File: | Protocol.c |
Warning: | line 1177, column 3 Value stored to 'data' is never read |
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1 | #include "Protocol.h" |
2 | #include "String.h" |
3 | #include "Deflate.h" |
4 | #include "Server.h" |
5 | #include "Stream.h" |
6 | #include "Game.h" |
7 | #include "Entity.h" |
8 | #include "Platform.h" |
9 | #include "Screens.h" |
10 | #include "World.h" |
11 | #include "Event.h" |
12 | #include "ExtMath.h" |
13 | #include "SelectionBox.h" |
14 | #include "Chat.h" |
15 | #include "Inventory.h" |
16 | #include "Block.h" |
17 | #include "Model.h" |
18 | #include "Funcs.h" |
19 | #include "Lighting.h" |
20 | #include "Http.h" |
21 | #include "Drawer2D.h" |
22 | #include "Logger.h" |
23 | #include "TexturePack.h" |
24 | #include "Gui.h" |
25 | #include "Errors.h" |
26 | #include "Camera.h" |
27 | #include "Window.h" |
28 | #include "Particle.h" |
29 | #include "Picking.h" |
30 | #include "Utils.h" |
31 | |
32 | #define QUOTE(x)"x" #x |
33 | #define STRINGIFY(val)"val" QUOTE(val)"val" |
34 | struct _ProtocolData Protocol; |
35 | |
36 | /* Classic state */ |
37 | static cc_uint8 classic_tabList[ENTITIES_MAX_COUNT256 >> 3]; |
38 | static cc_bool classic_receivedFirstPos; |
39 | |
40 | /* Map state */ |
41 | static cc_bool map_begunLoading; |
42 | static cc_uint64 map_receiveBeg; |
43 | static struct Stream map_part; |
44 | static struct GZipHeader map_gzHeader; |
45 | static int map_sizeIndex, map_volume; |
46 | static cc_uint8 map_size[4]; |
47 | |
48 | struct MapState { |
49 | struct InflateState inflateState; |
50 | struct Stream stream; |
51 | BlockRaw* blocks; |
52 | int index; |
53 | cc_bool allocFailed; |
54 | }; |
55 | static struct MapState map; |
56 | #ifdef EXTENDED_BLOCKS |
57 | static struct MapState map2; |
58 | #endif |
59 | |
60 | /* CPE state */ |
61 | cc_bool cpe_needD3Fix; |
62 | static int cpe_serverExtensionsCount, cpe_pingTicks; |
63 | static int cpe_envMapVer = 2, cpe_blockDefsExtVer = 2, cpe_customModelsVer = 2; |
64 | static cc_bool cpe_sendHeldBlock, cpe_useMessageTypes, cpe_extEntityPos, cpe_blockPerms, cpe_fastMap; |
65 | static cc_bool cpe_twoWayPing, cpe_extTextures, cpe_extBlocks; |
66 | |
67 | /*########################################################################################################################* |
68 | *-----------------------------------------------------Common handlers-----------------------------------------------------* |
69 | *#########################################################################################################################*/ |
70 | #define Classic_TabList_Get(id)(classic_tabList[id >> 3] & (1 << (id & 0x7 ))) (classic_tabList[id >> 3] & (1 << (id & 0x7))) |
71 | #define Classic_TabList_Set(id)(classic_tabList[id >> 3] |= (cc_uint8)(1 << (id & 0x7))) (classic_tabList[id >> 3] |= (cc_uint8)(1 << (id & 0x7))) |
72 | #define Classic_TabList_Reset(id)(classic_tabList[id >> 3] &= (cc_uint8)~(1 << (id & 0x7))) (classic_tabList[id >> 3] &= (cc_uint8)~(1 << (id & 0x7))) |
73 | |
74 | #ifndef EXTENDED_BLOCKS |
75 | #define ReadBlock(data, value)if (cpe_extBlocks) { value = Stream_GetU16_BE(data) % BLOCK_COUNT ; data += 2;} else { value = *data++; } value = *data++; |
76 | #else |
77 | #define ReadBlock(data, value)if (cpe_extBlocks) { value = Stream_GetU16_BE(data) % BLOCK_COUNT ; data += 2;} else { value = *data++; }\ |
78 | if (cpe_extBlocks) {\ |
79 | value = Stream_GetU16_BE(data) % BLOCK_COUNT; data += 2;\ |
80 | } else { value = *data++; } |
81 | #endif |
82 | |
83 | #ifndef EXTENDED_BLOCKS |
84 | #define WriteBlock(data, value)if (cpe_extBlocks) { Stream_SetU16_BE(data, value); data += 2 ;} else { *data++ = (BlockRaw)value; } *data++ = value; |
85 | #else |
86 | #define WriteBlock(data, value)if (cpe_extBlocks) { Stream_SetU16_BE(data, value); data += 2 ;} else { *data++ = (BlockRaw)value; }\ |
87 | if (cpe_extBlocks) {\ |
88 | Stream_SetU16_BE(data, value); data += 2;\ |
89 | } else { *data++ = (BlockRaw)value; } |
90 | #endif |
91 | |
92 | static cc_string UNSAFE_GetString(cc_uint8* data) { |
93 | int i, length = 0; |
94 | for (i = STRING_SIZE64 - 1; i >= 0; i--) { |
95 | char code = data[i]; |
96 | if (code == '\0' || code == ' ') continue; |
97 | length = i + 1; break; |
98 | } |
99 | return String_Init((char*)data, length, STRING_SIZE64); |
100 | } |
101 | |
102 | static float GetFloat(cc_uint8* data) { |
103 | union IntAndFloat raw; |
104 | raw.u = Stream_GetU32_BE(data); |
105 | return raw.f; |
106 | } |
107 | |
108 | static void ReadString(cc_uint8** ptr, cc_string* str) { |
109 | int i, length = 0; |
110 | cc_uint8* data = *ptr; |
111 | for (i = STRING_SIZE64 - 1; i >= 0; i--) { |
112 | char code = data[i]; |
113 | if (code == '\0' || code == ' ') continue; |
114 | length = i + 1; break; |
115 | } |
116 | |
117 | for (i = 0; i < length; i++) { String_Append(str, data[i]); } |
118 | *ptr = data + STRING_SIZE64; |
119 | } |
120 | |
121 | static void WriteString(cc_uint8* data, const cc_string* value) { |
122 | int i, count = min(value->length, STRING_SIZE)((value->length) < (64) ? (value->length) : (64)); |
123 | for (i = 0; i < count; i++) { |
124 | char c = value->buffer[i]; |
125 | if (c == '&') c = '%'; /* escape colour codes */ |
126 | data[i] = c; |
127 | } |
128 | |
129 | for (; i < STRING_SIZE64; i++) { data[i] = ' '; } |
130 | } |
131 | |
132 | static void RemoveEndPlus(cc_string* value) { |
133 | /* Workaround for MCDzienny (and others) use a '+' at the end to distinguish classicube.net accounts */ |
134 | /* from minecraft.net accounts. Unfortunately they also send this ending + to the client. */ |
135 | if (!value->length || value->buffer[value->length - 1] != '+') return; |
136 | value->length--; |
137 | } |
138 | |
139 | static void AddTablistEntry(EntityID id, const cc_string* playerName, const cc_string* listName, const cc_string* groupName, cc_uint8 groupRank) { |
140 | cc_string rawName; char rawBuffer[STRING_SIZE64]; |
141 | String_InitArray(rawName, rawBuffer)rawName.buffer = rawBuffer; rawName.length = 0; rawName.capacity = sizeof(rawBuffer);; |
142 | |
143 | String_AppendColorless(&rawName, playerName); |
144 | TabList_Set(id, &rawName, listName, groupName, groupRank); |
145 | } |
146 | |
147 | static void CheckName(EntityID id, cc_string* name, cc_string* skin) { |
148 | cc_string colorlessName; char colorlessBuffer[STRING_SIZE64]; |
149 | |
150 | RemoveEndPlus(name); |
151 | /* Server is only allowed to change our own name colours. */ |
152 | if (id == ENTITIES_SELF_ID255) { |
153 | String_InitArray(colorlessName, colorlessBuffer)colorlessName.buffer = colorlessBuffer; colorlessName.length = 0; colorlessName.capacity = sizeof(colorlessBuffer);; |
154 | String_AppendColorless(&colorlessName, name); |
155 | if (!String_Equals(&colorlessName, &Game_Username)) String_Copy(name, &Game_Username); |
156 | } |
157 | |
158 | if (!skin->length) String_Copy(skin, name); |
159 | RemoveEndPlus(skin); |
160 | } |
161 | |
162 | static void Classic_ReadAbsoluteLocation(cc_uint8* data, EntityID id, cc_bool interpolate); |
163 | static void AddEntity(cc_uint8* data, EntityID id, const cc_string* name, const cc_string* skin, cc_bool readPosition) { |
164 | struct LocalPlayer* p = &LocalPlayer_Instance; |
165 | struct Entity* e; |
166 | |
167 | if (id != ENTITIES_SELF_ID255) { |
168 | if (Entities.List[id]) Entities_Remove(id); |
169 | e = &NetPlayers_List[id].Base; |
170 | |
171 | NetPlayer_Init((struct NetPlayer*)e); |
172 | Entities.List[id] = e; |
173 | Event_RaiseInt(&EntityEvents.Added, id); |
174 | } else { |
175 | e = &LocalPlayer_Instance.Base; |
176 | } |
177 | Entity_SetSkin(e, skin); |
178 | Entity_SetName(e, name); |
179 | |
180 | if (!readPosition) return; |
181 | Classic_ReadAbsoluteLocation(data, id, false0); |
182 | if (id != ENTITIES_SELF_ID255) return; |
183 | |
184 | p->Spawn = p->Base.Position; |
185 | p->SpawnYaw = p->Base.Yaw; |
186 | p->SpawnPitch = p->Base.Pitch; |
187 | } |
188 | |
189 | void Protocol_RemoveEntity(EntityID id) { |
190 | struct Entity* e = Entities.List[id]; |
191 | if (!e) return; |
192 | if (id != ENTITIES_SELF_ID255) Entities_Remove(id); |
193 | |
194 | /* See comment about some servers in Classic_AddEntity */ |
195 | if (!Classic_TabList_Get(id)(classic_tabList[id >> 3] & (1 << (id & 0x7 )))) return; |
196 | TabList_Remove(id); |
197 | Classic_TabList_Reset(id)(classic_tabList[id >> 3] &= (cc_uint8)~(1 << (id & 0x7))); |
198 | } |
199 | |
200 | static void UpdateLocation(EntityID id, struct LocationUpdate* update, cc_bool interpolate) { |
201 | struct Entity* e = Entities.List[id]; |
202 | if (e) { e->VTABLE->SetLocation(e, update, interpolate); } |
203 | } |
204 | |
205 | static void UpdateUserType(struct HacksComp* hacks, cc_uint8 value) { |
206 | cc_bool isOp = value >= 100 && value <= 127; |
207 | hacks->IsOp = isOp; |
208 | if (cpe_blockPerms) return; |
209 | |
210 | Blocks.CanPlace[BLOCK_BEDROCK] = isOp; |
211 | Blocks.CanDelete[BLOCK_BEDROCK] = isOp; |
212 | Blocks.CanPlace[BLOCK_WATER] = isOp; |
213 | Blocks.CanPlace[BLOCK_STILL_WATER] = isOp; |
214 | Blocks.CanPlace[BLOCK_LAVA] = isOp; |
215 | Blocks.CanPlace[BLOCK_STILL_LAVA] = isOp; |
216 | } |
217 | |
218 | |
219 | /*########################################################################################################################* |
220 | *------------------------------------------------------WoM protocol-------------------------------------------------------* |
221 | *#########################################################################################################################*/ |
222 | /* Partially based on information from http://files.worldofminecraft.com/texturing/ */ |
223 | /* NOTE: http://files.worldofminecraft.com/ has been down for quite a while, so support was removed on Oct 10, 2015 */ |
