Bug Summary

File:src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Support/GenericDomTree.h
Warning:line 494, column 12
Called C++ object pointer is null

Annotated Source Code

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clang -cc1 -cc1 -triple amd64-unknown-openbsd7.0 -analyze -disable-free -disable-llvm-verifier -discard-value-names -main-file-name LoopUnroll.cpp -analyzer-store=region -analyzer-opt-analyze-nested-blocks -analyzer-checker=core -analyzer-checker=apiModeling -analyzer-checker=unix -analyzer-checker=deadcode -analyzer-checker=cplusplus -analyzer-checker=security.insecureAPI.UncheckedReturn -analyzer-checker=security.insecureAPI.getpw -analyzer-checker=security.insecureAPI.gets -analyzer-checker=security.insecureAPI.mktemp -analyzer-checker=security.insecureAPI.mkstemp -analyzer-checker=security.insecureAPI.vfork -analyzer-checker=nullability.NullPassedToNonnull -analyzer-checker=nullability.NullReturnedFromNonnull -analyzer-output plist -w -setup-static-analyzer -mrelocation-model pic -pic-level 1 -fhalf-no-semantic-interposition -mframe-pointer=all -relaxed-aliasing -fno-rounding-math -mconstructor-aliases -munwind-tables -target-cpu x86-64 -tune-cpu generic -debugger-tuning=gdb -fcoverage-compilation-dir=/usr/src/gnu/usr.bin/clang/libLLVM/obj -resource-dir /usr/local/lib/clang/13.0.0 -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Transforms -I /usr/src/gnu/usr.bin/clang/libLLVM/obj/../include/llvm/AMDGPU -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/lib/Target/AMDGPU -I /usr/src/gnu/usr.bin/clang/libLLVM/obj/../include/llvm/AMDGPU -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/lib/Target/AMDGPU -I /usr/src/gnu/usr.bin/clang/libLLVM/obj/../include/llvm/AMDGPU -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/lib/Target/AMDGPU -I /usr/src/gnu/usr.bin/clang/libLLVM/obj/../include/llvm/AMDGPU -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/lib/Target/AMDGPU -I /usr/src/gnu/usr.bin/clang/libLLVM/obj/../include/llvm/AMDGPU -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/lib/Target/AMDGPU -I /usr/src/gnu/usr.bin/clang/libLLVM/obj/../include/llvm/AMDGPU -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/lib/Target/AMDGPU -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Analysis -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/ASMParser -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/BinaryFormat -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Bitcode -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Bitcode -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Bitstream -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Transforms -I /include/llvm/CodeGen -I /include/llvm/CodeGen/PBQP -I /usr/src/gnu/usr.bin/clang/libLLVM/obj/../include/llvm/IR -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/IR -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Transforms -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Transforms/Coroutines -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/ProfileData/Coverage -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/DebugInfo/CodeView -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/DebugInfo/DWARF -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/DebugInfo -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/DebugInfo/MSF -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/DebugInfo/PDB -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Demangle -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/ExecutionEngine -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/ExecutionEngine/JITLink -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/ExecutionEngine/Orc -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Frontend -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Frontend/OpenACC -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Frontend -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Frontend/OpenMP -I /include/llvm/CodeGen/GlobalISel -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/IRReader -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Transforms -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Transforms/InstCombine -I /usr/src/gnu/usr.bin/clang/libLLVM/obj/../include/llvm/Transforms/InstCombine -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Transforms -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/LTO -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Linker -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/MC -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/MC/MCParser -I /include/llvm/CodeGen/MIRParser -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Transforms -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Object -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Option -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Passes -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/ -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/ProfileData -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Transforms -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Transforms/Scalar -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/ADT -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Support -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/DebugInfo/Symbolize -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Target -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Transforms -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Transforms/Utils -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Transforms -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Transforms/Vectorize -I /usr/src/gnu/usr.bin/clang/libLLVM/obj/../include/llvm/X86 -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/lib/Target/X86 -I /usr/src/gnu/usr.bin/clang/libLLVM/obj/../include/llvm/X86 -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/lib/Target/X86 -I /usr/src/gnu/usr.bin/clang/libLLVM/obj/../include/llvm/X86 -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/lib/Target/X86 -I /usr/src/gnu/usr.bin/clang/libLLVM/obj/../include/llvm/X86 -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/lib/Target/X86 -I /usr/src/gnu/usr.bin/clang/libLLVM/obj/../include/llvm/X86 -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/lib/Target/X86 -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Transforms -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Transforms/IPO -I /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include -I /usr/src/gnu/usr.bin/clang/libLLVM/../include -I /usr/src/gnu/usr.bin/clang/libLLVM/obj -I /usr/src/gnu/usr.bin/clang/libLLVM/obj/../include -D NDEBUG -D __STDC_LIMIT_MACROS -D __STDC_CONSTANT_MACROS -D __STDC_FORMAT_MACROS -D LLVM_PREFIX="/usr" -D PIC -internal-isystem /usr/include/c++/v1 -internal-isystem /usr/local/lib/clang/13.0.0/include -internal-externc-isystem /usr/include -O2 -Wno-unused-parameter -Wwrite-strings -Wno-missing-field-initializers -Wno-long-long -Wno-comment -std=c++14 -fdeprecated-macro -fdebug-compilation-dir=/usr/src/gnu/usr.bin/clang/libLLVM/obj -ferror-limit 19 -fvisibility-inlines-hidden -fwrapv -D_RET_PROTECTOR -ret-protector -fno-rtti -fgnuc-version=4.2.1 -vectorize-loops -vectorize-slp -fno-builtin-malloc -fno-builtin-calloc -fno-builtin-realloc -fno-builtin-valloc -fno-builtin-free -fno-builtin-strdup -fno-builtin-strndup -analyzer-output=html -faddrsig -D__GCC_HAVE_DWARF2_CFI_ASM=1 -o /home/ben/Projects/vmm/scan-build/2022-01-12-194120-40624-1 -x c++ /usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/lib/Transforms/Utils/LoopUnroll.cpp

/usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/lib/Transforms/Utils/LoopUnroll.cpp

1//===-- UnrollLoop.cpp - Loop unrolling utilities -------------------------===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8//
9// This file implements some loop unrolling utilities. It does not define any
10// actual pass or policy, but provides a single function to perform loop
11// unrolling.
