02; | |||
| 1415 | cm->model.usesHumanSkin = flags & 0x04; | |||
| 1416 | cm->model.calcHumanAnims = flags & 0x08; | |||
| 1417 | ||||
| 1418 | cm->nameY = GetFloat(data + 66); | |||
| 1419 | cm->eyeY = GetFloat(data + 70); | |||
| 1420 | ||||
| 1421 | cm->collisionBounds.X = GetFloat(data + 74); | |||
| 1422 | cm->collisionBounds.Y = GetFloat(data + 78); | |||
| 1423 | cm->collisionBounds.Z = GetFloat(data + 82); | |||
| 1424 | ||||
| 1425 | cm->pickingBoundsAABB.Min.X = GetFloat(data + 86); | |||
| 1426 | cm->pickingBoundsAABB.Min.Y = GetFloat(data + 90); | |||
| 1427 | cm->pickingBoundsAABB.Min.Z = GetFloat(data + 94); | |||
| 1428 | ||||
| 1429 | cm->pickingBoundsAABB.Max.X = GetFloat(data + 98); | |||
| 1430 | cm->pickingBoundsAABB.Max.Y = GetFloat(data + 102); | |||
| 1431 | cm->pickingBoundsAABB.Max.Z = GetFloat(data + 106); | |||
| 1432 | ||||
| 1433 | cm->uScale = Stream_GetU16_BE(data + 110); | |||
| 1434 | cm->vScale = Stream_GetU16_BE(data + 112); | |||
| 1435 | numParts = data[114]; | |||
| 1436 | ||||
| 1437 | if (numParts > MAX_CUSTOM_MODEL_PARTS64) { | |||
| 1438 | cc_string msg; char msgBuffer[256]; | |||
| 1439 | String_InitArray(msg, msgBuffer)msg.buffer = msgBuffer; msg.length = 0; msg.capacity = sizeof (msgBuffer);; | |||
| 1440 | ||||
| 1441 | String_Format1( | |||
| 1442 | &msg, | |||
| 1443 | "&cCustom Model '%s' exceeds parts limit of " STRINGIFY(MAX_CUSTOM_MODEL_PARTS)"64", | |||
| 1444 | &name | |||
| 1445 | ); | |||
| 1446 | Logger_WarnFunc(&msg); | |||
| 1447 | return; | |||
| 1448 | } | |||
| 1449 | ||||
| 1450 | cm->numParts = numParts; | |||
| 1451 | cm->model.vertices = (struct ModelVertex*)Mem_AllocCleared(numParts * MODEL_BOX_VERTICES(FACE_COUNT * 4), | |||
| 1452 | sizeof(struct ModelVertex), "CustomModel vertices"); | |||
| 1453 | cm->defined = true1; | |||
| 1454 | } | |||
| 1455 | ||||
| 1456 | static void CPE_DefineModelPart(cc_uint8* data) { | |||
| 1457 | cc_uint8 id = data[0]; | |||
| 1458 | struct CustomModel* m = &custom_models[id]; | |||
| 1459 | struct CustomModelPart* part; | |||
| 1460 | struct CustomModelPartDef p; | |||
| 1461 | int i; | |||
| 1462 | ||||
| 1463 | if (id >= MAX_CUSTOM_MODELS64 || !m->defined || m->curPartIndex >= m->numParts) return; | |||
| 1464 | part = &m->parts[m->curPartIndex]; | |||
| 1465 | ||||
| 1466 | p.min.X = GetFloat(data + 1); | |||
| 1467 | p.min.Y = GetFloat(data + 5); | |||
| 1468 | p.min.Z = GetFloat(data + 9); | |||
| 1469 | p.max.X = GetFloat(data + 13); | |||