224 | static int wom_identifier; |
225 | static cc_bool wom_sendId, wom_sentId; |
226 | |
227 | static void WoM_CheckMotd(void) { |
228 | cc_string url; char urlBuffer[STRING_SIZE64]; |
229 | cc_string motd, host; |
230 | int index; |
231 | |
232 | motd = Server.MOTD; |
233 | if (!motd.length) return; |
234 | index = String_IndexOfConst(&motd, "cfg="); |
235 | if (Game_PureClassic(Game_ClassicMode && !Game_ClassicHacks) || index == -1) return; |
236 | |
237 | host = String_UNSAFE_SubstringAt(&motd, index + 4); |
238 | String_InitArray(url, urlBuffer)url.buffer = urlBuffer; url.length = 0; url.capacity = sizeof (urlBuffer);; |
239 | String_Format1(&url, "http://%s", &host); |
240 | /* TODO: Replace $U with username */ |
241 | /*url = url.Replace("$U", game.Username); */ |
242 | |
243 | /* Ensure that if the user quickly changes to a different world, env settings from old world aren't |
244 | applied in the new world if the async 'get env request' didn't complete before the old world was unloaded */ |
245 | wom_identifier = Http_AsyncGetData(&url, true1); |
246 | wom_sendId = true1; |
247 | } |
248 | |
249 | static void WoM_CheckSendWomID(void) { |
250 | static const cc_string msg = String_FromConst("/womid WoMClient-2.0.7"){ "/womid WoMClient-2.0.7", (sizeof("/womid WoMClient-2.0.7") - 1), (sizeof("/womid WoMClient-2.0.7") - 1)}; |
251 | |
252 | if (wom_sendId && !wom_sentId) { |
253 | Chat_Send(&msg, false0); |
254 | wom_sentId = true1; |
255 | } |
256 | } |
257 | |
258 | static PackedCol WoM_ParseCol(const cc_string* value, PackedCol defaultCol) { |
259 | int argb; |
260 | if (!Convert_ParseInt(value, &argb)) return defaultCol; |
261 | return PackedCol_Make(argb >> 16, argb >> 8, argb, 255)(((cc_uint8)(argb >> 16) << 0) | ((cc_uint8)(argb >> 8) << 8) | ((cc_uint8)(argb) << 16) | ( (cc_uint8)(255) << 24)); |
262 | } |
263 | |
264 | static void WoM_ParseConfig(struct HttpRequest* item) { |
265 | cc_string line; char lineBuffer[STRING_SIZE64 * 2]; |
266 | struct Stream mem; |
267 | cc_string key, value; |
268 | int waterLevel; |
269 | PackedCol col; |
270 | |
271 | String_InitArray(line, lineBuffer)line.buffer = lineBuffer; line.length = 0; line.capacity = sizeof (lineBuffer);; |
272 | Stream_ReadonlyMemory(&mem, item->data, item->size); |
273 | |
274 | while (!Stream_ReadLine(&mem, &line)) { |
275 | Platform_Log(line.buffer, line.length); |
276 | if (!String_UNSAFE_Separate(&line, '=', &key, &value)) continue; |
277 | |
278 | if (String_CaselessEqualsConst(&key, "environment.cloud")) { |
279 | col = WoM_ParseCol(&value, ENV_DEFAULT_CLOUDS_COL(((cc_uint8)(0xFF) << 0) | ((cc_uint8)(0xFF) << 8 ) | ((cc_uint8)(0xFF) << 16) | ((cc_uint8)(0xFF) << 24))); |
280 | Env_SetCloudsCol(col); |
281 | } else if (String_CaselessEqualsConst(&key, "environment.sky")) { |
282 | col = WoM_ParseCol(&value, ENV_DEFAULT_SKY_COL(((cc_uint8)(0x99) << 0) | ((cc_uint8)(0xCC) << 8 ) | ((cc_uint8)(0xFF) << 16) | ((cc_uint8)(0xFF) << 24))); |
283 | Env_SetSkyCol(col); |
284 | } else if (String_CaselessEqualsConst(&key, "environment.fog")) { |
285 | col = WoM_ParseCol(&value, ENV_DEFAULT_FOG_COL(((cc_uint8)(0xFF) << 0) | ((cc_uint8)(0xFF) << 8 ) | ((cc_uint8)(0xFF) << 16) | ((cc_uint8)(0xFF) << 24))); |
286 | Env_SetFogCol(col); |
287 | } else if (String_CaselessEqualsConst(&key, "environment.level")) { |
288 | if (Convert_ParseInt(&value, &waterLevel)) { |
289 | Env_SetEdgeHeight(waterLevel); |
290 | } |
291 | } else if (String_CaselessEqualsConst(&key, "user.detail") && !cpe_useMessageTypes) { |
292 | Chat_AddOf(&value, MSG_TYPE_STATUS_2); |
293 | } |
294 | } |
295 | } |
296 | |
297 | static void WoM_Reset(void) { |
298 | wom_identifier = 0; |
299 | wom_sendId = false0; wom_sentId = false0; |
300 | } |
301 | |
302 | static void WoM_Tick(void) { |
303 | struct HttpRequest item; |
304 | if (!Http_GetResult(wom_identifier, &item)) return; |
305 | if (!item.success) return; |
306 | |
307 | WoM_ParseConfig(&item); |
308 | Mem_Free(item.data); |
309 | } |
310 | |
311 | |
312 | /*########################################################################################################################* |
313 | *----------------------------------------------------Classic protocol-----------------------------------------------------* |
314 | *#########################################################################################################################*/ |
315 | |
316 | void Classic_SendChat(const cc_string* text, cc_bool partial) { |
317 | cc_uint8 data[66]; |
318 | data[0] = OPCODE_MESSAGE; |
319 | { |
320 | data[1] = Server.SupportsPartialMessages ? partial : ENTITIES_SELF_ID255; |
321 | WriteString(&data[2], text); |
322 | } |
323 | Server.SendData(data, 66); |
324 | } |
325 | |
326 | void Classic_WritePosition(Vec3 pos, float yaw, float pitch) { |
327 | BlockID payload; |
328 | int x, y, z; |
329 | |
330 | cc_uint8* data = Server.WriteBuffer; |
331 | *data++ = OPCODE_ENTITY_TELEPORT; |
332 | { |
333 | payload = cpe_sendHeldBlock ? Inventory_SelectedBlock(Inventory.Table[Inventory.Offset + (Inventory.SelectedIndex) ]) : ENTITIES_SELF_ID255; |
334 | WriteBlock(data, payload)if (cpe_extBlocks) { Stream_SetU16_BE(data, payload); data += 2;} else { *data++ = (BlockRaw)payload; }; |
335 | x = (int)(pos.X * 32); |
336 | y = (int)(pos.Y * 32) + 51; |
337 | z = (int)(pos.Z * 32); |
338 | |
339 | if (cpe_extEntityPos) { |
340 | Stream_SetU32_BE(data, x); data += 4; |
341 | Stream_SetU32_BE(data, y); data += 4; |
342 | Stream_SetU32_BE(data, z); data += 4; |
343 | } else { |
344 | Stream_SetU16_BE(data, x); data += 2; |
345 | Stream_SetU16_BE(data, y); data += 2; |
346 | Stream_SetU16_BE(data, z); data += 2; |
347 | } |
348 | |
349 | *data++ = Math_Deg2Packed(yaw)((cc_uint8)((yaw) * 256.0f / 360.0f)); |
350 | *data++ = Math_Deg2Packed(pitch)((cc_uint8)((pitch) * 256.0f / 360.0f)); |
351 | } |
352 | Server.WriteBuffer = data; |
353 | } |
354 | |
355 | void Classic_WriteSetBlock(int x, int y, int z, cc_bool place, BlockID block) { |
356 | cc_uint8* data = Server.WriteBuffer; |
357 | *data++ = OPCODE_SET_BLOCK_CLIENT; |
358 | { |
359 | Stream_SetU16_BE(data, x); data += 2; |
360 | Stream_SetU16_BE(data, y); data += 2; |
361 | Stream_SetU16_BE(data, z); data += 2; |
362 | *data++ = place; |
363 | WriteBlock(data, block)if (cpe_extBlocks) { Stream_SetU16_BE(data, block); data += 2 ;} else { *data++ = (BlockRaw)block; }; |
364 | } |
365 | Server.WriteBuffer = data; |
366 | } |
367 | |
368 | void Classic_SendLogin(void) { |
369 | cc_uint8 data[131]; |
370 | data[0] = OPCODE_HANDSHAKE; |
371 | { |
372 | data[1] = 7; /* protocol version */ |
373 | WriteString(&data[2], &Game_Username); |
374 | WriteString(&data[66], &Game_Mppass); |
375 | data[130] = Game_UseCPE ? 0x42 : 0x00; |
376 | } |
377 | Server.SendData(data, 131); |
378 | } |
379 | |
380 | static void Classic_Handshake(cc_uint8* data) { |
381 | struct HacksComp* hacks; |
382 | |
383 | Server.Name.length = 0; |
384 | Server.MOTD.length = 0; |
385 | data++; /* protocol version */ |
386 | |
387 | ReadString(&data, &Server.Name); |
388 | ReadString(&data, &Server.MOTD); |
389 | Chat_SetLogName(&Server.Name); |
390 | |
391 | hacks = &LocalPlayer_Instance.Hacks; |
392 | UpdateUserType(hacks, *data); |
393 | |
394 | String_Copy(&hacks->HacksFlags, &Server.Name); |
395 | String_AppendString(&hacks->HacksFlags, &Server.MOTD); |
396 | HacksComp_RecheckFlags(hacks); |
397 | } |
398 | |
399 | static void Classic_Ping(cc_uint8* data) { } |
400 | |
401 | #define MAP_SIZE_LEN4 4 |
402 | static void DisconnectInvalidMap(cc_result res) { |
403 | static const cc_string title = String_FromConst("Disconnected"){ "Disconnected", (sizeof("Disconnected") - 1), (sizeof("Disconnected" ) - 1)}; |
404 | cc_string tmp; char tmpBuffer[STRING_SIZE64]; |
405 | String_InitArray(tmp, tmpBuffer)tmp.buffer = tmpBuffer; tmp.length = 0; tmp.capacity = sizeof (tmpBuffer);; |
406 | |
407 | String_Format1(&tmp, "Server sent corrupted map data (error %h)", &res); |
408 | Game_Disconnect(&title, &tmp); return; |
409 | } |
410 | |
411 | static void MapState_Init(struct MapState* m) { |
412 | Inflate_MakeStream2(&m->stream, &m->inflateState, &map_part); |
413 | m->index = 0; |
414 | m->blocks = NULL((void*)0); |
415 | m->allocFailed = false0; |
416 | } |
417 | |
418 | static void FreeMapStates(void) { |
419 | Mem_Free(map.blocks); |
420 | map.blocks = NULL((void*)0); |
421 | #ifdef EXTENDED_BLOCKS |
422 | Mem_Free(map2.blocks); |
423 | map2.blocks = NULL((void*)0); |
424 | #endif |
425 | } |
426 | |
427 | static void MapState_Read(struct MapState* m) { |
428 | cc_uint32 left, read; |
429 | cc_result res; |
430 | if (m->allocFailed) return; |
431 | |
432 | if (!m->blocks) { |
433 | m->blocks = (BlockRaw*)Mem_TryAlloc(map_volume, 1); |
434 | /* unlikely but possible */ |
435 | if (!m->blocks) { |
436 | Window_ShowDialog("Out of memory", "Not enough free memory to join that map.\nTry joining a different map."); |
437 | m->allocFailed = true1; |
438 | return; |
439 | } |
440 | } |
441 | |
442 | left = map_volume - m->index; |
443 | res = m->stream.Read(&m->stream, &m->blocks[m->index], left, &read); |
444 | |
445 | if (res) DisconnectInvalidMap(res); |
446 | m->index += read; |
447 | } |
448 | |
449 | static void Classic_StartLoading(void) { |
450 | World_NewMap(); |
451 | Stream_ReadonlyMemory(&map_part, NULL((void*)0), 0); |
452 | |
453 | LoadingScreen_Show(&Server.Name, &Server.MOTD); |
454 | WoM_CheckMotd(); |
455 | classic_receivedFirstPos = false0; |
456 | |
457 | GZipHeader_Init(&map_gzHeader); |
458 | map_begunLoading = true1; |
459 | map_sizeIndex = 0; |
460 | map_receiveBeg = Stopwatch_Measure(); |
461 | map_volume = 0; |
462 | |
463 | MapState_Init(&map); |
464 | #ifdef EXTENDED_BLOCKS |
465 | MapState_Init(&map2); |
466 | #endif |