12//
13// The process of unrolling can produce extraneous basic blocks linked with
14// unconditional branches. This will be corrected in the future.
15//
16//===----------------------------------------------------------------------===//
17
18#include "llvm/ADT/ArrayRef.h"
19#include "llvm/ADT/DenseMap.h"
20#include "llvm/ADT/Optional.h"
21#include "llvm/ADT/STLExtras.h"
22#include "llvm/ADT/SetVector.h"
23#include "llvm/ADT/SmallVector.h"
24#include "llvm/ADT/Statistic.h"
25#include "llvm/ADT/StringRef.h"
26#include "llvm/ADT/Twine.h"
27#include "llvm/ADT/ilist_iterator.h"
28#include "llvm/ADT/iterator_range.h"
29#include "llvm/Analysis/AssumptionCache.h"
30#include "llvm/Analysis/DomTreeUpdater.h"
31#include "llvm/Analysis/InstructionSimplify.h"
32#include "llvm/Analysis/LoopInfo.h"
33#include "llvm/Analysis/LoopIterator.h"
34#include "llvm/Analysis/OptimizationRemarkEmitter.h"
35#include "llvm/Analysis/ScalarEvolution.h"
36#include "llvm/IR/BasicBlock.h"
37#include "llvm/IR/CFG.h"
38#include "llvm/IR/Constants.h"
39#include "llvm/IR/DebugInfoMetadata.h"
40#include "llvm/IR/DebugLoc.h"
41#include "llvm/IR/DiagnosticInfo.h"
42#include "llvm/IR/Dominators.h"
43#include "llvm/IR/Function.h"
44#include "llvm/IR/Instruction.h"
45#include "llvm/IR/Instructions.h"
46#include "llvm/IR/IntrinsicInst.h"
47#include "llvm/IR/Metadata.h"
48#include "llvm/IR/Module.h"
49#include "llvm/IR/Use.h"
50#include "llvm/IR/User.h"
51#include "llvm/IR/ValueHandle.h"
52#include "llvm/IR/ValueMap.h"
53#include "llvm/Support/Casting.h"
54#include "llvm/Support/CommandLine.h"
55#include "llvm/Support/Debug.h"
56#include "llvm/Support/GenericDomTree.h"
57#include "llvm/Support/MathExtras.h"
58#include "llvm/Support/raw_ostream.h"
59#include "llvm/Transforms/Utils/BasicBlockUtils.h"
60#include "llvm/Transforms/Utils/Cloning.h"
61#include "llvm/Transforms/Utils/Local.h"
62#include "llvm/Transforms/Utils/LoopSimplify.h"
63#include "llvm/Transforms/Utils/LoopUtils.h"
64#include "llvm/Transforms/Utils/SimplifyIndVar.h"
65#include "llvm/Transforms/Utils/UnrollLoop.h"
66#include "llvm/Transforms/Utils/ValueMapper.h"
67#include <algorithm>
68#include <assert.h>
69#include <type_traits>
70#include <vector>
71
72namespace llvm {
73class DataLayout;
74class Value;
75} // namespace llvm
76
77using namespace llvm;
78
79#define DEBUG_TYPE"loop-unroll" "loop-unroll"
80
81// TODO: Should these be here or in LoopUnroll?
82STATISTIC(NumCompletelyUnrolled, "Number of loops completely unrolled")static llvm::Statistic NumCompletelyUnrolled = {"loop-unroll"
, "NumCompletelyUnrolled", "Number of loops completely unrolled"
}
;
83STATISTIC(NumUnrolled, "Number of loops unrolled (completely or otherwise)")static llvm::Statistic NumUnrolled = {"loop-unroll", "NumUnrolled"
, "Number of loops unrolled (completely or otherwise)"}
;
84STATISTIC(NumUnrolledNotLatch, "Number of loops unrolled without a conditional "static llvm::Statistic NumUnrolledNotLatch = {"loop-unroll", "NumUnrolledNotLatch"
, "Number of loops unrolled without a conditional " "latch (completely or otherwise)"
}
85 "latch (completely or otherwise)")static llvm::Statistic NumUnrolledNotLatch = {"loop-unroll", "NumUnrolledNotLatch"
, "Number of loops unrolled without a conditional " "latch (completely or otherwise)"
}
;
86
87static cl::opt<bool>
88UnrollRuntimeEpilog("unroll-runtime-epilog", cl::init(false), cl::Hidden,
89 cl::desc("Allow runtime unrolled loops to be unrolled "
90 "with epilog instead of prolog."));
91
92static cl::opt<bool>
93UnrollVerifyDomtree("unroll-verify-domtree", cl::Hidden,
94 cl::desc("Verify domtree after unrolling"),
95#ifdef EXPENSIVE_CHECKS
96 cl::init(true)
97#else
98 cl::init(false)
99#endif
100 );
101
102/// Check if unrolling created a situation where we need to insert phi nodes to
103/// preserve LCSSA form.
104/// \param Blocks is a vector of basic blocks representing unrolled loop.
105/// \param L is the outer loop.
106/// It's possible that some of the blocks are in L, and some are not. In this
107/// case, if there is a use is outside L, and definition is inside L, we need to
108/// insert a phi-node, otherwise LCSSA will be broken.
109/// The function is just a helper function for llvm::UnrollLoop that returns
110/// true if this situation occurs, indicating that LCSSA needs to be fixed.
111static bool needToInsertPhisForLCSSA(Loop *L,
112 const std::vector<BasicBlock *> &Blocks,
113 LoopInfo *LI) {
114 for (BasicBlock *BB : Blocks) {
115 if (LI->getLoopFor(BB) == L)
116 continue;
117 for (Instruction &I : *BB) {
118 for (Use &U : I.operands()) {
119 if (const auto *Def = dyn_cast<Instruction>(U)) {
120 Loop *DefLoop = LI->getLoopFor(Def->getParent());
121 if (!DefLoop)
122 continue;
123 if (DefLoop->contains(L))
124 return true;
125 }
126 }
127 }
128 }
129 return false;
130}
131
132/// Adds ClonedBB to LoopInfo, creates a new loop for ClonedBB if necessary
133/// and adds a mapping from the original loop to the new loop to NewLoops.