| 1470 | p.max.Y = GetFloat(data + 17); | |||
| 1471 | p.max.Z = GetFloat(data + 21); | |||
| 1472 | ||||
| 1473 | /* read u, v coords for our 6 faces */ | |||
| 1474 | for (i = 0; i < 6; i++) { | |||
| 1475 | p.u1[i] = Stream_GetU16_BE(data + 25 + (i*8 + 0)); | |||
| 1476 | p.v1[i] = Stream_GetU16_BE(data + 25 + (i*8 + 2)); | |||
| 1477 | p.u2[i] = Stream_GetU16_BE(data + 25 + (i*8 + 4)); | |||
| 1478 | p.v2[i] = Stream_GetU16_BE(data + 25 + (i*8 + 6)); | |||
| 1479 | } | |||
| 1480 | ||||
| 1481 | p.rotationOrigin.X = GetFloat(data + 73); | |||
| 1482 | p.rotationOrigin.Y = GetFloat(data + 77); | |||
| 1483 | p.rotationOrigin.Z = GetFloat(data + 81); | |||
| 1484 | ||||
| 1485 | part->rotation.X = GetFloat(data + 85); | |||
| 1486 | part->rotation.Y = GetFloat(data + 89); | |||
| 1487 | part->rotation.Z = GetFloat(data + 93); | |||
| 1488 | ||||
| 1489 | if (cpe_customModelsVer == 1) { | |||
| 1490 | /* ignore animations */ | |||
| 1491 | p.flags = data[102]; | |||
| 1492 | } else if (cpe_customModelsVer == 2) { | |||
| 1493 | p.flags = data[165]; | |||
| 1494 | ||||
| 1495 | data += 97; | |||
| 1496 | for (i = 0; i < MAX_CUSTOM_MODEL_ANIMS4; i++) { | |||
| 1497 | cc_uint8 tmp = *data++; | |||
| 1498 | part->anims[i].type = tmp & 0x3F; | |||
| 1499 | part->anims[i].axis = tmp >> 6; | |||
| 1500 | ||||
| 1501 | part->anims[i].a = GetFloat(data); | |||
| 1502 | data += 4; | |||
| 1503 | part->anims[i].b = GetFloat(data); | |||
| 1504 | data += 4; | |||
| 1505 | part->anims[i].c = GetFloat(data); | |||
| 1506 | data += 4; | |||
| 1507 | part->anims[i].d = GetFloat(data); | |||
| 1508 | data += 4; | |||
| 1509 | } | |||
| 1510 | } | |||
| 1511 | ||||
| 1512 | CustomModel_BuildPart(m, &p); | |||
| 1513 | m->curPartIndex++; | |||
| 1514 | if (m->curPartIndex == m->numParts) CustomModel_Register(m); | |||
| 1515 | } | |||
| 1516 | ||||
| 1517 | /* unregisters and frees the custom model */ | |||
| 1518 | static void CPE_UndefineModel(cc_uint8* data) { | |||
| 1519 | cc_uint8 id = data[0]; | |||
| 1520 | if (id < MAX_CUSTOM_MODELS64) CustomModel_Undefine(&custom_models[id]); | |||
| 1521 | } | |||
| 1522 | ||||
| 1523 | static void CPE_Reset(void) { | |||
| 1524 | cpe_serverExtensionsCount = 0; cpe_pingTicks = 0; | |||
| 1525 | cpe_sendHeldBlock = false0; cpe_useMessageTypes = false0; | |||
| 1526 | cpe_envMapVer = 2; cpe_blockDefsExtVer = 2; cpe_customModelsVer = 2; | |||
| 1527 | cpe_needD3Fix = false0; cpe_extEntityPos = false0; cpe_twoWayPing = false0; | |||