467 | } |
468 | |
469 | static void Classic_LevelInit(cc_uint8* data) { |
470 | if (!map_begunLoading) Classic_StartLoading(); |
471 | if (!cpe_fastMap) return; |
472 | |
473 | /* Fast map puts volume in header, and uses raw DEFLATE without GZIP header/footer */ |
474 | map_volume = Stream_GetU32_BE(data); |
475 | map_gzHeader.done = true1; |
476 | map_sizeIndex = MAP_SIZE_LEN4; |
477 | } |
478 | |
479 | static void Classic_LevelDataChunk(cc_uint8* data) { |
480 | int usedLength; |
481 | float progress; |
482 | cc_uint32 left, read; |
483 | cc_uint8 value; |
484 | cc_result res; |
485 | |
486 | /* Workaround for some servers that send LevelDataChunk before LevelInit due to their async sending behaviour */ |
487 | if (!map_begunLoading) Classic_StartLoading(); |
488 | usedLength = Stream_GetU16_BE(data); data += 2; |
489 | |
490 | map_part.Meta.Mem.Cur = data; |
491 | map_part.Meta.Mem.Base = data; |
492 | map_part.Meta.Mem.Left = usedLength; |
493 | map_part.Meta.Mem.Length = usedLength; |
494 | |
495 | data += 1024; |
496 | value = *data; /* progress in original classic, but we ignore it */ |
497 | |
498 | if (!map_gzHeader.done) { |
499 | res = GZipHeader_Read(&map_part, &map_gzHeader); |
500 | if (res && res != ERR_END_OF_STREAM) { DisconnectInvalidMap(res); return; } |
501 | } |
502 | |
503 | if (map_gzHeader.done) { |
504 | if (map_sizeIndex < MAP_SIZE_LEN4) { |
505 | left = MAP_SIZE_LEN4 - map_sizeIndex; |
506 | res = map.stream.Read(&map.stream, &map_size[map_sizeIndex], left, &read); |
507 | |
508 | if (res) { DisconnectInvalidMap(res); return; } |
509 | map_sizeIndex += read; |
510 | } |
511 | |
512 | if (map_sizeIndex == MAP_SIZE_LEN4) { |
513 | if (!map_volume) map_volume = Stream_GetU32_BE(map_size); |
514 | |
515 | #ifndef EXTENDED_BLOCKS |
516 | MapState_Read(&map); |
517 | #else |
518 | if (cpe_extBlocks && value) { |
519 | MapState_Read(&map2); |
520 | } else { |
521 | MapState_Read(&map); |
522 | } |
523 | #endif |
524 | } |
525 | } |
526 | |
527 | progress = !map.blocks ? 0.0f : (float)map.index / map_volume; |
528 | Event_RaiseFloat(&WorldEvents.Loading, progress); |
529 | } |
530 | |
531 | static void Classic_LevelFinalise(cc_uint8* data) { |
532 | int width, height, length; |
533 | cc_uint64 end; |
534 | int delta; |
535 | |
536 | end = Stopwatch_Measure(); |
537 | delta = (int)Stopwatch_ElapsedMilliseconds(map_receiveBeg, end); |
538 | Platform_Log1("map loading took: %i", &delta); |
539 | map_begunLoading = false0; |
540 | WoM_CheckSendWomID(); |
541 | |
542 | #ifdef EXTENDED_BLOCKS |
543 | if (map2.allocFailed) FreeMapStates(); |
544 | #endif |
545 | |
546 | width = Stream_GetU16_BE(data + 0); |
547 | height = Stream_GetU16_BE(data + 2); |
548 | length = Stream_GetU16_BE(data + 4); |
549 | |
550 | if (map_volume != (width * height * length)) { |
551 | Chat_AddRaw("&cFailed to load map, try joining a different map"); |
552 | Chat_AddRaw(" &cBlocks array size does not match volume of map"); |
553 | FreeMapStates(); |
554 | } |
555 | |
556 | #ifdef EXTENDED_BLOCKS |
557 | /* defer allocation of second map array if possible */ |
558 | if (cpe_extBlocks && map2.blocks) World_SetMapUpper(map2.blocks); |
559 | map2.blocks = NULL((void*)0); |
560 | #endif |
561 | World_SetNewMap(map.blocks, width, height, length); |
562 | map.blocks = NULL((void*)0); |
563 | } |
564 | |
565 | static void Classic_SetBlock(cc_uint8* data) { |
566 | int x, y, z; |
567 | BlockID block; |
568 | |
569 | x = Stream_GetU16_BE(data + 0); |
570 | y = Stream_GetU16_BE(data + 2); |
571 | z = Stream_GetU16_BE(data + 4); |
572 | data += 6; |
573 | |
574 | ReadBlock(data, block)if (cpe_extBlocks) { block = Stream_GetU16_BE(data) % BLOCK_COUNT ; data += 2;} else { block = *data++; }; |
575 | if (World_Contains(x, y, z)) { |
576 | Game_UpdateBlock(x, y, z, block); |
577 | } |
578 | } |
579 | |
580 | static void Classic_AddEntity(cc_uint8* data) { |
581 | static const cc_string group = String_FromConst("Players"){ "Players", (sizeof("Players") - 1), (sizeof("Players") - 1) }; |
582 | cc_string name; char nameBuffer[STRING_SIZE64]; |
583 | cc_string skin; char skinBuffer[STRING_SIZE64]; |
584 | EntityID id; |
585 | String_InitArray(name, nameBuffer)name.buffer = nameBuffer; name.length = 0; name.capacity = sizeof (nameBuffer);; |
586 | String_InitArray(skin, skinBuffer)skin.buffer = skinBuffer; skin.length = 0; skin.capacity = sizeof (skinBuffer);; |
587 | |
588 | id = *data++; |
589 | ReadString(&data, &name); |
590 | CheckName(id, &name, &skin); |
591 | AddEntity(data, id, &name, &skin, true1); |
592 | |
593 | /* Workaround for some servers that declare support for ExtPlayerList but don't send ExtAddPlayerName */ |
594 | AddTablistEntry(id, &name, &name, &group, 0); |
595 | Classic_TabList_Set(id)(classic_tabList[id >> 3] |= (cc_uint8)(1 << (id & 0x7))); |
596 | } |
597 | |
598 | static void Classic_EntityTeleport(cc_uint8* data) { |
599 | EntityID id = *data++; |
600 | Classic_ReadAbsoluteLocation(data, id, true1); |
601 | } |
602 | |
603 | static void Classic_RelPosAndOrientationUpdate(cc_uint8* data) { |
604 | struct LocationUpdate update; |
605 | EntityID id = data[0]; |
606 | Vec3 pos; |
607 | float yaw, pitch; |
608 | |
609 | pos.X = (cc_int8)data[1] / 32.0f; |
610 | pos.Y = (cc_int8)data[2] / 32.0f; |
611 | pos.Z = (cc_int8)data[3] / 32.0f; |
612 | yaw = Math_Packed2Deg(data[4])((data[4]) * 360.0f / 256.0f); |
613 | pitch = Math_Packed2Deg(data[5])((data[5]) * 360.0f / 256.0f); |
614 | |
615 | LocationUpdate_MakePosAndOri(&update, pos, yaw, pitch, true1); |
616 | UpdateLocation(id, &update, true1); |
617 | } |
618 | |
619 | static void Classic_RelPositionUpdate(cc_uint8* data) { |
620 | struct LocationUpdate update; |
621 | EntityID id = data[0]; |
622 | Vec3 pos; |
623 | |
624 | pos.X = (cc_int8)data[1] / 32.0f; |
625 | pos.Y = (cc_int8)data[2] / 32.0f; |
626 | pos.Z = (cc_int8)data[3] / 32.0f; |
627 | |
628 | LocationUpdate_MakePos(&update, pos, true1); |
629 | UpdateLocation(id, &update, true1); |
630 | } |
631 | |
632 | static void Classic_OrientationUpdate(cc_uint8* data) { |
633 | struct LocationUpdate update; |
634 | EntityID id = data[0]; |
635 | float yaw, pitch; |
636 | |
637 | yaw = Math_Packed2Deg(data[1])((data[1]) * 360.0f / 256.0f); |
638 | pitch = Math_Packed2Deg(data[2])((data[2]) * 360.0f / 256.0f); |
639 | |
640 | LocationUpdate_MakeOri(&update, yaw, pitch); |
641 | UpdateLocation(id, &update, true1); |
642 | } |
643 | |
644 | static void Classic_RemoveEntity(cc_uint8* data) { |
645 | EntityID id = data[0]; |
646 | Protocol_RemoveEntity(id); |
647 | } |
648 | |
649 | static void Classic_Message(cc_uint8* data) { |
650 | static const cc_string detailMsg = String_FromConst("^detail.user="){ "^detail.user=", (sizeof("^detail.user=") - 1), (sizeof("^detail.user=" ) - 1)}; |
651 | static const cc_string detailUser = String_FromConst("^detail.user"){ "^detail.user", (sizeof("^detail.user") - 1), (sizeof("^detail.user" ) - 1)}; |
652 | cc_string text; char textBuffer[STRING_SIZE64 + 2]; |
653 | |
654 | cc_uint8 type = *data++; |
655 | String_InitArray(text, textBuffer)text.buffer = textBuffer; text.length = 0; text.capacity = sizeof (textBuffer);; |
656 | |
657 | /* Original vanilla server uses player ids for type, 255 for server messages (&e prefix) */ |
658 | if (!cpe_useMessageTypes) { |
659 | if (type == 0xFF) String_AppendConst(&text, "&e"); |
660 | type = MSG_TYPE_NORMAL; |
661 | } |
662 | ReadString(&data, &text); |
663 | |
664 | /* WoM detail messages (used e.g. for fCraft server compass) */ |
665 | if (String_CaselessStarts(&text, &detailMsg)) { |
666 | text = String_UNSAFE_SubstringAt(&text, detailMsg.length); |
667 | type = MSG_TYPE_STATUS_3; |
668 | } |
669 | /* Ignore ^detail.user.joined etc */ |
670 | if (!String_CaselessStarts(&text, &detailUser)) Chat_AddOf(&text, type); |
671 | } |
672 | |
673 | static void Classic_Kick(cc_uint8* data) { |
674 | static const cc_string title = String_FromConst("&eLost connection to the server"){ "&eLost connection to the server", (sizeof("&eLost connection to the server" ) - 1), (sizeof("&eLost connection to the server") - 1)}; |
675 | cc_string reason = UNSAFE_GetString(data); |
676 | Game_Disconnect(&title, &reason); |
677 | } |
678 | |
679 | static void Classic_SetPermission(cc_uint8* data) { |
680 | struct HacksComp* hacks = &LocalPlayer_Instance.Hacks; |
681 | UpdateUserType(hacks, data[0]); |
682 | HacksComp_RecheckFlags(hacks); |
683 | } |
684 | |
685 | static void Classic_ReadAbsoluteLocation(cc_uint8* data, EntityID id, cc_bool interpolate) { |
686 | struct LocationUpdate update; |
687 | int x, y, z; |
688 | Vec3 pos; |
689 | float yaw, pitch; |
690 | |
691 | if (cpe_extEntityPos) { |
692 | x = (int)Stream_GetU32_BE(&data[0]); |
693 | y = (int)Stream_GetU32_BE(&data[4]); |
694 | z = (int)Stream_GetU32_BE(&data[8]); |
695 | data += 12; |
696 | } else { |
697 | x = (cc_int16)Stream_GetU16_BE(&data[0]); |
698 | y = (cc_int16)Stream_GetU16_BE(&data[2]); |
699 | z = (cc_int16)Stream_GetU16_BE(&data[4]); |
700 | data += 6; |
701 | } |
702 | |
703 | y -= 51; /* Convert to feet position */ |
704 | if (id == ENTITIES_SELF_ID255) y += 22; |
705 | |
706 | pos.X = x/32.0f; pos.Y = y/32.0f; pos.Z = z/32.0f; |
707 | yaw = Math_Packed2Deg(*data++)((*data++) * 360.0f / 256.0f); |
708 | pitch = Math_Packed2Deg(*data++)((*data++) * 360.0f / 256.0f); |
709 | |
710 | if (id == ENTITIES_SELF_ID255) classic_receivedFirstPos = true1; |
711 | LocationUpdate_MakePosAndOri(&update, pos, yaw, pitch, false0); |
712 | UpdateLocation(id, &update, interpolate); |
713 | } |
714 | |
715 | static void Classic_Reset(void) { |
716 | map_begunLoading = false0; |
717 | classic_receivedFirstPos = false0; |
718 | |
719 | Net_Set(OPCODE_HANDSHAKE, Classic_Handshake, 131)Protocol.Handlers[OPCODE_HANDSHAKE] = Classic_Handshake; Protocol .Sizes[OPCODE_HANDSHAKE] = 131;; |