134/// Returns nullptr if no new loop was created and a pointer to the
135/// original loop OriginalBB was part of otherwise.
136const Loop* llvm::addClonedBlockToLoopInfo(BasicBlock *OriginalBB,
137 BasicBlock *ClonedBB, LoopInfo *LI,
138 NewLoopsMap &NewLoops) {
139 // Figure out which loop New is in.
140 const Loop *OldLoop = LI->getLoopFor(OriginalBB);
141 assert(OldLoop && "Should (at least) be in the loop being unrolled!")((void)0);
142
143 Loop *&NewLoop = NewLoops[OldLoop];
144 if (!NewLoop) {
145 // Found a new sub-loop.
146 assert(OriginalBB == OldLoop->getHeader() &&((void)0)
147 "Header should be first in RPO")((void)0);
148
149 NewLoop = LI->AllocateLoop();
150 Loop *NewLoopParent = NewLoops.lookup(OldLoop->getParentLoop());
151
152 if (NewLoopParent)
153 NewLoopParent->addChildLoop(NewLoop);
154 else
155 LI->addTopLevelLoop(NewLoop);
156
157 NewLoop->addBasicBlockToLoop(ClonedBB, *LI);
158 return OldLoop;
159 } else {
160 NewLoop->addBasicBlockToLoop(ClonedBB, *LI);
161 return nullptr;
162 }
163}
164
165/// The function chooses which type of unroll (epilog or prolog) is more
166/// profitabale.
167/// Epilog unroll is more profitable when there is PHI that starts from
168/// constant. In this case epilog will leave PHI start from constant,
169/// but prolog will convert it to non-constant.
170///
171/// loop:
172/// PN = PHI [I, Latch], [CI, PreHeader]
173/// I = foo(PN)
174/// ...
175///
176/// Epilog unroll case.
177/// loop:
178/// PN = PHI [I2, Latch], [CI, PreHeader]
179/// I1 = foo(PN)
180/// I2 = foo(I1)
181/// ...
182/// Prolog unroll case.
183/// NewPN = PHI [PrologI, Prolog], [CI, PreHeader]
184/// loop:
185/// PN = PHI [I2, Latch], [NewPN, PreHeader]
186/// I1 = foo(PN)
187/// I2 = foo(I1)
188/// ...
189///
190static bool isEpilogProfitable(Loop *L) {
191 BasicBlock *PreHeader = L->getLoopPreheader();
192 BasicBlock *Header = L->getHeader();
193 assert(PreHeader && Header)((void)0);
194 for (const PHINode &PN : Header->phis()) {
195 if (isa<ConstantInt>(PN.getIncomingValueForBlock(PreHeader)))
196 return true;
197 }
198 return false;
199}
200
201/// Perform some cleanup and simplifications on loops after unrolling. It is
202/// useful to simplify the IV's in the new loop, as well as do a quick
203/// simplify/dce pass of the instructions.
204void llvm::simplifyLoopAfterUnroll(Loop *L, bool SimplifyIVs, LoopInfo *LI,
205 ScalarEvolution *SE, DominatorTree *DT,
206 AssumptionCache *AC,
207 const TargetTransformInfo *TTI) {
208 // Simplify any new induction variables in the partially unrolled loop.
209 if (SE && SimplifyIVs) {
210 SmallVector<WeakTrackingVH, 16> DeadInsts;
211 simplifyLoopIVs(L, SE, DT, LI, TTI, DeadInsts);
212
213 // Aggressively clean up dead instructions that simplifyLoopIVs already
214 // identified. Any remaining should be cleaned up below.
215 while (!DeadInsts.empty()) {
216 Value *V = DeadInsts.pop_back_val();
217 if (Instruction *Inst = dyn_cast_or_null<Instruction>(V))
218 RecursivelyDeleteTriviallyDeadInstructions(Inst);
219 }
220 }
221
222 // At this point, the code is well formed. Perform constprop, instsimplify,
223 // and dce.
224 const DataLayout &DL = L->getHeader()->getModule()->getDataLayout();
225 SmallVector<WeakTrackingVH, 16> DeadInsts;
226 for (BasicBlock *BB : L->getBlocks()) {
227 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E;) {
228 Instruction *Inst = &*I++;
229 if (Value *V = SimplifyInstruction(Inst, {DL, nullptr, DT, AC}))
230 if (LI->replacementPreservesLCSSAForm(Inst, V))
231 Inst->replaceAllUsesWith(V);
232 if (isInstructionTriviallyDead(Inst))
233 DeadInsts.emplace_back(Inst);
234 }
235 // We can't do recursive deletion until we're done iterating, as we might
236 // have a phi which (potentially indirectly) uses instructions later in
237 // the block we're iterating through.
238 RecursivelyDeleteTriviallyDeadInstructions(DeadInsts);
239 }
240}
241
242/// Unroll the given loop by Count. The loop must be in LCSSA form. Unrolling
243/// can only fail when the loop's latch block is not terminated by a conditional
244/// branch instruction. However, if the trip count (and multiple) are not known,
245/// loop unrolling will mostly produce more code that is no faster.
246///
247/// If Runtime is true then UnrollLoop will try to insert a prologue or
248/// epilogue that ensures the latch has a trip multiple of Count. UnrollLoop
249/// will not runtime-unroll the loop if computing the run-time trip count will
250/// be expensive and AllowExpensiveTripCount is false.
251///
252/// The LoopInfo Analysis that is passed will be kept consistent.
253///
254/// This utility preserves LoopInfo. It will also preserve ScalarEvolution and
255/// DominatorTree if they are non-null.
256///
257/// If RemainderLoop is non-null, it will receive the remainder loop (if
258/// required and not fully unrolled).