| 1528 | cpe_extTextures = false0; cpe_fastMap = false0; cpe_extBlocks = false0; | |||
| 1529 | Game_UseCPEBlocks = false0; cpe_blockPerms = false0; | |||
| 1530 | if (!Game_UseCPE) return; | |||
| 1531 | ||||
| 1532 | Net_Set(OPCODE_EXT_INFO, CPE_ExtInfo, 67)Protocol.Handlers[OPCODE_EXT_INFO] = CPE_ExtInfo; Protocol.Sizes [OPCODE_EXT_INFO] = 67;; | |||
| 1533 | Net_Set(OPCODE_EXT_ENTRY, CPE_ExtEntry, 69)Protocol.Handlers[OPCODE_EXT_ENTRY] = CPE_ExtEntry; Protocol. Sizes[OPCODE_EXT_ENTRY] = 69;; | |||
| 1534 | Net_Set(OPCODE_SET_REACH, CPE_SetClickDistance, 3)Protocol.Handlers[OPCODE_SET_REACH] = CPE_SetClickDistance; Protocol .Sizes[OPCODE_SET_REACH] = 3;; | |||
| 1535 | Net_Set(OPCODE_CUSTOM_BLOCK_LEVEL, CPE_CustomBlockLevel, 2)Protocol.Handlers[OPCODE_CUSTOM_BLOCK_LEVEL] = CPE_CustomBlockLevel ; Protocol.Sizes[OPCODE_CUSTOM_BLOCK_LEVEL] = 2;; | |||
| 1536 | Net_Set(OPCODE_HOLD_THIS, CPE_HoldThis, 3)Protocol.Handlers[OPCODE_HOLD_THIS] = CPE_HoldThis; Protocol. Sizes[OPCODE_HOLD_THIS] = 3;; | |||
| 1537 | Net_Set(OPCODE_SET_TEXT_HOTKEY, CPE_SetTextHotkey, 134)Protocol.Handlers[OPCODE_SET_TEXT_HOTKEY] = CPE_SetTextHotkey ; Protocol.Sizes[OPCODE_SET_TEXT_HOTKEY] = 134;; | |||
| 1538 | ||||
| 1539 | Net_Set(OPCODE_EXT_ADD_PLAYER_NAME, CPE_ExtAddPlayerName, 196)Protocol.Handlers[OPCODE_EXT_ADD_PLAYER_NAME] = CPE_ExtAddPlayerName ; Protocol.Sizes[OPCODE_EXT_ADD_PLAYER_NAME] = 196;; | |||
| 1540 | Net_Set(OPCODE_EXT_ADD_ENTITY, CPE_ExtAddEntity, 130)Protocol.Handlers[OPCODE_EXT_ADD_ENTITY] = CPE_ExtAddEntity; Protocol .Sizes[OPCODE_EXT_ADD_ENTITY] = 130;; | |||
| 1541 | Net_Set(OPCODE_EXT_REMOVE_PLAYER_NAME, CPE_ExtRemovePlayerName, 3)Protocol.Handlers[OPCODE_EXT_REMOVE_PLAYER_NAME] = CPE_ExtRemovePlayerName ; Protocol.Sizes[OPCODE_EXT_REMOVE_PLAYER_NAME] = 3;; | |||
| 1542 | ||||
| 1543 | Net_Set(OPCODE_ENV_SET_COLOR, CPE_SetEnvCol, 8)Protocol.Handlers[OPCODE_ENV_SET_COLOR] = CPE_SetEnvCol; Protocol .Sizes[OPCODE_ENV_SET_COLOR] = 8;; | |||
| 1544 | Net_Set(OPCODE_MAKE_SELECTION, CPE_MakeSelection, 86)Protocol.Handlers[OPCODE_MAKE_SELECTION] = CPE_MakeSelection; Protocol.Sizes[OPCODE_MAKE_SELECTION] = 86;; | |||
| 1545 | Net_Set(OPCODE_REMOVE_SELECTION, CPE_RemoveSelection, 2)Protocol.Handlers[OPCODE_REMOVE_SELECTION] = CPE_RemoveSelection ; Protocol.Sizes[OPCODE_REMOVE_SELECTION] = 2;; | |||
| 1546 | Net_Set(OPCODE_SET_BLOCK_PERMISSION, CPE_SetBlockPermission, 4)Protocol.Handlers[OPCODE_SET_BLOCK_PERMISSION] = CPE_SetBlockPermission ; Protocol.Sizes[OPCODE_SET_BLOCK_PERMISSION] = 4;; | |||