720 | Net_Set(OPCODE_PING, Classic_Ping, 1)Protocol.Handlers[OPCODE_PING] = Classic_Ping; Protocol.Sizes [OPCODE_PING] = 1;; |
721 | Net_Set(OPCODE_LEVEL_BEGIN, Classic_LevelInit, 1)Protocol.Handlers[OPCODE_LEVEL_BEGIN] = Classic_LevelInit; Protocol .Sizes[OPCODE_LEVEL_BEGIN] = 1;; |
722 | Net_Set(OPCODE_LEVEL_DATA, Classic_LevelDataChunk, 1028)Protocol.Handlers[OPCODE_LEVEL_DATA] = Classic_LevelDataChunk ; Protocol.Sizes[OPCODE_LEVEL_DATA] = 1028;; |
723 | Net_Set(OPCODE_LEVEL_END, Classic_LevelFinalise, 7)Protocol.Handlers[OPCODE_LEVEL_END] = Classic_LevelFinalise; Protocol .Sizes[OPCODE_LEVEL_END] = 7;; |
724 | Net_Set(OPCODE_SET_BLOCK, Classic_SetBlock, 8)Protocol.Handlers[OPCODE_SET_BLOCK] = Classic_SetBlock; Protocol .Sizes[OPCODE_SET_BLOCK] = 8;; |
725 | |
726 | Net_Set(OPCODE_ADD_ENTITY, Classic_AddEntity, 74)Protocol.Handlers[OPCODE_ADD_ENTITY] = Classic_AddEntity; Protocol .Sizes[OPCODE_ADD_ENTITY] = 74;; |
727 | Net_Set(OPCODE_ENTITY_TELEPORT, Classic_EntityTeleport, 10)Protocol.Handlers[OPCODE_ENTITY_TELEPORT] = Classic_EntityTeleport ; Protocol.Sizes[OPCODE_ENTITY_TELEPORT] = 10;; |
728 | Net_Set(OPCODE_RELPOS_AND_ORI_UPDATE, Classic_RelPosAndOrientationUpdate, 7)Protocol.Handlers[OPCODE_RELPOS_AND_ORI_UPDATE] = Classic_RelPosAndOrientationUpdate ; Protocol.Sizes[OPCODE_RELPOS_AND_ORI_UPDATE] = 7;; |
729 | Net_Set(OPCODE_RELPOS_UPDATE, Classic_RelPositionUpdate, 5)Protocol.Handlers[OPCODE_RELPOS_UPDATE] = Classic_RelPositionUpdate ; Protocol.Sizes[OPCODE_RELPOS_UPDATE] = 5;; |
730 | Net_Set(OPCODE_ORI_UPDATE, Classic_OrientationUpdate, 4)Protocol.Handlers[OPCODE_ORI_UPDATE] = Classic_OrientationUpdate ; Protocol.Sizes[OPCODE_ORI_UPDATE] = 4;; |
731 | Net_Set(OPCODE_REMOVE_ENTITY, Classic_RemoveEntity, 2)Protocol.Handlers[OPCODE_REMOVE_ENTITY] = Classic_RemoveEntity ; Protocol.Sizes[OPCODE_REMOVE_ENTITY] = 2;; |
732 | |
733 | Net_Set(OPCODE_MESSAGE, Classic_Message, 66)Protocol.Handlers[OPCODE_MESSAGE] = Classic_Message; Protocol .Sizes[OPCODE_MESSAGE] = 66;; |
734 | Net_Set(OPCODE_KICK, Classic_Kick, 65)Protocol.Handlers[OPCODE_KICK] = Classic_Kick; Protocol.Sizes [OPCODE_KICK] = 65;; |
735 | Net_Set(OPCODE_SET_PERMISSION, Classic_SetPermission, 2)Protocol.Handlers[OPCODE_SET_PERMISSION] = Classic_SetPermission ; Protocol.Sizes[OPCODE_SET_PERMISSION] = 2;; |
736 | } |
737 | |
738 | static void Classic_Tick(void) { |
739 | struct Entity* p = &LocalPlayer_Instance.Base; |
740 | if (!classic_receivedFirstPos) return; |
741 | Classic_WritePosition(p->Position, p->Yaw, p->Pitch); |
742 | } |
743 | |
744 | |
745 | /*########################################################################################################################* |
746 | *------------------------------------------------------CPE protocol-------------------------------------------------------* |
747 | *#########################################################################################################################*/ |
748 | static const char* cpe_clientExtensions[35] = { |
749 | "ClickDistance", "CustomBlocks", "HeldBlock", "EmoteFix", "TextHotKey", "ExtPlayerList", |
750 | "EnvColors", "SelectionCuboid", "BlockPermissions", "ChangeModel", "EnvMapAppearance", |
751 | "EnvWeatherType", "MessageTypes", "HackControl", "PlayerClick", "FullCP437", "LongerMessages", |
752 | "BlockDefinitions", "BlockDefinitionsExt", "BulkBlockUpdate", "TextColors", "EnvMapAspect", |
753 | "EntityProperty", "ExtEntityPositions", "TwoWayPing", "InventoryOrder", "InstantMOTD", "FastMap", "SetHotbar", |
754 | "SetSpawnpoint", "VelocityControl", "CustomParticles", "CustomModels", |
755 | /* NOTE: These must be placed last for when EXTENDED_TEXTURES or EXTENDED_BLOCKS are not defined */ |
756 | "ExtendedTextures", "ExtendedBlocks" |
757 | }; |
758 | static void CPE_SetMapEnvUrl(cc_uint8* data); |
759 | |
760 | #define Ext_Deg2Packed(x)((int)((x) * 65536.0f / 360.0f)) ((int)((x) * 65536.0f / 360.0f)) |
761 | void CPE_SendPlayerClick(int button, cc_bool pressed, cc_uint8 targetId, struct RayTracer* t) { |
762 | struct Entity* p = &LocalPlayer_Instance.Base; |
763 | cc_uint8 data[15]; |
764 | |
765 | data[0] = OPCODE_PLAYER_CLICK; |
766 | { |
767 | data[1] = button; |
768 | data[2] = !pressed; |
769 | Stream_SetU16_BE(&data[3], Ext_Deg2Packed(p->Yaw)((int)((p->Yaw) * 65536.0f / 360.0f))); |
770 | Stream_SetU16_BE(&data[5], Ext_Deg2Packed(p->Pitch)((int)((p->Pitch) * 65536.0f / 360.0f))); |
771 | |
772 | data[7] = targetId; |
773 | Stream_SetU16_BE(&data[8], t->pos.X); |
774 | Stream_SetU16_BE(&data[10], t->pos.Y); |
775 | Stream_SetU16_BE(&data[12], t->pos.Z); |
776 | |
777 | data[14] = 255; |
778 | /* Our own face values differ from CPE block face */ |
779 | switch (t->Closest) { |
780 | case FACE_XMAX: data[14] = 0; break; |
781 | case FACE_XMIN: data[14] = 1; break; |
782 | case FACE_YMAX: data[14] = 2; break; |
783 | case FACE_YMIN: data[14] = 3; break; |
784 | case FACE_ZMAX: data[14] = 4; break; |
785 | case FACE_ZMIN: data[14] = 5; break; |
786 | } |
787 | } |
788 | Server.SendData(data, 15); |
789 | } |
790 | |
791 | static void CPE_SendExtInfo(int extsCount) { |
792 | cc_uint8 data[67]; |
793 | data[0] = OPCODE_EXT_INFO; |
794 | { |
795 | WriteString(data + 1, &Server.AppName); |
796 | Stream_SetU16_BE(data + 65, extsCount); |
797 | } |
798 | Server.SendData(data, 67); |
799 | } |
800 | |
801 | static void CPE_SendExtEntry(const cc_string* extName, int extVersion) { |
802 | cc_uint8 data[69]; |
803 | data[0] = OPCODE_EXT_ENTRY; |
804 | { |
805 | WriteString(data + 1, extName); |
806 | Stream_SetU32_BE(data + 65, extVersion); |
807 | } |
808 | Server.SendData(data, 69); |
809 | } |
810 | |
811 | static void CPE_WriteTwoWayPing(cc_bool serverToClient, int id) { |
812 | cc_uint8* data = Server.WriteBuffer; |
813 | *data++ = OPCODE_TWO_WAY_PING; |
814 | { |
815 | *data++ = serverToClient; |
816 | Stream_SetU16_BE(data, id); data += 2; |
817 | } |
818 | Server.WriteBuffer = data; |
819 | } |
820 | |
821 | static void CPE_SendCpeExtInfoReply(void) { |
822 | int count = Array_Elems(cpe_clientExtensions)(sizeof(cpe_clientExtensions) / sizeof(cpe_clientExtensions[0 ])); |
823 | cc_string name; |
824 | int i, ver; |
825 | |
826 | if (cpe_serverExtensionsCount) return; |
827 | |
828 | #ifndef EXTENDED_TEXTURES |
829 | count--; |
830 | #endif |
831 | #ifndef EXTENDED_BLOCKS |
832 | count--; |
833 | #endif |
834 | |
835 | #ifdef EXTENDED_BLOCKS |
836 | if (!Game_AllowCustomBlocks) count -= 3; |
837 | #else |
838 | if (!Game_AllowCustomBlocks) count -= 2; |
839 | #endif |
840 | CPE_SendExtInfo(count); |
841 | |
842 | for (i = 0; i < Array_Elems(cpe_clientExtensions)(sizeof(cpe_clientExtensions) / sizeof(cpe_clientExtensions[0 ])); i++) { |
843 | name = String_FromReadonly(cpe_clientExtensions[i]); |
844 | ver = 1; |
845 | |
846 | if (String_CaselessEqualsConst(&name, "ExtPlayerList")) ver = 2; |
847 | if (String_CaselessEqualsConst(&name, "EnvMapAppearance")) ver = cpe_envMapVer; |
848 | if (String_CaselessEqualsConst(&name, "BlockDefinitionsExt")) ver = cpe_blockDefsExtVer; |
849 | if (String_CaselessEqualsConst(&name, "CustomModels")) ver = cpe_customModelsVer; |
850 | |
851 | if (!Game_AllowCustomBlocks) { |
852 | if (String_CaselessEqualsConst(&name, "BlockDefinitionsExt")) continue; |
853 | if (String_CaselessEqualsConst(&name, "BlockDefinitions")) continue; |
854 | #ifdef EXTENDED_BLOCKS |
855 | if (String_CaselessEqualsConst(&name, "ExtendedBlocks")) continue; |
856 | #endif |
857 | } |
858 | |
859 | #ifndef EXTENDED_TEXTURES |
860 | if (String_CaselessEqualsConst(&name, "ExtendedTextures")) continue; |
861 | #endif |
862 | #ifndef EXTENDED_BLOCKS |
863 | if (String_CaselessEqualsConst(&name, "ExtendedBlocks")) continue; |
864 | #endif |
865 | CPE_SendExtEntry(&name, ver); |
866 | } |
867 | } |
868 | |
869 | static void CPE_ExtInfo(cc_uint8* data) { |
870 | static const cc_string d3Server = String_FromConst("D3 server"){ "D3 server", (sizeof("D3 server") - 1), (sizeof("D3 server" ) - 1)}; |
871 | cc_string appName = UNSAFE_GetString(data); |
872 | cpe_needD3Fix = String_CaselessStarts(&appName, &d3Server); |
873 | Chat_Add1("Server software: %s", &appName); |
874 | |
875 | /* Workaround for old MCGalaxy that send ExtEntry sync but ExtInfo async. */ |
876 | /* Means ExtEntry may sometimes arrive before ExtInfo, so use += instead of = */ |
877 | cpe_serverExtensionsCount += Stream_GetU16_BE(&data[64]); |
878 | CPE_SendCpeExtInfoReply(); |
879 | } |
880 | |
881 | static void CPE_ExtEntry(cc_uint8* data) { |
882 | cc_string ext = UNSAFE_GetString(data); |
883 | int version = data[67]; |
884 | Platform_Log2("cpe ext: %s, %i", &ext, &version); |
885 | |
886 | cpe_serverExtensionsCount--; |
887 | CPE_SendCpeExtInfoReply(); |
888 | |
889 | /* update support state */ |
890 | if (String_CaselessEqualsConst(&ext, "HeldBlock")) { |
891 | cpe_sendHeldBlock = true1; |
892 | } else if (String_CaselessEqualsConst(&ext, "MessageTypes")) { |
893 | cpe_useMessageTypes = true1; |
894 | } else if (String_CaselessEqualsConst(&ext, "ExtPlayerList")) { |
895 | Server.SupportsExtPlayerList = true1; |
896 | } else if (String_CaselessEqualsConst(&ext, "BlockPermissions")) { |
897 | cpe_blockPerms = true1; |
898 | } else if (String_CaselessEqualsConst(&ext, "PlayerClick")) { |
899 | Server.SupportsPlayerClick = true1; |
900 | } else if (String_CaselessEqualsConst(&ext, "EnvMapAppearance")) { |
901 | cpe_envMapVer = version; |
902 | if (version == 1) return; |
903 | Protocol.Sizes[OPCODE_ENV_SET_MAP_APPEARANCE] += 4; |
904 | } else if (String_CaselessEqualsConst(&ext, "LongerMessages")) { |
905 | Server.SupportsPartialMessages = true1; |
906 | } else if (String_CaselessEqualsConst(&ext, "FullCP437")) { |
907 | Server.SupportsFullCP437 = true1; |