259LoopUnrollResult llvm::UnrollLoop(Loop *L, UnrollLoopOptions ULO, LoopInfo *LI,
260 ScalarEvolution *SE, DominatorTree *DT,
261 AssumptionCache *AC,
262 const TargetTransformInfo *TTI,
263 OptimizationRemarkEmitter *ORE,
264 bool PreserveLCSSA, Loop **RemainderLoop) {
265 assert(DT && "DomTree is required")((void)0);
266
267 if (!L->getLoopPreheader()) {
1
Assuming the condition is false
2
Taking false branch
268 LLVM_DEBUG(dbgs() << " Can't unroll; loop preheader-insertion failed.\n")do { } while (false);
269 return LoopUnrollResult::Unmodified;
270 }
271
272 if (!L->getLoopLatch()) {
3
Assuming the condition is false
4
Taking false branch
273 LLVM_DEBUG(dbgs() << " Can't unroll; loop exit-block-insertion failed.\n")do { } while (false);
274 return LoopUnrollResult::Unmodified;
275 }
276
277 // Loops with indirectbr cannot be cloned.
278 if (!L->isSafeToClone()) {
5
Assuming the condition is false
6
Taking false branch
279 LLVM_DEBUG(dbgs() << " Can't unroll; Loop body cannot be cloned.\n")do { } while (false);
280 return LoopUnrollResult::Unmodified;
281 }
282
283 if (L->getHeader()->hasAddressTaken()) {
7
Assuming the condition is false
8
Taking false branch
284 // The loop-rotate pass can be helpful to avoid this in many cases.
285 LLVM_DEBUG(do { } while (false)
286 dbgs() << " Won't unroll loop: address of header block is taken.\n")do { } while (false);
287 return LoopUnrollResult::Unmodified;
288 }
289
290 assert(ULO.Count > 0)((void)0);
291
292 // All these values should be taken only after peeling because they might have
293 // changed.
294 BasicBlock *Preheader = L->getLoopPreheader();
295 BasicBlock *Header = L->getHeader();
296 BasicBlock *LatchBlock = L->getLoopLatch();
297 SmallVector<BasicBlock *, 4> ExitBlocks;
298 L->getExitBlocks(ExitBlocks);
299 std::vector<BasicBlock *> OriginalLoopBlocks = L->getBlocks();
300
301 const unsigned MaxTripCount = SE->getSmallConstantMaxTripCount(L);
302 const bool MaxOrZero = SE->isBackedgeTakenCountMaxOrZero(L);
303
304 // Effectively "DCE" unrolled iterations that are beyond the max tripcount
305 // and will never be executed.
306 if (MaxTripCount && ULO.Count > MaxTripCount)
9
Assuming 'MaxTripCount' is 0
307 ULO.Count = MaxTripCount;
308
309 struct ExitInfo {
310 unsigned TripCount;
311 unsigned TripMultiple;
312 unsigned BreakoutTrip;
313 bool ExitOnTrue;
314 SmallVector<BasicBlock *> ExitingBlocks;
315 };
316 DenseMap<BasicBlock *, ExitInfo> ExitInfos;
317 SmallVector<BasicBlock *, 4> ExitingBlocks;
318 L->getExitingBlocks(ExitingBlocks);
319 for (auto *ExitingBlock : ExitingBlocks) {
10
Assuming '__begin1' is equal to '__end1'
320 // The folding code is not prepared to deal with non-branch instructions
321 // right now.
322 auto *BI = dyn_cast<BranchInst>(ExitingBlock->getTerminator());
323 if (!BI)
324 continue;
325
326 ExitInfo &Info = ExitInfos.try_emplace(ExitingBlock).first->second;
327 Info.TripCount = SE->getSmallConstantTripCount(L, ExitingBlock);
328 Info.TripMultiple = SE->getSmallConstantTripMultiple(L, ExitingBlock);
329 if (Info.TripCount != 0) {
330 Info.BreakoutTrip = Info.TripCount % ULO.Count;
331 Info.TripMultiple = 0;
332 } else {
333 Info.BreakoutTrip = Info.TripMultiple =
334 (unsigned)GreatestCommonDivisor64(ULO.Count, Info.TripMultiple);
335 }
336 Info.ExitOnTrue = !L->contains(BI->getSuccessor(0));
337 Info.ExitingBlocks.push_back(ExitingBlock);
338 LLVM_DEBUG(dbgs() << " Exiting block %" << ExitingBlock->getName()do { } while (false)
339 << ": TripCount=" << Info.TripCountdo { } while (false)
340 << ", TripMultiple=" << Info.TripMultipledo { } while (false)
341 << ", BreakoutTrip=" << Info.BreakoutTrip << "\n")do { } while (false);
342 }
343
344 // Are we eliminating the loop control altogether? Note that we can know
345 // we're eliminating the backedge without knowing exactly which iteration
346 // of the unrolled body exits.
347 const bool CompletelyUnroll = ULO.Count == MaxTripCount;
11
Assuming 'MaxTripCount' is not equal to field 'Count'
348
349 const bool PreserveOnlyFirst = CompletelyUnroll
11.1
'CompletelyUnroll' is false
11.1
'CompletelyUnroll' is false
11.1
'CompletelyUnroll' is false
&& MaxOrZero;
350
351 // There's no point in performing runtime unrolling if this unroll count
352 // results in a full unroll.
353 if (CompletelyUnroll
11.2
'CompletelyUnroll' is false
11.2
'CompletelyUnroll' is false
11.2
'CompletelyUnroll' is false
)
12
Taking false branch
354 ULO.Runtime = false;
355
356 // Go through all exits of L and see if there are any phi-nodes there. We just
357 // conservatively assume that they're inserted to preserve LCSSA form, which
358 // means that complete unrolling might break this form. We need to either fix
359 // it in-place after the transformation, or entirely rebuild LCSSA. TODO: For
360 // now we just recompute LCSSA for the outer loop, but it should be possible
361 // to fix it in-place.
362 bool NeedToFixLCSSA =
363 PreserveLCSSA && CompletelyUnroll &&
13
Assuming 'PreserveLCSSA' is false
364 any_of(ExitBlocks,
365 [](const BasicBlock *BB) { return isa<PHINode>(BB->begin()); });
366
367 // The current loop unroll pass can unroll loops that have
368 // (1) single latch; and
369 // (2a) latch is unconditional; or
370 // (2b) latch is conditional and is an exiting block
371 // FIXME: The implementation can be extended to work with more complicated
372 // cases, e.g. loops with multiple latches.