| 1547 | Net_Set(OPCODE_SET_MODEL, CPE_ChangeModel, 66)Protocol.Handlers[OPCODE_SET_MODEL] = CPE_ChangeModel; Protocol .Sizes[OPCODE_SET_MODEL] = 66;; | |||
| 1548 | Net_Set(OPCODE_ENV_SET_MAP_APPEARANCE, CPE_EnvSetMapAppearance, 69)Protocol.Handlers[OPCODE_ENV_SET_MAP_APPEARANCE] = CPE_EnvSetMapAppearance ; Protocol.Sizes[OPCODE_ENV_SET_MAP_APPEARANCE] = 69;; | |||
| 1549 | Net_Set(OPCODE_ENV_SET_WEATHER, CPE_EnvWeatherType, 2)Protocol.Handlers[OPCODE_ENV_SET_WEATHER] = CPE_EnvWeatherType ; Protocol.Sizes[OPCODE_ENV_SET_WEATHER] = 2;; | |||
| 1550 | Net_Set(OPCODE_HACK_CONTROL, CPE_HackControl, 8)Protocol.Handlers[OPCODE_HACK_CONTROL] = CPE_HackControl; Protocol .Sizes[OPCODE_HACK_CONTROL] = 8;; | |||
| 1551 | Net_Set(OPCODE_EXT_ADD_ENTITY2, CPE_ExtAddEntity2, 138)Protocol.Handlers[OPCODE_EXT_ADD_ENTITY2] = CPE_ExtAddEntity2 ; Protocol.Sizes[OPCODE_EXT_ADD_ENTITY2] = 138;; | |||
| 1552 | ||||
| 1553 | Net_Set(OPCODE_BULK_BLOCK_UPDATE, CPE_BulkBlockUpdate, 1282)Protocol.Handlers[OPCODE_BULK_BLOCK_UPDATE] = CPE_BulkBlockUpdate ; Protocol.Sizes[OPCODE_BULK_BLOCK_UPDATE] = 1282;; | |||
| 1554 | Net_Set(OPCODE_SET_TEXT_COLOR, CPE_SetTextColor, 6)Protocol.Handlers[OPCODE_SET_TEXT_COLOR] = CPE_SetTextColor; Protocol .Sizes[OPCODE_SET_TEXT_COLOR] = 6;; | |||
| 1555 | Net_Set(OPCODE_ENV_SET_MAP_URL, CPE_SetMapEnvUrl, 65)Protocol.Handlers[OPCODE_ENV_SET_MAP_URL] = CPE_SetMapEnvUrl; Protocol.Sizes[OPCODE_ENV_SET_MAP_URL] = 65;; | |||
| 1556 | Net_Set(OPCODE_ENV_SET_MAP_PROPERTY, CPE_SetMapEnvProperty, 6)Protocol.Handlers[OPCODE_ENV_SET_MAP_PROPERTY] = CPE_SetMapEnvProperty ; Protocol.Sizes[OPCODE_ENV_SET_MAP_PROPERTY] = 6;; | |||
| 1557 | Net_Set(OPCODE_SET_ENTITY_PROPERTY, CPE_SetEntityProperty, 7)Protocol.Handlers[OPCODE_SET_ENTITY_PROPERTY] = CPE_SetEntityProperty ; Protocol.Sizes[OPCODE_SET_ENTITY_PROPERTY] = 7;; | |||
| 1558 | Net_Set(OPCODE_TWO_WAY_PING, CPE_TwoWayPing, 4)Protocol.Handlers[OPCODE_TWO_WAY_PING] = CPE_TwoWayPing; Protocol .Sizes[OPCODE_TWO_WAY_PING] = 4;; | |||
| 1559 | Net_Set(OPCODE_SET_INVENTORY_ORDER, CPE_SetInventoryOrder, 3)Protocol.Handlers[OPCODE_SET_INVENTORY_ORDER] = CPE_SetInventoryOrder ; Protocol.Sizes[OPCODE_SET_INVENTORY_ORDER] = 3;; | |||
| 1560 | Net_Set(OPCODE_SET_HOTBAR, CPE_SetHotbar, 3)Protocol.Handlers[OPCODE_SET_HOTBAR] = CPE_SetHotbar; Protocol .Sizes[OPCODE_SET_HOTBAR] = 3;; | |||
| 1561 | Net_Set(OPCODE_SET_SPAWNPOINT, CPE_SetSpawnPoint, 9)Protocol.Handlers[OPCODE_SET_SPAWNPOINT] = CPE_SetSpawnPoint; Protocol.Sizes[OPCODE_SET_SPAWNPOINT] = 9;; | |||