908 | } else if (String_CaselessEqualsConst(&ext, "BlockDefinitionsExt")) { |
909 | cpe_blockDefsExtVer = version; |
910 | if (version == 1) return; |
911 | Protocol.Sizes[OPCODE_DEFINE_BLOCK_EXT] += 3; |
912 | } else if (String_CaselessEqualsConst(&ext, "ExtEntityPositions")) { |
913 | Protocol.Sizes[OPCODE_ENTITY_TELEPORT] += 6; |
914 | Protocol.Sizes[OPCODE_ADD_ENTITY] += 6; |
915 | Protocol.Sizes[OPCODE_EXT_ADD_ENTITY2] += 6; |
916 | Protocol.Sizes[OPCODE_SET_SPAWNPOINT] += 6; |
917 | cpe_extEntityPos = true1; |
918 | } else if (String_CaselessEqualsConst(&ext, "TwoWayPing")) { |
919 | cpe_twoWayPing = true1; |
920 | } else if (String_CaselessEqualsConst(&ext, "FastMap")) { |
921 | Protocol.Sizes[OPCODE_LEVEL_BEGIN] += 4; |
922 | cpe_fastMap = true1; |
923 | } else if (String_CaselessEqualsConst(&ext, "CustomModels")) { |
924 | cpe_customModelsVer = min(2, version)((2) < (version) ? (2) : (version)); |
925 | if (version == 2) { |
926 | Protocol.Sizes[OPCODE_DEFINE_MODEL_PART] = 167; |
927 | } |
928 | } |
929 | #ifdef EXTENDED_TEXTURES |
930 | else if (String_CaselessEqualsConst(&ext, "ExtendedTextures")) { |
931 | Protocol.Sizes[OPCODE_DEFINE_BLOCK] += 3; |
932 | Protocol.Sizes[OPCODE_DEFINE_BLOCK_EXT] += 6; |
933 | cpe_extTextures = true1; |
934 | } |
935 | #endif |
936 | #ifdef EXTENDED_BLOCKS |
937 | else if (String_CaselessEqualsConst(&ext, "ExtendedBlocks")) { |
938 | if (!Game_AllowCustomBlocks) return; |
939 | cpe_extBlocks = true1; |
940 | |
941 | Protocol.Sizes[OPCODE_SET_BLOCK] += 1; |
942 | Protocol.Sizes[OPCODE_HOLD_THIS] += 1; |
943 | Protocol.Sizes[OPCODE_SET_BLOCK_PERMISSION] += 1; |
944 | Protocol.Sizes[OPCODE_DEFINE_BLOCK] += 1; |
945 | Protocol.Sizes[OPCODE_UNDEFINE_BLOCK] += 1; |
946 | Protocol.Sizes[OPCODE_DEFINE_BLOCK_EXT] += 1; |
947 | Protocol.Sizes[OPCODE_SET_INVENTORY_ORDER] += 2; |
948 | Protocol.Sizes[OPCODE_BULK_BLOCK_UPDATE] += 256 / 4; |
949 | Protocol.Sizes[OPCODE_SET_HOTBAR] += 1; |
950 | } |
951 | #endif |
952 | } |
953 | |
954 | static void CPE_SetClickDistance(cc_uint8* data) { |
955 | LocalPlayer_Instance.ReachDistance = Stream_GetU16_BE(data) / 32.0f; |
956 | } |
957 | |
958 | static void CPE_CustomBlockLevel(cc_uint8* data) { |
959 | /* reply with version 1 level support */ |
960 | cc_uint8 reply[2] = { OPCODE_CUSTOM_BLOCK_LEVEL, 1 }; |
961 | Server.SendData(reply, 2); |
962 | |
963 | Game_UseCPEBlocks = true1; |
964 | Event_RaiseVoid(&BlockEvents.PermissionsChanged); |
965 | } |
966 | |
967 | static void CPE_HoldThis(cc_uint8* data) { |
968 | BlockID block; |
969 | cc_bool canChange; |
970 | |
971 | ReadBlock(data, block)if (cpe_extBlocks) { block = Stream_GetU16_BE(data) % BLOCK_COUNT ; data += 2;} else { block = *data++; }; |
972 | canChange = *data == 0; |
973 | |
974 | Inventory.CanChangeSelected = true1; |
975 | Inventory_SetSelectedBlock(block); |
976 | Inventory.CanChangeSelected = canChange; |
977 | } |
978 | |
979 | static void CPE_SetTextHotkey(cc_uint8* data) { |
980 | /* First 64 bytes are label string */ |
981 | cc_string action = UNSAFE_GetString(&data[64]); |
982 | cc_uint32 keyCode = Stream_GetU32_BE(&data[128]); |
983 | cc_uint8 keyMods = data[132]; |
984 | int key; |
985 | |
986 | if (keyCode > 255) return; |
987 | key = Hotkeys_LWJGL[keyCode]; |
988 | if (!key) return; |
989 | Platform_Log3("CPE hotkey added: %c, %b: %s", Input_Names[key], &keyMods, &action); |
990 | |
991 | if (!action.length) { |
992 | Hotkeys_Remove(key, keyMods); |
993 | StoredHotkeys_Load(key, keyMods); |
994 | } else if (action.buffer[action.length - 1] == '\n') { |
995 | action.length--; |
996 | Hotkeys_Add(key, keyMods, &action, false0); |
997 | } else { /* more input needed by user */ |
998 | Hotkeys_Add(key, keyMods, &action, true1); |
999 | } |
1000 | } |
1001 | |
1002 | static void CPE_ExtAddPlayerName(cc_uint8* data) { |
1003 | EntityID id = data[1]; /* 16 bit id */ |
1004 | cc_string playerName = UNSAFE_GetString(&data[2]); |
1005 | cc_string listName = UNSAFE_GetString(&data[66]); |
1006 | cc_string groupName = UNSAFE_GetString(&data[130]); |
1007 | cc_uint8 groupRank = data[194]; |
1008 | |
1009 | RemoveEndPlus(&playerName); |
1010 | RemoveEndPlus(&listName); |
1011 | |
1012 | /* Workarond for server software that declares support for ExtPlayerList, but sends AddEntity then AddPlayerName */ |
1013 | Classic_TabList_Reset(id)(classic_tabList[id >> 3] &= (cc_uint8)~(1 << (id & 0x7))); |
1014 | AddTablistEntry(id, &playerName, &listName, &groupName, groupRank); |
1015 | } |
1016 | |
1017 | static void CPE_ExtAddEntity(cc_uint8* data) { |
1018 | cc_string name, skin; |
1019 | EntityID id; |
1020 | |
1021 | id = data[0]; |
1022 | name = UNSAFE_GetString(data + 1); |
1023 | skin = UNSAFE_GetString(data + 65); |
1024 | |
1025 | CheckName(id, &name, &skin); |
1026 | AddEntity(data + 129, id, &name, &skin, false0); |
1027 | } |
1028 | |
1029 | static void CPE_ExtRemovePlayerName(cc_uint8* data) { |
1030 | EntityID id = data[1]; |
1031 | TabList_Remove(id); |
1032 | } |
1033 | |
1034 | static void CPE_MakeSelection(cc_uint8* data) { |
1035 | IVec3 p1, p2; |
1036 | PackedCol c; |
1037 | /* data[0] is id, data[1..64] is label */ |
1038 | |
1039 | p1.X = (cc_int16)Stream_GetU16_BE(data + 65); |
1040 | p1.Y = (cc_int16)Stream_GetU16_BE(data + 67); |
1041 | p1.Z = (cc_int16)Stream_GetU16_BE(data + 69); |
1042 | p2.X = (cc_int16)Stream_GetU16_BE(data + 71); |
1043 | p2.Y = (cc_int16)Stream_GetU16_BE(data + 73); |
1044 | p2.Z = (cc_int16)Stream_GetU16_BE(data + 75); |
1045 | |
1046 | /* R,G,B,A are actually 16 bit unsigned integers */ |
1047 | c = PackedCol_Make(data[78], data[80], data[82], data[84])(((cc_uint8)(data[78]) << 0) | ((cc_uint8)(data[80]) << 8) | ((cc_uint8)(data[82]) << 16) | ((cc_uint8)(data[84 ]) << 24)); |
1048 | Selections_Add(data[0], &p1, &p2, c); |
1049 | } |
1050 | |
1051 | static void CPE_RemoveSelection(cc_uint8* data) { |
1052 | Selections_Remove(data[0]); |
1053 | } |
1054 | |
1055 | static void CPE_SetEnvCol(cc_uint8* data) { |
1056 | PackedCol c; |
1057 | cc_uint8 variable; |
1058 | cc_bool invalid; |
1059 | |
1060 | variable = data[0]; |
1061 | invalid = data[1] || data[3] || data[5]; |
1062 | /* R,G,B are actually 16 bit unsigned integers */ |
1063 | /* Above > 255 is 'invalid' (this is used by servers) */ |
1064 | c = PackedCol_Make(data[2], data[4], data[6], 255)(((cc_uint8)(data[2]) << 0) | ((cc_uint8)(data[4]) << 8) | ((cc_uint8)(data[6]) << 16) | ((cc_uint8)(255) << 24)); |
1065 | |
1066 | if (variable == 0) { |
1067 | Env_SetSkyCol(invalid ? ENV_DEFAULT_SKY_COL(((cc_uint8)(0x99) << 0) | ((cc_uint8)(0xCC) << 8 ) | ((cc_uint8)(0xFF) << 16) | ((cc_uint8)(0xFF) << 24)) : c); |
1068 | } else if (variable == 1) { |
1069 | Env_SetCloudsCol(invalid ? ENV_DEFAULT_CLOUDS_COL(((cc_uint8)(0xFF) << 0) | ((cc_uint8)(0xFF) << 8 ) | ((cc_uint8)(0xFF) << 16) | ((cc_uint8)(0xFF) << 24)) : c); |
1070 | } else if (variable == 2) { |
1071 | Env_SetFogCol(invalid ? ENV_DEFAULT_FOG_COL(((cc_uint8)(0xFF) << 0) | ((cc_uint8)(0xFF) << 8 ) | ((cc_uint8)(0xFF) << 16) | ((cc_uint8)(0xFF) << 24)) : c); |
1072 | } else if (variable == 3) { |
1073 | Env_SetShadowCol(invalid ? ENV_DEFAULT_SHADOW_COL(((cc_uint8)(0x9B) << 0) | ((cc_uint8)(0x9B) << 8 ) | ((cc_uint8)(0x9B) << 16) | ((cc_uint8)(0xFF) << 24)) : c); |
1074 | } else if (variable == 4) { |
1075 | Env_SetSunCol(invalid ? ENV_DEFAULT_SUN_COL(((cc_uint8)(0xFF) << 0) | ((cc_uint8)(0xFF) << 8 ) | ((cc_uint8)(0xFF) << 16) | ((cc_uint8)(0xFF) << 24)) : c); |
1076 | } else if (variable == 5) { |
1077 | Env_SetSkyboxCol(invalid ? ENV_DEFAULT_SKYBOX_COL(((cc_uint8)(0xFF) << 0) | ((cc_uint8)(0xFF) << 8 ) | ((cc_uint8)(0xFF) << 16) | ((cc_uint8)(0xFF) << 24)) : c); |
1078 | } |
1079 | } |
1080 | |
1081 | static void CPE_SetBlockPermission(cc_uint8* data) { |
1082 | BlockID block; |
1083 | ReadBlock(data, block)if (cpe_extBlocks) { block = Stream_GetU16_BE(data) % BLOCK_COUNT ; data += 2;} else { block = *data++; }; |
1084 | |
1085 | Blocks.CanPlace[block] = *data++ != 0; |
1086 | Blocks.CanDelete[block] = *data++ != 0; |
1087 | Event_RaiseVoid(&BlockEvents.PermissionsChanged); |
1088 | } |
1089 | |
1090 | static void CPE_ChangeModel(cc_uint8* data) { |
1091 | struct Entity* e; |
1092 | EntityID id = data[0]; |
1093 | cc_string model = UNSAFE_GetString(data + 1); |
1094 | |
1095 | e = Entities.List[id]; |
1096 | if (e) Entity_SetModel(e, &model); |
1097 | } |
1098 | |
1099 | static void CPE_EnvSetMapAppearance(cc_uint8* data) { |
1100 | int maxViewDist; |
1101 | |
1102 | CPE_SetMapEnvUrl(data); |
1103 | Env_SetSidesBlock(data[64]); |
1104 | Env_SetEdgeBlock(data[65]); |
1105 | Env_SetEdgeHeight((cc_int16)Stream_GetU16_BE(data + 66)); |
1106 | if (cpe_envMapVer == 1) return; |
1107 | |
1108 | /* Version 2 */ |
1109 | Env_SetCloudsHeight((cc_int16)Stream_GetU16_BE(data + 68)); |
1110 | maxViewDist = (cc_int16)Stream_GetU16_BE(data + 70); |
1111 | Game_MaxViewDistance = maxViewDist <= 0 ? DEFAULT_MAX_VIEWDIST32768 : maxViewDist; |
1112 | Game_SetViewDistance(Game_UserViewDistance); |
1113 | } |
1114 | |
1115 | static void CPE_EnvWeatherType(cc_uint8* data) { |
1116 | Env_SetWeather(data[0]); |
1117 | } |
1118 | |
1119 | static void CPE_HackControl(cc_uint8* data) { |
1120 | struct LocalPlayer* p = &LocalPlayer_Instance; |
1121 | int jumpHeight; |
1122 | |
1123 | p->Hacks.CanFly = data[0] != 0; |
1124 | p->Hacks.CanNoclip = data[1] != 0; |
1125 | p->Hacks.CanSpeed = data[2] != 0; |
1126 | p->Hacks.CanRespawn = data[3] != 0; |
1127 | p->Hacks.CanUseThirdPerson = data[4] != 0; |
1128 | HacksComp_Update(&p->Hacks); |
1129 | jumpHeight = Stream_GetU16_BE(data + 5); |
1130 | |
1131 | if (jumpHeight == UInt16_MaxValue((cc_uint16)65535)) { /* special value of -1 to reset default */ |
1132 | LocalPlayer_ResetJumpVelocity(); |
1133 | } else { |