373 BranchInst *LatchBI = dyn_cast<BranchInst>(LatchBlock->getTerminator());
14
Assuming the object is a 'BranchInst'
374
375 // A conditional branch which exits the loop, which can be optimized to an
376 // unconditional branch in the unrolled loop in some cases.
377 bool LatchIsExiting = L->isLoopExiting(LatchBlock);
378 if (!LatchBI
14.1
'LatchBI' is non-null
14.1
'LatchBI' is non-null
14.1
'LatchBI' is non-null
|| (LatchBI->isConditional() && !LatchIsExiting)) {
379 LLVM_DEBUG(do { } while (false)
380 dbgs() << "Can't unroll; a conditional latch must exit the loop")do { } while (false);
381 return LoopUnrollResult::Unmodified;
382 }
383
384 // Loops containing convergent instructions cannot use runtime unrolling,
385 // as the prologue/epilogue may add additional control-dependencies to
386 // convergent operations.
387 LLVM_DEBUG(do { } while (false)
15
Loop condition is false. Exiting loop
388 {do { } while (false)
389 bool HasConvergent = false;do { } while (false)
390 for (auto &BB : L->blocks())do { } while (false)
391 for (auto &I : *BB)do { } while (false)
392 if (auto *CB = dyn_cast<CallBase>(&I))do { } while (false)
393 HasConvergent |= CB->isConvergent();do { } while (false)
394 assert((!HasConvergent || !ULO.Runtime) &&do { } while (false)
395 "Can't runtime unroll if loop contains a convergent operation.");do { } while (false)
396 })do { } while (false);
397
398 bool EpilogProfitability =
399 UnrollRuntimeEpilog.getNumOccurrences() ? UnrollRuntimeEpilog
16
Assuming the condition is true
17
'?' condition is true
400 : isEpilogProfitable(L);
401
402 if (ULO.Runtime &&
18
Assuming field 'Runtime' is false
403 !UnrollRuntimeLoopRemainder(L, ULO.Count, ULO.AllowExpensiveTripCount,
404 EpilogProfitability, ULO.UnrollRemainder,
405 ULO.ForgetAllSCEV, LI, SE, DT, AC, TTI,
406 PreserveLCSSA, RemainderLoop)) {
407 if (ULO.Force)
408 ULO.Runtime = false;
409 else {
410 LLVM_DEBUG(dbgs() << "Won't unroll; remainder loop could not be "do { } while (false)
411 "generated when assuming runtime trip count\n")do { } while (false);
412 return LoopUnrollResult::Unmodified;
413 }
414 }
415
416 using namespace ore;
417 // Report the unrolling decision.
418 if (CompletelyUnroll
18.1
'CompletelyUnroll' is false
18.1
'CompletelyUnroll' is false
18.1
'CompletelyUnroll' is false
) {
19
Taking false branch
419 LLVM_DEBUG(dbgs() << "COMPLETELY UNROLLING loop %" << Header->getName()do { } while (false)
420 << " with trip count " << ULO.Count << "!\n")do { } while (false);
421 if (ORE)
422 ORE->emit([&]() {
423 return OptimizationRemark(DEBUG_TYPE"loop-unroll", "FullyUnrolled", L->getStartLoc(),
424 L->getHeader())
425 << "completely unrolled loop with "
426 << NV("UnrollCount", ULO.Count) << " iterations";
427 });
428 } else {
429 LLVM_DEBUG(dbgs() << "UNROLLING loop %" << Header->getName() << " by "do { } while (false)
20
Loop condition is false. Exiting loop
430 << ULO.Count)do { } while (false);
431 if (ULO.Runtime
20.1
Field 'Runtime' is false
20.1
Field 'Runtime' is false
20.1
Field 'Runtime' is false
)
21
Taking false branch
432 LLVM_DEBUG(dbgs() << " with run-time trip count")do { } while (false);
433 LLVM_DEBUG(dbgs() << "!\n")do { } while (false);
22
Loop condition is false. Exiting loop
434
435 if (ORE)
23
Assuming 'ORE' is null
24
Taking false branch
436 ORE->emit([&]() {
437 OptimizationRemark Diag(DEBUG_TYPE"loop-unroll", "PartialUnrolled", L->getStartLoc(),
438 L->getHeader());
439 Diag << "unrolled loop by a factor of " << NV("UnrollCount", ULO.Count);
440 if (ULO.Runtime)
441 Diag << " with run-time trip count";
442 return Diag;
443 });
444 }
445
446 // We are going to make changes to this loop. SCEV may be keeping cached info
447 // about it, in particular about backedge taken count. The changes we make
448 // are guaranteed to invalidate this information for our loop. It is tempting
449 // to only invalidate the loop being unrolled, but it is incorrect as long as
450 // all exiting branches from all inner loops have impact on the outer loops,
451 // and if something changes inside them then any of outer loops may also
452 // change. When we forget outermost loop, we also forget all contained loops
453 // and this is what we need here.
454 if (SE
24.1
'SE' is non-null
24.1
'SE' is non-null
24.1
'SE' is non-null
) {
25
Taking true branch
455 if (ULO.ForgetAllSCEV)
26
Assuming field 'ForgetAllSCEV' is false
27
Taking false branch
456 SE->forgetAllLoops();
457 else
458 SE->forgetTopmostLoop(L);
459 }
460
461 if (!LatchIsExiting)
28
Assuming 'LatchIsExiting' is true
29
Taking false branch
462 ++NumUnrolledNotLatch;
463
464 // For the first iteration of the loop, we should use the precloned values for
465 // PHI nodes. Insert associations now.
466 ValueToValueMapTy LastValueMap;
467 std::vector<PHINode*> OrigPHINode;
468 for (BasicBlock::iterator I = Header->begin(); isa<PHINode>(I); ++I) {
30
Assuming 'I' is not a 'PHINode'
31
Loop condition is false. Execution continues on line 472
469 OrigPHINode.push_back(cast<PHINode>(I));
470 }
471
472 std::vector<BasicBlock *> Headers;
473 std::vector<BasicBlock *> Latches;
474 Headers.push_back(Header);
475 Latches.push_back(LatchBlock);
476
477 // The current on-the-fly SSA update requires blocks to be processed in
478 // reverse postorder so that LastValueMap contains the correct value at each
479 // exit.