| 1562 | Net_Set(OPCODE_VELOCITY_CONTROL, CPE_VelocityControl, 16)Protocol.Handlers[OPCODE_VELOCITY_CONTROL] = CPE_VelocityControl ; Protocol.Sizes[OPCODE_VELOCITY_CONTROL] = 16;; | |||
| 1563 | Net_Set(OPCODE_DEFINE_EFFECT, CPE_DefineEffect, 36)Protocol.Handlers[OPCODE_DEFINE_EFFECT] = CPE_DefineEffect; Protocol .Sizes[OPCODE_DEFINE_EFFECT] = 36;; | |||
| 1564 | Net_Set(OPCODE_SPAWN_EFFECT, CPE_SpawnEffect, 26)Protocol.Handlers[OPCODE_SPAWN_EFFECT] = CPE_SpawnEffect; Protocol .Sizes[OPCODE_SPAWN_EFFECT] = 26;; | |||
| 1565 | Net_Set(OPCODE_DEFINE_MODEL, CPE_DefineModel, 116)Protocol.Handlers[OPCODE_DEFINE_MODEL] = CPE_DefineModel; Protocol .Sizes[OPCODE_DEFINE_MODEL] = 116;; | |||
| 1566 | Net_Set(OPCODE_DEFINE_MODEL_PART, CPE_DefineModelPart, 104)Protocol.Handlers[OPCODE_DEFINE_MODEL_PART] = CPE_DefineModelPart ; Protocol.Sizes[OPCODE_DEFINE_MODEL_PART] = 104;; | |||
| 1567 | Net_Set(OPCODE_UNDEFINE_MODEL, CPE_UndefineModel, 2)Protocol.Handlers[OPCODE_UNDEFINE_MODEL] = CPE_UndefineModel; Protocol.Sizes[OPCODE_UNDEFINE_MODEL] = 2;; | |||
| 1568 | } | |||
| 1569 | ||||
| 1570 | static void CPE_Tick(void) { | |||
| 1571 | cpe_pingTicks++; | |||
| 1572 | if (cpe_pingTicks >= 20 && cpe_twoWayPing) { | |||
| 1573 | CPE_WriteTwoWayPing(false0, Ping_NextPingId()); | |||
| 1574 | cpe_pingTicks = 0; | |||
| 1575 | } | |||
| 1576 | } | |||
| 1577 | ||||
| 1578 | ||||
| 1579 | /*########################################################################################################################* | |||
| 1580 | *------------------------------------------------------Custom blocks------------------------------------------------------* | |||
| 1581 | *#########################################################################################################################*/ | |||
| 1582 | static void BlockDefs_OnBlockUpdated(BlockID block, cc_bool didBlockLight) { | |||
| 1583 | if (!World.Loaded) return; | |||
| 1584 | /* Need to refresh lighting when a block's light blocking state changes */ | |||
| 1585 | if (Blocks.BlocksLight[block] != didBlockLight) Lighting_Refresh(); | |||
| 1586 | } | |||
| 1587 | ||||
| 1588 | static TextureLoc BlockDefs_Tex(cc_uint8** ptr) { | |||
| 1589 | TextureLoc loc; | |||
| 1590 | cc_uint8* data = *ptr; | |||
| 1591 | ||||
| 1592 | if (!cpe_extTextures) { | |||
| 1593 | loc = *data++; | |||
| 1594 | } else { | |||
| 1595 | loc = Stream_GetU16_BE(data) % ATLAS1D_MAX_ATLASES(16 * 32); data += 2; | |||