1134 | p->Physics.JumpVel = PhysicsComp_CalcJumpVelocity(jumpHeight / 32.0f); |
1135 | p->Physics.ServerJumpVel = p->Physics.JumpVel; |
1136 | } |
1137 | } |
1138 | |
1139 | static void CPE_ExtAddEntity2(cc_uint8* data) { |
1140 | cc_string name, skin; |
1141 | EntityID id; |
1142 | |
1143 | id = data[0]; |
1144 | name = UNSAFE_GetString(data + 1); |
1145 | skin = UNSAFE_GetString(data + 65); |
1146 | |
1147 | CheckName(id, &name, &skin); |
1148 | AddEntity(data + 129, id, &name, &skin, true1); |
1149 | } |
1150 | |
1151 | #define BULK_MAX_BLOCKS256 256 |
1152 | static void CPE_BulkBlockUpdate(cc_uint8* data) { |
1153 | cc_int32 indices[BULK_MAX_BLOCKS256]; |
1154 | BlockID blocks[BULK_MAX_BLOCKS256]; |
1155 | int index, i; |
1156 | int x, y, z; |
1157 | int count = 1 + *data++; |
1158 | |
1159 | for (i = 0; i < count; i++) { |
1160 | indices[i] = Stream_GetU32_BE(data); data += 4; |
1161 | } |
1162 | data += (BULK_MAX_BLOCKS256 - count) * 4; |
1163 | |
1164 | for (i = 0; i < count; i++) { |
1165 | blocks[i] = data[i]; |
1166 | } |
1167 | data += BULK_MAX_BLOCKS256; |
1168 | |
1169 | if (cpe_extBlocks) { |
1170 | for (i = 0; i < count; i += 4) { |
1171 | cc_uint8 flags = data[i >> 2]; |
1172 | blocks[i + 0] |= (BlockID)((flags & 0x03) << 8); |
1173 | blocks[i + 1] |= (BlockID)((flags & 0x0C) << 6); |
1174 | blocks[i + 2] |= (BlockID)((flags & 0x30) << 4); |
1175 | blocks[i + 3] |= (BlockID)((flags & 0xC0) << 2); |
1176 | } |
1177 | data += BULK_MAX_BLOCKS256 / 4; |
Value stored to 'data' is never read | |
1178 | } |
1179 | |
1180 | for (i = 0; i < count; i++) { |
1181 | index = indices[i]; |
1182 | if (index < 0 || index >= World.Volume) continue; |
1183 | World_Unpack(index, x, y, z)x = index % World.Width; z = (index / World.Width) % World.Length ; y = (index / World.Width) / World.Length;; |
1184 | |
1185 | #ifdef EXTENDED_BLOCKS |
1186 | Game_UpdateBlock(x, y, z, blocks[i] % BLOCK_COUNT); |
1187 | #else |
1188 | Game_UpdateBlock(x, y, z, blocks[i]); |
1189 | #endif |
1190 | } |
1191 | } |
1192 | |
1193 | static void CPE_SetTextColor(cc_uint8* data) { |
1194 | BitmapCol c = BitmapCol_Make(data[0], data[1], data[2], data[3])(((cc_uint8)(data[0]) << 16) | ((cc_uint8)(data[1]) << 8) | ((cc_uint8)(data[2]) << 0) | ((cc_uint8)(data[3]) << 24)); |
1195 | cc_uint8 code = data[4]; |
1196 | |
1197 | /* disallow space, null, and colour code specifiers */ |
1198 | if (code == '\0' || code == ' ' || code == 0xFF) return; |
1199 | if (code == '%' || code == '&') return; |
1200 | |
1201 | Drawer2D_Cols[code] = c; |
1202 | Event_RaiseInt(&ChatEvents.ColCodeChanged, code); |
1203 | } |
1204 | |
1205 | static void CPE_SetMapEnvUrl(cc_uint8* data) { |
1206 | cc_string url = UNSAFE_GetString(data); |
1207 | |
1208 | if (!url.length || Utils_IsUrlPrefix(&url)) { |
1209 | Server_RetrieveTexturePack(&url); |
1210 | } |
1211 | Platform_Log1("Tex url: %s", &url); |
1212 | } |
1213 | |
1214 | static void CPE_SetMapEnvProperty(cc_uint8* data) { |
1215 | int value = (int)Stream_GetU32_BE(data + 1); |
1216 | Math_Clamp(value, -0xFFFFFF, 0xFFFFFF)value = value < (-0xFFFFFF) ? (-0xFFFFFF) : value; value = value > (0xFFFFFF) ? (0xFFFFFF) : value;; |
1217 | |
1218 | switch (data[0]) { |
1219 | case 0: |
1220 | Math_Clamp(value, 0, BLOCK_MAX_DEFINED)value = value < (0) ? (0) : value; value = value > (BLOCK_MAX_DEFINED ) ? (BLOCK_MAX_DEFINED) : value;; |
1221 | Env_SetSidesBlock((BlockID)value); break; |
1222 | case 1: |
1223 | Math_Clamp(value, 0, BLOCK_MAX_DEFINED)value = value < (0) ? (0) : value; value = value > (BLOCK_MAX_DEFINED ) ? (BLOCK_MAX_DEFINED) : value;; |
1224 | Env_SetEdgeBlock((BlockID)value); break; |
1225 | case 2: |
1226 | Env_SetEdgeHeight(value); break; |
1227 | case 3: |
1228 | Env_SetCloudsHeight(value); break; |
1229 | case 4: |
1230 | Math_Clamp(value, -0x7FFF, 0x7FFF)value = value < (-0x7FFF) ? (-0x7FFF) : value; value = value > (0x7FFF) ? (0x7FFF) : value;; |
1231 | Game_MaxViewDistance = value <= 0 ? DEFAULT_MAX_VIEWDIST32768 : value; |
1232 | Game_SetViewDistance(Game_UserViewDistance); break; |
1233 | case 5: |
1234 | Env_SetCloudsSpeed(value / 256.0f); break; |
1235 | case 6: |
1236 | Env_SetWeatherSpeed(value / 256.0f); break; |
1237 | case 7: |
1238 | Env_SetWeatherFade(value / 128.0f); break; |
1239 | case 8: |
1240 | Env_SetExpFog(value != 0); break; |
1241 | case 9: |
1242 | Env_SetSidesOffset(value); break; |
1243 | case 10: |
1244 | Env_SetSkyboxHorSpeed(value / 1024.0f); break; |
1245 | case 11: |
1246 | Env_SetSkyboxVerSpeed(value / 1024.0f); break; |
1247 | } |
1248 | } |
1249 | |
1250 | static void CPE_SetEntityProperty(cc_uint8* data) { |
1251 | struct LocationUpdate update = { 0 }; |
1252 | struct Entity* e; |
1253 | float scale; |
1254 | |
1255 | EntityID id = data[0]; |
1256 | cc_uint8 type = data[1]; |
1257 | int value = (int)Stream_GetU32_BE(data + 2); |
1258 | |
1259 | e = Entities.List[id]; |
1260 | if (!e) return; |
1261 | |
1262 | switch (type) { |
1263 | case 0: |
1264 | update.Flags = LOCATIONUPDATE_ROTX0x08; |
1265 | update.RotX = LocationUpdate_Clamp((float)value); break; |
1266 | case 1: |
1267 | update.Flags = LOCATIONUPDATE_YAW0x04; |
1268 | update.Yaw = LocationUpdate_Clamp((float)value); break; |
1269 | case 2: |
1270 | update.Flags = LOCATIONUPDATE_ROTZ0x10; |
1271 | update.RotZ = LocationUpdate_Clamp((float)value); break; |
1272 | |
1273 | case 3: |
1274 | case 4: |
1275 | case 5: |
1276 | scale = value / 1000.0f; |
1277 | if (e->ModelRestrictedScale) { |
1278 | Math_Clamp(scale, 0.01f, e->Model->maxScale)scale = scale < (0.01f) ? (0.01f) : scale; scale = scale > (e->Model->maxScale) ? (e->Model->maxScale) : scale ;; |
1279 | } |
1280 | |
1281 | if (type == 3) e->ModelScale.X = scale; |
1282 | if (type == 4) e->ModelScale.Y = scale; |
1283 | if (type == 5) e->ModelScale.Z = scale; |
1284 | |
1285 | Entity_UpdateModelBounds(e); |
1286 | return; |
1287 | default: |
1288 | return; |
1289 | } |
1290 | e->VTABLE->SetLocation(e, &update, true1); |
1291 | } |
1292 | |
1293 | static void CPE_TwoWayPing(cc_uint8* data) { |
1294 | cc_uint8 serverToClient = data[0]; |
1295 | int id = Stream_GetU16_BE(data + 1); |
1296 | |
1297 | if (serverToClient) { |
1298 | CPE_WriteTwoWayPing(true1, id); /* server to client reply */ |
1299 | Net_SendPacket(); |
1300 | } else { Ping_Update(id); } |
1301 | } |
1302 | |
1303 | static void CPE_SetInventoryOrder(cc_uint8* data) { |
1304 | BlockID block, order; |
1305 | ReadBlock(data, block)if (cpe_extBlocks) { block = Stream_GetU16_BE(data) % BLOCK_COUNT ; data += 2;} else { block = *data++; }; |
1306 | ReadBlock(data, order)if (cpe_extBlocks) { order = Stream_GetU16_BE(data) % BLOCK_COUNT ; data += 2;} else { order = *data++; }; |
1307 | |
1308 | Inventory_Remove(block); |
1309 | if (order) { Inventory.Map[order - 1] = block; } |
1310 | } |
1311 | |
1312 | static void CPE_SetHotbar(cc_uint8* data) { |
1313 | BlockID block; |
1314 | cc_uint8 index; |
1315 | ReadBlock(data, block)if (cpe_extBlocks) { block = Stream_GetU16_BE(data) % BLOCK_COUNT ; data += 2;} else { block = *data++; }; |
1316 | index = *data; |
1317 | |
1318 | if (index >= INVENTORY_BLOCKS_PER_HOTBAR9) return; |
1319 | Inventory_Set(index, block)Inventory.Table[Inventory.Offset + (index)] = block; |
1320 | } |
1321 | |
1322 | static void CPE_SetSpawnPoint(cc_uint8* data) { |
1323 | struct LocalPlayer* p = &LocalPlayer_Instance; |
1324 | int x, y, z; |
1325 | |
1326 | if (cpe_extEntityPos) { |
1327 | x = (int)Stream_GetU32_BE(&data[0]); |
1328 | y = (int)Stream_GetU32_BE(&data[4]); |
1329 | z = (int)Stream_GetU32_BE(&data[8]); |
1330 | data += 12; |
1331 | } else { |
1332 | x = (cc_int16)Stream_GetU16_BE(&data[0]); |
1333 | y = (cc_int16)Stream_GetU16_BE(&data[2]); |
1334 | z = (cc_int16)Stream_GetU16_BE(&data[4]); |
1335 | data += 6; |
1336 | } |
1337 | p->SpawnYaw = Math_Packed2Deg(*data++)((*data++) * 360.0f / 256.0f); |
1338 | p->SpawnPitch = Math_Packed2Deg(*data++)((*data++) * 360.0f / 256.0f); |
1339 | |
1340 | y -= 51; /* Convert to feet position */ |
1341 | Vec3_Set(p->Spawn, (float)(x / 32.0f), (float)(y / 32.0f), (float)(z / 32.0f))(p->Spawn).X = (float)(x / 32.0f); (p->Spawn).Y = (float )(y / 32.0f); (p->Spawn).Z = (float)(z / 32.0f);; |
1342 | } |
1343 | |
1344 | static void CalcVelocity(float* vel, cc_uint8* src, cc_uint8 mode) { |
1345 | int raw = (int)Stream_GetU32_BE(src); |
1346 | float value = Math_AbsF(raw / 10000.0f)__builtin_fabsf(raw / 10000.0f); |
1347 | value = Math_Sign(raw) * PhysicsComp_CalcJumpVelocity(value); |
1348 | |
1349 | if (mode == 0) *vel += value; |
1350 | if (mode == 1) *vel = value; |
1351 | } |
1352 | |
1353 | static void CPE_VelocityControl(cc_uint8* data) { |
1354 | struct LocalPlayer* p = &LocalPlayer_Instance; |
1355 | CalcVelocity(&p->Base.Velocity.X, data + 0, data[12]); |
1356 | CalcVelocity(&p->Base.Velocity.Y, data + 4, data[13]); |
1357 | CalcVelocity(&p->Base.Velocity.Z, data + 8, data[14]); |
1358 | } |
1359 | |
1360 | static void CPE_DefineEffect(cc_uint8* data) { |
1361 | struct CustomParticleEffect* e = &Particles_CustomEffects[data[0]]; |
1362 | |
1363 | /* e.g. bounds of 0,0, 15,15 gives an 8x8 icon in the default 128x128 particles.png */ |
1364 | e->rec.U1 = data[1] / 256.0f; |
1365 | e->rec.V1 = data[2] / 256.0f; |
1366 | e->rec.U2 = (data[3] + 1) / 256.0f; |
1367 | e->rec.V2 = (data[4] + 1) / 256.0f; |
1368 | |
1369 | e->tintCol = PackedCol_Make(data[5], data[6], data[7], 255)(((cc_uint8)(data[5]) << 0) | ((cc_uint8)(data[6]) << 8) | ((cc_uint8)(data[7]) << 16) | ((cc_uint8)(255) << 24)); |
1370 | e->frameCount = data[8]; |
1371 | e->particleCount = data[9]; |
1372 | e->size = data[10] / 32.0f; /* 32 units per block */ |
1373 | |
1374 | e->sizeVariation = (int)Stream_GetU32_BE(data + 11) / 10000.0f; |
1375 | e->spread = Stream_GetU16_BE(data + 15) / 32.0f; |