480 LoopBlocksDFS DFS(L);
481 DFS.perform(LI);
482
483 // Stash the DFS iterators before adding blocks to the loop.
484 LoopBlocksDFS::RPOIterator BlockBegin = DFS.beginRPO();
485 LoopBlocksDFS::RPOIterator BlockEnd = DFS.endRPO();
486
487 std::vector<BasicBlock*> UnrolledLoopBlocks = L->getBlocks();
488
489 // Loop Unrolling might create new loops. While we do preserve LoopInfo, we
490 // might break loop-simplified form for these loops (as they, e.g., would
491 // share the same exit blocks). We'll keep track of loops for which we can
492 // break this so that later we can re-simplify them.
493 SmallSetVector<Loop *, 4> LoopsToSimplify;
494 for (Loop *SubLoop : *L)
495 LoopsToSimplify.insert(SubLoop);
496
497 // When a FSDiscriminator is enabled, we don't need to add the multiply
498 // factors to the discriminators.
499 if (Header->getParent()->isDebugInfoForProfiling() && !EnableFSDiscriminator)
32
Assuming the condition is false
500 for (BasicBlock *BB : L->getBlocks())
501 for (Instruction &I : *BB)
502 if (!isa<DbgInfoIntrinsic>(&I))
503 if (const DILocation *DIL = I.getDebugLoc()) {
504 auto NewDIL = DIL->cloneByMultiplyingDuplicationFactor(ULO.Count);
505 if (NewDIL)
506 I.setDebugLoc(NewDIL.getValue());
507 else
508 LLVM_DEBUG(dbgs()do { } while (false)
509 << "Failed to create new discriminator: "do { } while (false)
510 << DIL->getFilename() << " Line: " << DIL->getLine())do { } while (false);
511 }
512
513 // Identify what noalias metadata is inside the loop: if it is inside the
514 // loop, the associated metadata must be cloned for each iteration.
515 SmallVector<MDNode *, 6> LoopLocalNoAliasDeclScopes;
516 identifyNoAliasScopesToClone(L->getBlocks(), LoopLocalNoAliasDeclScopes);
517
518 for (unsigned It = 1; It != ULO.Count; ++It) {
33
Assuming 'It' is not equal to field 'Count'
34
Loop condition is true. Entering loop body
37
Assuming 'It' is equal to field 'Count'
38
Loop condition is false. Execution continues on line 615
519 SmallVector<BasicBlock *, 8> NewBlocks;
520 SmallDenseMap<const Loop *, Loop *, 4> NewLoops;
521 NewLoops[L] = L;
522
523 for (LoopBlocksDFS::RPOIterator BB = BlockBegin; BB != BlockEnd; ++BB) {
35
Loop condition is false. Execution continues on line 598
524 ValueToValueMapTy VMap;
525 BasicBlock *New = CloneBasicBlock(*BB, VMap, "." + Twine(It));
526 Header->getParent()->getBasicBlockList().push_back(New);
527
528 assert((*BB != Header || LI->getLoopFor(*BB) == L) &&((void)0)
529 "Header should not be in a sub-loop")((void)0);
530 // Tell LI about New.
531 const Loop *OldLoop = addClonedBlockToLoopInfo(*BB, New, LI, NewLoops);
532 if (OldLoop)
533 LoopsToSimplify.insert(NewLoops[OldLoop]);
534
535 if (*BB == Header)
536 // Loop over all of the PHI nodes in the block, changing them to use
537 // the incoming values from the previous block.
538 for (PHINode *OrigPHI : OrigPHINode) {
539 PHINode *NewPHI = cast<PHINode>(VMap[OrigPHI]);
540 Value *InVal = NewPHI->getIncomingValueForBlock(LatchBlock);
541 if (Instruction *InValI = dyn_cast<Instruction>(InVal))
542 if (It > 1 && L->contains(InValI))
543 InVal = LastValueMap[InValI];
544 VMap[OrigPHI] = InVal;
545 New->getInstList().erase(NewPHI);
546 }
547
548 // Update our running map of newest clones
549 LastValueMap[*BB] = New;
550 for (ValueToValueMapTy::iterator VI = VMap.begin(), VE = VMap.end();
551 VI != VE; ++VI)
552 LastValueMap[VI->first] = VI->second;
553
554 // Add phi entries for newly created values to all exit blocks.
555 for (BasicBlock *Succ : successors(*BB)) {
556 if (L->contains(Succ))
557 continue;
558 for (PHINode &PHI : Succ->phis()) {
559 Value *Incoming = PHI.getIncomingValueForBlock(*BB);
560 ValueToValueMapTy::iterator It = LastValueMap.find(Incoming);
561 if (It != LastValueMap.end())
562 Incoming = It->second;
563 PHI.addIncoming(Incoming, New);
564 }
565 }
566 // Keep track of new headers and latches as we create them, so that
567 // we can insert the proper branches later.
568 if (*BB == Header)
569 Headers.push_back(New);
570 if (*BB == LatchBlock)
571 Latches.push_back(New);
572
573 // Keep track of the exiting block and its successor block contained in
574 // the loop for the current iteration.
575 auto ExitInfoIt = ExitInfos.find(*BB);
576 if (ExitInfoIt != ExitInfos.end())
577 ExitInfoIt->second.ExitingBlocks.push_back(New);
578
579 NewBlocks.push_back(New);
580 UnrolledLoopBlocks.push_back(New);
581
582 // Update DomTree: since we just copy the loop body, and each copy has a
583 // dedicated entry block (copy of the header block), this header's copy
584 // dominates all copied blocks. That means, dominance relations in the
585 // copied body are the same as in the original body.
586 if (*BB == Header)
587 DT->addNewBlock(New, Latches[It - 1]);
588 else {
589 auto BBDomNode = DT->getNode(*BB);
590 auto BBIDom = BBDomNode->getIDom();
591 BasicBlock *OriginalBBIDom = BBIDom->getBlock();
592 DT->addNewBlock(
593 New, cast<BasicBlock>(LastValueMap[cast<Value>(OriginalBBIDom)]));
594 }
595 }
596
597 // Remap all instructions in the most recent iteration
598 remapInstructionsInBlocks(NewBlocks, LastValueMap);
599 for (BasicBlock *NewBlock : NewBlocks)
36
Assuming '__begin2' is equal to '__end2'
600 for (Instruction &I : *NewBlock)
601 if (auto *II = dyn_cast<AssumeInst>(&I))
602 AC->registerAssumption(II);
603
604 {
605 // Identify what other metadata depends on the cloned version. After
606 // cloning, replace the metadata with the corrected version for both
607 // memory instructions and noalias intrinsics.