| 1596 | } | |||
| 1597 | ||||
| 1598 | *ptr = data; return loc; | |||
| 1599 | } | |||
| 1600 | ||||
| 1601 | static BlockID BlockDefs_DefineBlockCommonStart(cc_uint8** ptr, cc_bool uniqueSideTexs) { | |||
| 1602 | cc_string name; | |||
| 1603 | BlockID block; | |||
| 1604 | cc_bool didBlockLight; | |||
| 1605 | float speedLog2; | |||
| 1606 | cc_uint8 sound; | |||
| 1607 | cc_uint8* data = *ptr; | |||
| 1608 | ||||
| 1609 | ReadBlock(data, block)if (cpe_extBlocks) { block = Stream_GetU16_BE(data) % BLOCK_COUNT ; data += 2;} else { block = *data++; }; | |||
| 1610 | didBlockLight = Blocks.BlocksLight[block]; | |||
| 1611 | Block_ResetProps(block); | |||
| 1612 | ||||
| 1613 | name = UNSAFE_GetString(data); data += STRING_SIZE64; | |||
| 1614 | Block_SetName(block, &name); | |||
| 1615 | Block_SetCollide(block, *data++); | |||
| 1616 | ||||
| 1617 | speedLog2 = (*data++ - 128) / 64.0f; | |||
| 1618 | #define LOG_20.693147180559945 0.693147180559945 | |||
| 1619 | Blocks.SpeedMultiplier[block] = (float)Math_Exp(LOG_20.693147180559945 * speedLog2); /* pow(2, x) */ | |||
| 1620 | ||||
| 1621 | Block_Tex(block, FACE_YMAX)Blocks.Textures[(block) * FACE_COUNT + (FACE_YMAX)] = BlockDefs_Tex(&data); | |||
| 1622 | if (uniqueSideTexs) { | |||
| 1623 | Block_Tex(block, FACE_XMIN)Blocks.Textures[(block) * FACE_COUNT + (FACE_XMIN)] = BlockDefs_Tex(&data); | |||
| 1624 | Block_Tex(block, FACE_XMAX)Blocks.Textures[(block) * FACE_COUNT + (FACE_XMAX)] = BlockDefs_Tex(&data); | |||
| 1625 | Block_Tex(block, FACE_ZMIN)Blocks.Textures[(block) * FACE_COUNT + (FACE_ZMIN)] = BlockDefs_Tex(&data); | |||
| 1626 | Block_Tex(block, FACE_ZMAX)Blocks.Textures[(block) * FACE_COUNT + (FACE_ZMAX)] = BlockDefs_Tex(&data); | |||
| 1627 | } else { | |||
| 1628 | Block_SetSide(BlockDefs_Tex(&data), block); | |||
| 1629 | } | |||
| 1630 | Block_Tex(block, FACE_YMIN)Blocks.Textures[(block) * FACE_COUNT + (FACE_YMIN)] = BlockDefs_Tex(&data); | |||
| 1631 | ||||
| 1632 | Blocks.BlocksLight[block] = *data++ == 0; | |||
| 1633 | BlockDefs_OnBlockUpdated(block, didBlockLight); | |||
| 1634 | ||||
| 1635 | sound = *data++; | |||
| 1636 | Blocks.StepSounds[block] = sound; | |||
| 1637 | Blocks.DigSounds[block] = sound; | |||
| 1638 | if (sound == SOUND_GLASS) Blocks.StepSounds[block] = SOUND_STONE; | |||
| 1639 | ||||
| 1640 | Blocks.FullBright[block] = *data++ != 0; | |||
| 1641 | *ptr = data; | |||
| 1642 | return block; | |||
| 1643 | } | |||
| 1644 | ||||