1376 | e->speed = (int)Stream_GetU32_BE(data + 17) / 10000.0f; |
1377 | e->gravity = (int)Stream_GetU32_BE(data + 21) / 10000.0f; |
1378 | e->baseLifetime = (int)Stream_GetU32_BE(data + 25) / 10000.0f; |
1379 | e->lifetimeVariation = (int)Stream_GetU32_BE(data + 29) / 10000.0f; |
1380 | |
1381 | e->collideFlags = data[33]; |
1382 | e->fullBright = data[34]; |
1383 | } |
1384 | |
1385 | static void CPE_SpawnEffect(cc_uint8* data) { |
1386 | float x, y, z, originX, originY, originZ; |
1387 | |
1388 | x = (int)Stream_GetU32_BE(data + 1) / 32.0f; |
1389 | y = (int)Stream_GetU32_BE(data + 5) / 32.0f; |
1390 | z = (int)Stream_GetU32_BE(data + 9) / 32.0f; |
1391 | originX = (int)Stream_GetU32_BE(data + 13) / 32.0f; |
1392 | originY = (int)Stream_GetU32_BE(data + 17) / 32.0f; |
1393 | originZ = (int)Stream_GetU32_BE(data + 21) / 32.0f; |
1394 | |
1395 | Particles_CustomEffect(data[0], x, y, z, originX, originY, originZ); |
1396 | } |
1397 | |
1398 | static void CPE_DefineModel(cc_uint8* data) { |
1399 | cc_uint8 id = data[0]; |
1400 | struct CustomModel* cm = &custom_models[id]; |
1401 | cc_string name; |
1402 | cc_uint8 flags; |
1403 | cc_uint8 numParts; |
1404 | |
1405 | if (id >= MAX_CUSTOM_MODELS64) return; |
1406 | CustomModel_Undefine(cm); |
1407 | Model_Init(&cm->model); |
1408 | |
1409 | name = UNSAFE_GetString(data + 1); |
1410 | String_CopyToRawArray(cm->name, &name)String_CopyToRaw(cm->name, sizeof(cm->name), &name); |
1411 | |
1412 | flags = data[65]; |
1413 | cm->model.bobbing = flags & 0x01; |
1414 | cm->model.pushes = flags & 0x02; |
1415 | cm->model.usesHumanSkin = flags & 0x04; |
1416 | cm->model.calcHumanAnims = flags & 0x08; |
1417 | |
1418 | cm->nameY = GetFloat(data + 66); |
1419 | cm->eyeY = GetFloat(data + 70); |
1420 | |
1421 | cm->collisionBounds.X = GetFloat(data + 74); |
1422 | cm->collisionBounds.Y = GetFloat(data + 78); |
1423 | cm->collisionBounds.Z = GetFloat(data + 82); |
1424 | |
1425 | cm->pickingBoundsAABB.Min.X = GetFloat(data + 86); |
1426 | cm->pickingBoundsAABB.Min.Y = GetFloat(data + 90); |
1427 | cm->pickingBoundsAABB.Min.Z = GetFloat(data + 94); |
1428 | |
1429 | cm->pickingBoundsAABB.Max.X = GetFloat(data + 98); |
1430 | cm->pickingBoundsAABB.Max.Y = GetFloat(data + 102); |
1431 | cm->pickingBoundsAABB.Max.Z = GetFloat(data + 106); |
1432 | |
1433 | cm->uScale = Stream_GetU16_BE(data + 110); |
1434 | cm->vScale = Stream_GetU16_BE(data + 112); |
1435 | numParts = data[114]; |
1436 | |
1437 | if (numParts > MAX_CUSTOM_MODEL_PARTS64) { |
1438 | cc_string msg; char msgBuffer[256]; |
1439 | String_InitArray(msg, msgBuffer)msg.buffer = msgBuffer; msg.length = 0; msg.capacity = sizeof (msgBuffer);; |
1440 | |
1441 | String_Format1( |
1442 | &msg, |
1443 | "&cCustom Model '%s' exceeds parts limit of " STRINGIFY(MAX_CUSTOM_MODEL_PARTS)"64", |
1444 | &name |
1445 | ); |
1446 | Logger_WarnFunc(&msg); |
1447 | return; |
1448 | } |
1449 | |
1450 | cm->numParts = numParts; |
1451 | cm->model.vertices = (struct ModelVertex*)Mem_AllocCleared(numParts * MODEL_BOX_VERTICES(FACE_COUNT * 4), |
1452 | sizeof(struct ModelVertex), "CustomModel vertices"); |
1453 | cm->defined = true1; |
1454 | } |
1455 | |
1456 | static void CPE_DefineModelPart(cc_uint8* data) { |
1457 | cc_uint8 id = data[0]; |
1458 | struct CustomModel* m = &custom_models[id]; |
1459 | struct CustomModelPart* part; |
1460 | struct CustomModelPartDef p; |
1461 | int i; |
1462 | |
1463 | if (id >= MAX_CUSTOM_MODELS64 || !m->defined || m->curPartIndex >= m->numParts) return; |
1464 | part = &m->parts[m->curPartIndex]; |
1465 | |
1466 | p.min.X = GetFloat(data + 1); |
1467 | p.min.Y = GetFloat(data + 5); |
1468 | p.min.Z = GetFloat(data + 9); |
1469 | p.max.X = GetFloat(data + 13); |
1470 | p.max.Y = GetFloat(data + 17); |
1471 | p.max.Z = GetFloat(data + 21); |
1472 | |
1473 | /* read u, v coords for our 6 faces */ |
1474 | for (i = 0; i < 6; i++) { |
1475 | p.u1[i] = Stream_GetU16_BE(data + 25 + (i*8 + 0)); |
1476 | p.v1[i] = Stream_GetU16_BE(data + 25 + (i*8 + 2)); |
1477 | p.u2[i] = Stream_GetU16_BE(data + 25 + (i*8 + 4)); |
1478 | p.v2[i] = Stream_GetU16_BE(data + 25 + (i*8 + 6)); |
1479 | } |
1480 | |
1481 | p.rotationOrigin.X = GetFloat(data + 73); |
1482 | p.rotationOrigin.Y = GetFloat(data + 77); |
1483 | p.rotationOrigin.Z = GetFloat(data + 81); |
1484 | |
1485 | part->rotation.X = GetFloat(data + 85); |
1486 | part->rotation.Y = GetFloat(data + 89); |
1487 | part->rotation.Z = GetFloat(data + 93); |
1488 | |
1489 | if (cpe_customModelsVer == 1) { |
1490 | /* ignore animations */ |
1491 | p.flags = data[102]; |
1492 | } else if (cpe_customModelsVer == 2) { |
1493 | p.flags = data[165]; |
1494 | |
1495 | data += 97; |
1496 | for (i = 0; i < MAX_CUSTOM_MODEL_ANIMS4; i++) { |
1497 | cc_uint8 tmp = *data++; |
1498 | part->anims[i].type = tmp & 0x3F; |
1499 | part->anims[i].axis = tmp >> 6; |
1500 | |
1501 | part->anims[i].a = GetFloat(data); |
1502 | data += 4; |
1503 | part->anims[i].b = GetFloat(data); |
1504 | data += 4; |
1505 | part->anims[i].c = GetFloat(data); |
1506 | data += 4; |
1507 | part->anims[i].d = GetFloat(data); |
1508 | data += 4; |
1509 | } |
1510 | } |
1511 | |
1512 | CustomModel_BuildPart(m, &p); |
1513 | m->curPartIndex++; |
1514 | if (m->curPartIndex == m->numParts) CustomModel_Register(m); |
1515 | } |
1516 | |
1517 | /* unregisters and frees the custom model */ |
1518 | static void CPE_UndefineModel(cc_uint8* data) { |
1519 | cc_uint8 id = data[0]; |
1520 | if (id < MAX_CUSTOM_MODELS64) CustomModel_Undefine(&custom_models[id]); |
1521 | } |
1522 | |
1523 | static void CPE_Reset(void) { |
1524 | cpe_serverExtensionsCount = 0; cpe_pingTicks = 0; |
1525 | cpe_sendHeldBlock = false0; cpe_useMessageTypes = false0; |
1526 | cpe_envMapVer = 2; cpe_blockDefsExtVer = 2; cpe_customModelsVer = 2; |
1527 | cpe_needD3Fix = false0; cpe_extEntityPos = false0; cpe_twoWayPing = false0; |
1528 | cpe_extTextures = false0; cpe_fastMap = false0; cpe_extBlocks = false0; |
1529 | Game_UseCPEBlocks = false0; cpe_blockPerms = false0; |
1530 | if (!Game_UseCPE) return; |
1531 | |
1532 | Net_Set(OPCODE_EXT_INFO, CPE_ExtInfo, 67)Protocol.Handlers[OPCODE_EXT_INFO] = CPE_ExtInfo; Protocol.Sizes [OPCODE_EXT_INFO] = 67;; |
1533 | Net_Set(OPCODE_EXT_ENTRY, CPE_ExtEntry, 69)Protocol.Handlers[OPCODE_EXT_ENTRY] = CPE_ExtEntry; Protocol. Sizes[OPCODE_EXT_ENTRY] = 69;; |
1534 | Net_Set(OPCODE_SET_REACH, CPE_SetClickDistance, 3)Protocol.Handlers[OPCODE_SET_REACH] = CPE_SetClickDistance; Protocol .Sizes[OPCODE_SET_REACH] = 3;; |
1535 | Net_Set(OPCODE_CUSTOM_BLOCK_LEVEL, CPE_CustomBlockLevel, 2)Protocol.Handlers[OPCODE_CUSTOM_BLOCK_LEVEL] = CPE_CustomBlockLevel ; Protocol.Sizes[OPCODE_CUSTOM_BLOCK_LEVEL] = 2;; |
1536 | Net_Set(OPCODE_HOLD_THIS, CPE_HoldThis, 3)Protocol.Handlers[OPCODE_HOLD_THIS] = CPE_HoldThis; Protocol. Sizes[OPCODE_HOLD_THIS] = 3;; |
1537 | Net_Set(OPCODE_SET_TEXT_HOTKEY, CPE_SetTextHotkey, 134)Protocol.Handlers[OPCODE_SET_TEXT_HOTKEY] = CPE_SetTextHotkey ; Protocol.Sizes[OPCODE_SET_TEXT_HOTKEY] = 134;; |
1538 | |
1539 | Net_Set(OPCODE_EXT_ADD_PLAYER_NAME, CPE_ExtAddPlayerName, 196)Protocol.Handlers[OPCODE_EXT_ADD_PLAYER_NAME] = CPE_ExtAddPlayerName ; Protocol.Sizes[OPCODE_EXT_ADD_PLAYER_NAME] = 196;; |
1540 | Net_Set(OPCODE_EXT_ADD_ENTITY, CPE_ExtAddEntity, 130)Protocol.Handlers[OPCODE_EXT_ADD_ENTITY] = CPE_ExtAddEntity; Protocol .Sizes[OPCODE_EXT_ADD_ENTITY] = 130;; |
1541 | Net_Set(OPCODE_EXT_REMOVE_PLAYER_NAME, CPE_ExtRemovePlayerName, 3)Protocol.Handlers[OPCODE_EXT_REMOVE_PLAYER_NAME] = CPE_ExtRemovePlayerName ; Protocol.Sizes[OPCODE_EXT_REMOVE_PLAYER_NAME] = 3;; |
1542 | |
1543 | Net_Set(OPCODE_ENV_SET_COLOR, CPE_SetEnvCol, 8)Protocol.Handlers[OPCODE_ENV_SET_COLOR] = CPE_SetEnvCol; Protocol .Sizes[OPCODE_ENV_SET_COLOR] = 8;; |
1544 | Net_Set(OPCODE_MAKE_SELECTION, CPE_MakeSelection, 86)Protocol.Handlers[OPCODE_MAKE_SELECTION] = CPE_MakeSelection; Protocol.Sizes[OPCODE_MAKE_SELECTION] = 86;; |
1545 | Net_Set(OPCODE_REMOVE_SELECTION, CPE_RemoveSelection, 2)Protocol.Handlers[OPCODE_REMOVE_SELECTION] = CPE_RemoveSelection ; Protocol.Sizes[OPCODE_REMOVE_SELECTION] = 2;; |
1546 | Net_Set(OPCODE_SET_BLOCK_PERMISSION, CPE_SetBlockPermission, 4)Protocol.Handlers[OPCODE_SET_BLOCK_PERMISSION] = CPE_SetBlockPermission ; Protocol.Sizes[OPCODE_SET_BLOCK_PERMISSION] = 4;; |
1547 | Net_Set(OPCODE_SET_MODEL, CPE_ChangeModel, 66)Protocol.Handlers[OPCODE_SET_MODEL] = CPE_ChangeModel; Protocol .Sizes[OPCODE_SET_MODEL] = 66;; |
1548 | Net_Set(OPCODE_ENV_SET_MAP_APPEARANCE, CPE_EnvSetMapAppearance, 69)Protocol.Handlers[OPCODE_ENV_SET_MAP_APPEARANCE] = CPE_EnvSetMapAppearance ; Protocol.Sizes[OPCODE_ENV_SET_MAP_APPEARANCE] = 69;; |
1549 | Net_Set(OPCODE_ENV_SET_WEATHER, CPE_EnvWeatherType, 2)Protocol.Handlers[OPCODE_ENV_SET_WEATHER] = CPE_EnvWeatherType ; Protocol.Sizes[OPCODE_ENV_SET_WEATHER] = 2;; |
1550 | Net_Set(OPCODE_HACK_CONTROL, CPE_HackControl, 8)Protocol.Handlers[OPCODE_HACK_CONTROL] = CPE_HackControl; Protocol .Sizes[OPCODE_HACK_CONTROL] = 8;; |
1551 | Net_Set(OPCODE_EXT_ADD_ENTITY2, CPE_ExtAddEntity2, 138)Protocol.Handlers[OPCODE_EXT_ADD_ENTITY2] = CPE_ExtAddEntity2 ; Protocol.Sizes[OPCODE_EXT_ADD_ENTITY2] = 138;; |
1552 | |
1553 | Net_Set(OPCODE_BULK_BLOCK_UPDATE, CPE_BulkBlockUpdate, 1282)Protocol.Handlers[OPCODE_BULK_BLOCK_UPDATE] = CPE_BulkBlockUpdate ; Protocol.Sizes[OPCODE_BULK_BLOCK_UPDATE] = 1282;; |
1554 | Net_Set(OPCODE_SET_TEXT_COLOR, CPE_SetTextColor, 6)Protocol.Handlers[OPCODE_SET_TEXT_COLOR] = CPE_SetTextColor; Protocol .Sizes[OPCODE_SET_TEXT_COLOR] = 6;; |
1555 | Net_Set(OPCODE_ENV_SET_MAP_URL, CPE_SetMapEnvUrl, 65)Protocol.Handlers[OPCODE_ENV_SET_MAP_URL] = CPE_SetMapEnvUrl; Protocol.Sizes[OPCODE_ENV_SET_MAP_URL] = 65;; |
1556 | Net_Set(OPCODE_ENV_SET_MAP_PROPERTY, CPE_SetMapEnvProperty, 6)Protocol.Handlers[OPCODE_ENV_SET_MAP_PROPERTY] = CPE_SetMapEnvProperty ; Protocol.Sizes[OPCODE_ENV_SET_MAP_PROPERTY] = 6;; |