608 std::string ext = (Twine("It") + Twine(It)).str();
609 cloneAndAdaptNoAliasScopes(LoopLocalNoAliasDeclScopes, NewBlocks,
610 Header->getContext(), ext);
611 }
612 }
613
614 // Loop over the PHI nodes in the original block, setting incoming values.
615 for (PHINode *PN : OrigPHINode) {
616 if (CompletelyUnroll) {
617 PN->replaceAllUsesWith(PN->getIncomingValueForBlock(Preheader));
618 Header->getInstList().erase(PN);
619 } else if (ULO.Count > 1) {
620 Value *InVal = PN->removeIncomingValue(LatchBlock, false);
621 // If this value was defined in the loop, take the value defined by the
622 // last iteration of the loop.
623 if (Instruction *InValI = dyn_cast<Instruction>(InVal)) {
624 if (L->contains(InValI))
625 InVal = LastValueMap[InVal];
626 }
627 assert(Latches.back() == LastValueMap[LatchBlock] && "bad last latch")((void)0);
628 PN->addIncoming(InVal, Latches.back());
629 }
630 }
631
632 // Connect latches of the unrolled iterations to the headers of the next
633 // iteration. Currently they point to the header of the same iteration.
634 for (unsigned i = 0, e = Latches.size(); i != e; ++i) {
39
Assuming 'i' is equal to 'e'
40
Loop condition is false. Execution continues on line 643
635 unsigned j = (i + 1) % e;
636 Latches[i]->getTerminator()->replaceSuccessorWith(Headers[i], Headers[j]);
637 }
638
639 // Update dominators of blocks we might reach through exits.
640 // Immediate dominator of such block might change, because we add more
641 // routes which can lead to the exit: we can now reach it from the copied
642 // iterations too.
643 if (ULO.Count
40.1
Field 'Count' is > 1
40.1
Field 'Count' is > 1
40.1
Field 'Count' is > 1
> 1) {
41
Taking true branch
644 for (auto *BB : OriginalLoopBlocks) {
645 auto *BBDomNode = DT->getNode(BB);
646 SmallVector<BasicBlock *, 16> ChildrenToUpdate;
647 for (auto *ChildDomNode : BBDomNode->children()) {
42
Assuming '__begin3' is equal to '__end3'
648 auto *ChildBB = ChildDomNode->getBlock();
649 if (!L->contains(ChildBB))
650 ChildrenToUpdate.push_back(ChildBB);
651 }
652 // The new idom of the block will be the nearest common dominator
653 // of all copies of the previous idom. This is equivalent to the
654 // nearest common dominator of the previous idom and the first latch,
655 // which dominates all copies of the previous idom.
656 BasicBlock *NewIDom = DT->findNearestCommonDominator(BB, LatchBlock);
43
Calling 'DominatorTreeBase::findNearestCommonDominator'
657 for (auto *ChildBB : ChildrenToUpdate)
658 DT->changeImmediateDominator(ChildBB, NewIDom);
659 }
660 }
661
662 assert(!UnrollVerifyDomtree ||((void)0)
663 DT->verify(DominatorTree::VerificationLevel::Fast))((void)0);
664
665 DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Lazy);
666
667 auto SetDest = [&](BasicBlock *Src, bool WillExit, bool ExitOnTrue) {
668 auto *Term = cast<BranchInst>(Src->getTerminator());
669 const unsigned Idx = ExitOnTrue ^ WillExit;
670 BasicBlock *Dest = Term->getSuccessor(Idx);
671 BasicBlock *DeadSucc = Term->getSuccessor(1-Idx);
672
673 // Remove predecessors from all non-Dest successors.
674 DeadSucc->removePredecessor(Src, /* KeepOneInputPHIs */ true);
675
676 // Replace the conditional branch with an unconditional one.
677 BranchInst::Create(Dest, Term);
678 Term->eraseFromParent();
679
680 DTU.applyUpdates({{DominatorTree::Delete, Src, DeadSucc}});
681 };
682
683 auto WillExit = [&](const ExitInfo &Info, unsigned i, unsigned j,
684 bool IsLatch) -> Optional<bool> {
685 if (CompletelyUnroll) {
686 if (PreserveOnlyFirst) {
687 if (i == 0)
688 return None;
689 return j == 0;
690 }
691 // Complete (but possibly inexact) unrolling
692 if (j == 0)
693 return true;
694 if (Info.TripCount && j != Info.TripCount)
695 return false;
696 return None;
697 }
698
699 if (ULO.Runtime) {
700 // If runtime unrolling inserts a prologue, information about non-latch
701 // exits may be stale.
702 if (IsLatch && j != 0)
703 return false;
704 return None;
705 }
706
707 if (j != Info.BreakoutTrip &&
708 (Info.TripMultiple == 0 || j % Info.TripMultiple != 0)) {
709 // If we know the trip count or a multiple of it, we can safely use an
710 // unconditional branch for some iterations.
711 return false;
712 }
713 return None;
714 };
715
716 // Fold branches for iterations where we know that they will exit or not
717 // exit.
718 for (const auto &Pair : ExitInfos) {
719 const ExitInfo &Info = Pair.second;
720 for (unsigned i = 0, e = Info.ExitingBlocks.size(); i != e; ++i) {
721 // The branch destination.
722 unsigned j = (i + 1) % e;
723 bool IsLatch = Pair.first == LatchBlock;
724 Optional<bool> KnownWillExit = WillExit(Info, i, j, IsLatch);
725 if (!KnownWillExit)
726 continue;
727
728 // We don't fold known-exiting branches for non-latch exits here,
729 // because this ensures that both all loop blocks and all exit blocks
730 // remain reachable in the CFG.
731 // TODO: We could fold these branches, but it would require much more
732 // sophisticated updates to LoopInfo.