| 1645 | static void BlockDefs_DefineBlockCommonEnd(cc_uint8* data, cc_uint8 shape, BlockID block) { | |||
| 1646 | cc_uint8 draw = data[0]; | |||
| 1647 | if (shape == 0) { | |||
| 1648 | Blocks.SpriteOffset[block] = draw; | |||
| 1649 | draw = DRAW_SPRITE; | |||
| 1650 | } | |||
| 1651 | Blocks.Draw[block] = draw; | |||
| 1652 | ||||
| 1653 | Blocks.FogDensity[block] = data[1] == 0 ? 0.0f : (data[1] + 1) / 128.0f; | |||
| 1654 | Blocks.FogCol[block] = PackedCol_Make(data[2], data[3], data[4], 255)(((cc_uint8)(data[2]) << 0) | ((cc_uint8)(data[3]) << 8) | ((cc_uint8)(data[4]) << 16) | ((cc_uint8)(255) << 24)); | |||
| 1655 | Block_DefineCustom(block); | |||
| 1656 | } | |||
| 1657 | ||||
| 1658 | static void BlockDefs_DefineBlock(cc_uint8* data) { | |||
| 1659 | BlockID block = BlockDefs_DefineBlockCommonStart(&data, false0); | |||
| 1660 | ||||
| 1661 | cc_uint8 shape = *data++; | |||
| 1662 | if (shape > 0 && shape <= 16) { | |||
| 1663 | Blocks.MaxBB[block].Y = shape / 16.0f; | |||
| 1664 | } | |||
| 1665 | ||||
| 1666 | BlockDefs_DefineBlockCommonEnd(data, shape, block); | |||
| 1667 | /* Update sprite BoundingBox if necessary */ | |||
| 1668 | if (Blocks.Draw[block] == DRAW_SPRITE) Block_RecalculateBB(block); | |||
| 1669 | } | |||
| 1670 | ||||
| 1671 | static void BlockDefs_UndefineBlock(cc_uint8* data) { | |||
| 1672 | BlockID block; | |||
| 1673 | cc_bool didBlockLight; | |||
| 1674 | ||||
| 1675 | ReadBlock(data, block)if (cpe_extBlocks) { block = Stream_GetU16_BE(data) % BLOCK_COUNT ; data += 2;} else { block = *data++; }; | |||
| 1676 | didBlockLight = Blocks.BlocksLight[block]; | |||
| 1677 | ||||
| 1678 | Block_ResetProps(block); | |||
| 1679 | BlockDefs_OnBlockUpdated(block, didBlockLight); | |||
| 1680 | Block_UpdateCulling(block); | |||
| 1681 | ||||
| 1682 | Inventory_Remove(block); | |||
| 1683 | if (block < BLOCK_CPE_COUNT) { Inventory_AddDefault(block); } | |||
| 1684 | ||||
| 1685 | Block_SetCustomDefined(block, false0); | |||
| 1686 | Event_RaiseVoid(&BlockEvents.BlockDefChanged); | |||
| 1687 | /* Update sprite BoundingBox if necessary */ | |||
| 1688 | if (Blocks.Draw[block] == DRAW_SPRITE) Block_RecalculateBB(block); | |||
| 1689 | } | |||
| 1690 | ||||
| 1691 | static void BlockDefs_DefineBlockExt(cc_uint8* data) { | |||
| 1692 | Vec3 minBB, maxBB; | |||
| 1693 | BlockID block = BlockDefs_DefineBlockCommonStart(&data, cpe_blockDefsExtVer >= 2); | |||
| 1694 | ||||
| 1695 | minBB.X = (cc_int8)(*data++) / 16.0f; | |||
| 1696 | minBB.Y = (cc_int8)(*data++) / 16.0f; | |||