1557 | Net_Set(OPCODE_SET_ENTITY_PROPERTY, CPE_SetEntityProperty, 7)Protocol.Handlers[OPCODE_SET_ENTITY_PROPERTY] = CPE_SetEntityProperty ; Protocol.Sizes[OPCODE_SET_ENTITY_PROPERTY] = 7;; |
1558 | Net_Set(OPCODE_TWO_WAY_PING, CPE_TwoWayPing, 4)Protocol.Handlers[OPCODE_TWO_WAY_PING] = CPE_TwoWayPing; Protocol .Sizes[OPCODE_TWO_WAY_PING] = 4;; |
1559 | Net_Set(OPCODE_SET_INVENTORY_ORDER, CPE_SetInventoryOrder, 3)Protocol.Handlers[OPCODE_SET_INVENTORY_ORDER] = CPE_SetInventoryOrder ; Protocol.Sizes[OPCODE_SET_INVENTORY_ORDER] = 3;; |
1560 | Net_Set(OPCODE_SET_HOTBAR, CPE_SetHotbar, 3)Protocol.Handlers[OPCODE_SET_HOTBAR] = CPE_SetHotbar; Protocol .Sizes[OPCODE_SET_HOTBAR] = 3;; |
1561 | Net_Set(OPCODE_SET_SPAWNPOINT, CPE_SetSpawnPoint, 9)Protocol.Handlers[OPCODE_SET_SPAWNPOINT] = CPE_SetSpawnPoint; Protocol.Sizes[OPCODE_SET_SPAWNPOINT] = 9;; |
1562 | Net_Set(OPCODE_VELOCITY_CONTROL, CPE_VelocityControl, 16)Protocol.Handlers[OPCODE_VELOCITY_CONTROL] = CPE_VelocityControl ; Protocol.Sizes[OPCODE_VELOCITY_CONTROL] = 16;; |
1563 | Net_Set(OPCODE_DEFINE_EFFECT, CPE_DefineEffect, 36)Protocol.Handlers[OPCODE_DEFINE_EFFECT] = CPE_DefineEffect; Protocol .Sizes[OPCODE_DEFINE_EFFECT] = 36;; |
1564 | Net_Set(OPCODE_SPAWN_EFFECT, CPE_SpawnEffect, 26)Protocol.Handlers[OPCODE_SPAWN_EFFECT] = CPE_SpawnEffect; Protocol .Sizes[OPCODE_SPAWN_EFFECT] = 26;; |
1565 | Net_Set(OPCODE_DEFINE_MODEL, CPE_DefineModel, 116)Protocol.Handlers[OPCODE_DEFINE_MODEL] = CPE_DefineModel; Protocol .Sizes[OPCODE_DEFINE_MODEL] = 116;; |
1566 | Net_Set(OPCODE_DEFINE_MODEL_PART, CPE_DefineModelPart, 104)Protocol.Handlers[OPCODE_DEFINE_MODEL_PART] = CPE_DefineModelPart ; Protocol.Sizes[OPCODE_DEFINE_MODEL_PART] = 104;; |
1567 | Net_Set(OPCODE_UNDEFINE_MODEL, CPE_UndefineModel, 2)Protocol.Handlers[OPCODE_UNDEFINE_MODEL] = CPE_UndefineModel; Protocol.Sizes[OPCODE_UNDEFINE_MODEL] = 2;; |
1568 | } |
1569 | |
1570 | static void CPE_Tick(void) { |
1571 | cpe_pingTicks++; |
1572 | if (cpe_pingTicks >= 20 && cpe_twoWayPing) { |
1573 | CPE_WriteTwoWayPing(false0, Ping_NextPingId()); |
1574 | cpe_pingTicks = 0; |
1575 | } |
1576 | } |
1577 | |
1578 | |
1579 | /*########################################################################################################################* |
1580 | *------------------------------------------------------Custom blocks------------------------------------------------------* |
1581 | *#########################################################################################################################*/ |
1582 | static void BlockDefs_OnBlockUpdated(BlockID block, cc_bool didBlockLight) { |
1583 | if (!World.Loaded) return; |
1584 | /* Need to refresh lighting when a block's light blocking state changes */ |
1585 | if (Blocks.BlocksLight[block] != didBlockLight) Lighting_Refresh(); |
1586 | } |
1587 | |
1588 | static TextureLoc BlockDefs_Tex(cc_uint8** ptr) { |
1589 | TextureLoc loc; |
1590 | cc_uint8* data = *ptr; |
1591 | |
1592 | if (!cpe_extTextures) { |
1593 | loc = *data++; |
1594 | } else { |
1595 | loc = Stream_GetU16_BE(data) % ATLAS1D_MAX_ATLASES(16 * 32); data += 2; |
1596 | } |
1597 | |
1598 | *ptr = data; return loc; |
1599 | } |
1600 | |
1601 | static BlockID BlockDefs_DefineBlockCommonStart(cc_uint8** ptr, cc_bool uniqueSideTexs) { |
1602 | cc_string name; |
1603 | BlockID block; |
1604 | cc_bool didBlockLight; |
1605 | float speedLog2; |
1606 | cc_uint8 sound; |
1607 | cc_uint8* data = *ptr; |
1608 | |
1609 | ReadBlock(data, block)if (cpe_extBlocks) { block = Stream_GetU16_BE(data) % BLOCK_COUNT ; data += 2;} else { block = *data++; }; |
1610 | didBlockLight = Blocks.BlocksLight[block]; |
1611 | Block_ResetProps(block); |
1612 | |
1613 | name = UNSAFE_GetString(data); data += STRING_SIZE64; |
1614 | Block_SetName(block, &name); |
1615 | Block_SetCollide(block, *data++); |
1616 | |
1617 | speedLog2 = (*data++ - 128) / 64.0f; |
1618 | #define LOG_20.693147180559945 0.693147180559945 |
1619 | Blocks.SpeedMultiplier[block] = (float)Math_Exp(LOG_20.693147180559945 * speedLog2); /* pow(2, x) */ |
1620 | |
1621 | Block_Tex(block, FACE_YMAX)Blocks.Textures[(block) * FACE_COUNT + (FACE_YMAX)] = BlockDefs_Tex(&data); |
1622 | if (uniqueSideTexs) { |
1623 | Block_Tex(block, FACE_XMIN)Blocks.Textures[(block) * FACE_COUNT + (FACE_XMIN)] = BlockDefs_Tex(&data); |
1624 | Block_Tex(block, FACE_XMAX)Blocks.Textures[(block) * FACE_COUNT + (FACE_XMAX)] = BlockDefs_Tex(&data); |
1625 | Block_Tex(block, FACE_ZMIN)Blocks.Textures[(block) * FACE_COUNT + (FACE_ZMIN)] = BlockDefs_Tex(&data); |
1626 | Block_Tex(block, FACE_ZMAX)Blocks.Textures[(block) * FACE_COUNT + (FACE_ZMAX)] = BlockDefs_Tex(&data); |
1627 | } else { |
1628 | Block_SetSide(BlockDefs_Tex(&data), block); |
1629 | } |
1630 | Block_Tex(block, FACE_YMIN)Blocks.Textures[(block) * FACE_COUNT + (FACE_YMIN)] = BlockDefs_Tex(&data); |
1631 | |
1632 | Blocks.BlocksLight[block] = *data++ == 0; |
1633 | BlockDefs_OnBlockUpdated(block, didBlockLight); |
1634 | |
1635 | sound = *data++; |
1636 | Blocks.StepSounds[block] = sound; |
1637 | Blocks.DigSounds[block] = sound; |
1638 | if (sound == SOUND_GLASS) Blocks.StepSounds[block] = SOUND_STONE; |
1639 | |
1640 | Blocks.FullBright[block] = *data++ != 0; |
1641 | *ptr = data; |
1642 | return block; |
1643 | } |
1644 | |
1645 | static void BlockDefs_DefineBlockCommonEnd(cc_uint8* data, cc_uint8 shape, BlockID block) { |
1646 | cc_uint8 draw = data[0]; |
1647 | if (shape == 0) { |
1648 | Blocks.SpriteOffset[block] = draw; |
1649 | draw = DRAW_SPRITE; |
1650 | } |
1651 | Blocks.Draw[block] = draw; |
1652 | |
1653 | Blocks.FogDensity[block] = data[1] == 0 ? 0.0f : (data[1] + 1) / 128.0f; |
1654 | Blocks.FogCol[block] = PackedCol_Make(data[2], data[3], data[4], 255)(((cc_uint8)(data[2]) << 0) | ((cc_uint8)(data[3]) << 8) | ((cc_uint8)(data[4]) << 16) | ((cc_uint8)(255) << 24)); |
1655 | Block_DefineCustom(block); |
1656 | } |
1657 | |
1658 | static void BlockDefs_DefineBlock(cc_uint8* data) { |
1659 | BlockID block = BlockDefs_DefineBlockCommonStart(&data, false0); |
1660 | |
1661 | cc_uint8 shape = *data++; |
1662 | if (shape > 0 && shape <= 16) { |
1663 | Blocks.MaxBB[block].Y = shape / 16.0f; |
1664 | } |
1665 | |
1666 | BlockDefs_DefineBlockCommonEnd(data, shape, block); |
1667 | /* Update sprite BoundingBox if necessary */ |
1668 | if (Blocks.Draw[block] == DRAW_SPRITE) Block_RecalculateBB(block); |
1669 | } |
1670 | |
1671 | static void BlockDefs_UndefineBlock(cc_uint8* data) { |
1672 | BlockID block; |
1673 | cc_bool didBlockLight; |
1674 | |
1675 | ReadBlock(data, block)if (cpe_extBlocks) { block = Stream_GetU16_BE(data) % BLOCK_COUNT ; data += 2;} else { block = *data++; }; |
1676 | didBlockLight = Blocks.BlocksLight[block]; |
1677 | |
1678 | Block_ResetProps(block); |
1679 | BlockDefs_OnBlockUpdated(block, didBlockLight); |
1680 | Block_UpdateCulling(block); |
1681 | |
1682 | Inventory_Remove(block); |
1683 | if (block < BLOCK_CPE_COUNT) { Inventory_AddDefault(block); } |
1684 | |
1685 | Block_SetCustomDefined(block, false0); |
1686 | Event_RaiseVoid(&BlockEvents.BlockDefChanged); |
1687 | /* Update sprite BoundingBox if necessary */ |
1688 | if (Blocks.Draw[block] == DRAW_SPRITE) Block_RecalculateBB(block); |
1689 | } |
1690 | |
1691 | static void BlockDefs_DefineBlockExt(cc_uint8* data) { |
1692 | Vec3 minBB, maxBB; |
1693 | BlockID block = BlockDefs_DefineBlockCommonStart(&data, cpe_blockDefsExtVer >= 2); |
1694 | |
1695 | minBB.X = (cc_int8)(*data++) / 16.0f; |
1696 | minBB.Y = (cc_int8)(*data++) / 16.0f; |
1697 | minBB.Z = (cc_int8)(*data++) / 16.0f; |
1698 | |
1699 | maxBB.X = (cc_int8)(*data++) / 16.0f; |
1700 | maxBB.Y = (cc_int8)(*data++) / 16.0f; |
1701 | maxBB.Z = (cc_int8)(*data++) / 16.0f; |
1702 | |
1703 | Blocks.MinBB[block] = minBB; |
1704 | Blocks.MaxBB[block] = maxBB; |
1705 | BlockDefs_DefineBlockCommonEnd(data, 1, block); |
1706 | } |
1707 | |
1708 | static void BlockDefs_Reset(void) { |
1709 | if (!Game_UseCPE || !Game_AllowCustomBlocks) return; |
1710 | Net_Set(OPCODE_DEFINE_BLOCK, BlockDefs_DefineBlock, 80)Protocol.Handlers[OPCODE_DEFINE_BLOCK] = BlockDefs_DefineBlock ; Protocol.Sizes[OPCODE_DEFINE_BLOCK] = 80;; |
1711 | Net_Set(OPCODE_UNDEFINE_BLOCK, BlockDefs_UndefineBlock, 2)Protocol.Handlers[OPCODE_UNDEFINE_BLOCK] = BlockDefs_UndefineBlock ; Protocol.Sizes[OPCODE_UNDEFINE_BLOCK] = 2;; |
1712 | Net_Set(OPCODE_DEFINE_BLOCK_EXT, BlockDefs_DefineBlockExt, 85)Protocol.Handlers[OPCODE_DEFINE_BLOCK_EXT] = BlockDefs_DefineBlockExt ; Protocol.Sizes[OPCODE_DEFINE_BLOCK_EXT] = 85;; |
1713 | } |
1714 | |
1715 | |
1716 | /*########################################################################################################################* |
1717 | *-----------------------------------------------------Public handlers-----------------------------------------------------* |
1718 | *#########################################################################################################################*/ |
1719 | static void Protocol_Reset(void) { |
1720 | Classic_Reset(); |
1721 | CPE_Reset(); |
1722 | BlockDefs_Reset(); |
1723 | WoM_Reset(); |
1724 | } |
1725 | |
1726 | void Protocol_Tick(void) { |
1727 | Classic_Tick(); |
1728 | CPE_Tick(); |
1729 | WoM_Tick(); |
1730 | } |
1731 | |
1732 | static void OnInit(void) { |
1733 | if (Server.IsSinglePlayer) return; |
1734 | Protocol_Reset(); |
1735 | } |
1736 | |
1737 | static void OnReset(void) { |
1738 | if (Server.IsSinglePlayer) return; |
1739 | Mem_Set(&Protocol, 0, sizeof(Protocol)); |
1740 | Protocol_Reset(); |
1741 | FreeMapStates(); |
1742 | } |
1743 | |
1744 | struct IGameComponent Protocol_Component = { |
1745 | OnInit, /* Init */ |
1746 | NULL((void*)0), /* Free */ |
1747 | OnReset, /* Reset */ |
1748 | }; |