| 1697 | minBB.Z = (cc_int8)(*data++) / 16.0f; | |||
| 1698 | ||||
| 1699 | maxBB.X = (cc_int8)(*data++) / 16.0f; | |||
| 1700 | maxBB.Y = (cc_int8)(*data++) / 16.0f; | |||
| 1701 | maxBB.Z = (cc_int8)(*data++) / 16.0f; | |||
| 1702 | ||||
| 1703 | Blocks.MinBB[block] = minBB; | |||
| 1704 | Blocks.MaxBB[block] = maxBB; | |||
| 1705 | BlockDefs_DefineBlockCommonEnd(data, 1, block); | |||
| 1706 | } | |||
| 1707 | ||||
| 1708 | static void BlockDefs_Reset(void) { | |||
| 1709 | if (!Game_UseCPE || !Game_AllowCustomBlocks) return; | |||
| 1710 | Net_Set(OPCODE_DEFINE_BLOCK, BlockDefs_DefineBlock, 80)Protocol.Handlers[OPCODE_DEFINE_BLOCK] = BlockDefs_DefineBlock ; Protocol.Sizes[OPCODE_DEFINE_BLOCK] = 80;; | |||
| 1711 | Net_Set(OPCODE_UNDEFINE_BLOCK, BlockDefs_UndefineBlock, 2)Protocol.Handlers[OPCODE_UNDEFINE_BLOCK] = BlockDefs_UndefineBlock ; Protocol.Sizes[OPCODE_UNDEFINE_BLOCK] = 2;; | |||
| 1712 | Net_Set(OPCODE_DEFINE_BLOCK_EXT, BlockDefs_DefineBlockExt, 85)Protocol.Handlers[OPCODE_DEFINE_BLOCK_EXT] = BlockDefs_DefineBlockExt ; Protocol.Sizes[OPCODE_DEFINE_BLOCK_EXT] = 85;; | |||
| 1713 | } | |||
| 1714 | ||||
| 1715 | ||||
| 1716 | /*########################################################################################################################* | |||
| 1717 | *-----------------------------------------------------Public handlers-----------------------------------------------------* | |||
| 1718 | *#########################################################################################################################*/ | |||
| 1719 | static void Protocol_Reset(void) { | |||
| 1720 | Classic_Reset(); | |||
| 1721 | CPE_Reset(); | |||
| 1722 | BlockDefs_Reset(); | |||
| 1723 | WoM_Reset(); | |||
| 1724 | } | |||
| 1725 | ||||
| 1726 | void Protocol_Tick(void) { | |||
| 1727 | Classic_Tick(); | |||
| 1728 | CPE_Tick(); | |||
| 1729 | WoM_Tick(); | |||
| 1730 | } | |||
| 1731 | ||||
| 1732 | static void OnInit(void) { | |||
| 1733 | if (Server.IsSinglePlayer) return; | |||
| 1734 | Protocol_Reset(); | |||
| 1735 | } | |||
| 1736 | ||||
| 1737 | static void OnReset(void) { | |||
| 1738 | if (Server.IsSinglePlayer) return; | |||
| 1739 | Mem_Set(&Protocol, 0, sizeof(Protocol)); | |||
| 1740 | Protocol_Reset(); | |||
| 1741 | FreeMapStates(); | |||
| 1742 | } | |||
| 1743 | ||||
| 1744 | struct IGameComponent Protocol_Component = { | |||
| 1745 | OnInit, /* Init */ | |||
| 1746 | NULL((void*)0), /* Free */ | |||
| 1747 | OnReset, /* Reset */ | |||
| 1748 | }; |