733 if (*KnownWillExit && !IsLatch)
734 continue;
735
736 SetDest(Info.ExitingBlocks[i], *KnownWillExit, Info.ExitOnTrue);
737 }
738 }
739
740 // When completely unrolling, the last latch becomes unreachable.
741 if (!LatchIsExiting && CompletelyUnroll)
742 changeToUnreachable(Latches.back()->getTerminator(), PreserveLCSSA, &DTU);
743
744 // Merge adjacent basic blocks, if possible.
745 for (BasicBlock *Latch : Latches) {
746 BranchInst *Term = dyn_cast<BranchInst>(Latch->getTerminator());
747 assert((Term ||((void)0)
748 (CompletelyUnroll && !LatchIsExiting && Latch == Latches.back())) &&((void)0)
749 "Need a branch as terminator, except when fully unrolling with "((void)0)
750 "unconditional latch")((void)0);
751 if (Term && Term->isUnconditional()) {
752 BasicBlock *Dest = Term->getSuccessor(0);
753 BasicBlock *Fold = Dest->getUniquePredecessor();
754 if (MergeBlockIntoPredecessor(Dest, &DTU, LI)) {
755 // Dest has been folded into Fold. Update our worklists accordingly.
756 std::replace(Latches.begin(), Latches.end(), Dest, Fold);
757 llvm::erase_value(UnrolledLoopBlocks, Dest);
758 }
759 }
760 }
761 // Apply updates to the DomTree.
762 DT = &DTU.getDomTree();
763
764 // At this point, the code is well formed. We now simplify the unrolled loop,
765 // doing constant propagation and dead code elimination as we go.
766 simplifyLoopAfterUnroll(L, !CompletelyUnroll && ULO.Count > 1, LI, SE, DT, AC,
767 TTI);
768
769 NumCompletelyUnrolled += CompletelyUnroll;
770 ++NumUnrolled;
771
772 Loop *OuterL = L->getParentLoop();
773 // Update LoopInfo if the loop is completely removed.
774 if (CompletelyUnroll)
775 LI->erase(L);
776
777 // After complete unrolling most of the blocks should be contained in OuterL.
778 // However, some of them might happen to be out of OuterL (e.g. if they
779 // precede a loop exit). In this case we might need to insert PHI nodes in
780 // order to preserve LCSSA form.
781 // We don't need to check this if we already know that we need to fix LCSSA
782 // form.
783 // TODO: For now we just recompute LCSSA for the outer loop in this case, but
784 // it should be possible to fix it in-place.
785 if (PreserveLCSSA && OuterL && CompletelyUnroll && !NeedToFixLCSSA)
786 NeedToFixLCSSA |= ::needToInsertPhisForLCSSA(OuterL, UnrolledLoopBlocks, LI);
787
788 // Make sure that loop-simplify form is preserved. We want to simplify
789 // at least one layer outside of the loop that was unrolled so that any
790 // changes to the parent loop exposed by the unrolling are considered.
791 if (OuterL) {
792 // OuterL includes all loops for which we can break loop-simplify, so
793 // it's sufficient to simplify only it (it'll recursively simplify inner
794 // loops too).
795 if (NeedToFixLCSSA) {
796 // LCSSA must be performed on the outermost affected loop. The unrolled
797 // loop's last loop latch is guaranteed to be in the outermost loop
798 // after LoopInfo's been updated by LoopInfo::erase.
799 Loop *LatchLoop = LI->getLoopFor(Latches.back());
800 Loop *FixLCSSALoop = OuterL;
801 if (!FixLCSSALoop->contains(LatchLoop))
802 while (FixLCSSALoop->getParentLoop() != LatchLoop)
803 FixLCSSALoop = FixLCSSALoop->getParentLoop();
804
805 formLCSSARecursively(*FixLCSSALoop, *DT, LI, SE);
806 } else if (PreserveLCSSA) {
807 assert(OuterL->isLCSSAForm(*DT) &&((void)0)
808 "Loops should be in LCSSA form after loop-unroll.")((void)0);
809 }
810
811 // TODO: That potentially might be compile-time expensive. We should try
812 // to fix the loop-simplified form incrementally.
813 simplifyLoop(OuterL, DT, LI, SE, AC, nullptr, PreserveLCSSA);
814 } else {
815 // Simplify loops for which we might've broken loop-simplify form.
816 for (Loop *SubLoop : LoopsToSimplify)
817 simplifyLoop(SubLoop, DT, LI, SE, AC, nullptr, PreserveLCSSA);
818 }
819
820 return CompletelyUnroll ? LoopUnrollResult::FullyUnrolled
821 : LoopUnrollResult::PartiallyUnrolled;
822}
823
824/// Given an llvm.loop loop id metadata node, returns the loop hint metadata
825/// node with the given name (for example, "llvm.loop.unroll.count"). If no
826/// such metadata node exists, then nullptr is returned.
827MDNode *llvm::GetUnrollMetadata(MDNode *LoopID, StringRef Name) {
828 // First operand should refer to the loop id itself.
829 assert(LoopID->getNumOperands() > 0 && "requires at least one operand")((void)0);
830 assert(LoopID->getOperand(0) == LoopID && "invalid loop id")((void)0);
831
832 for (unsigned i = 1, e = LoopID->getNumOperands(); i < e; ++i) {
833 MDNode *MD = dyn_cast<MDNode>(LoopID->getOperand(i));
834 if (!MD)
835 continue;
836
837 MDString *S = dyn_cast<MDString>(MD->getOperand(0));
838 if (!S)
839 continue;
840
841 if (Name.equals(S->getString()))
842 return MD;
843 }
844 return nullptr;
845}

/usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/Support/GenericDomTree.h

1//===- GenericDomTree.h - Generic dominator trees for graphs ----*- C++ -*-===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8/// \file
9///
10/// This file defines a set of templates that efficiently compute a dominator
11/// tree over a generic graph. This is used typically in LLVM for fast
12/// dominance queries on the CFG, but is fully generic w.r.t. the underlying
13/// graph types.
14///
15/// Unlike ADT/* graph algorithms, generic dominator tree has more requirements
16/// on the graph's NodeRef. The NodeRef should be a pointer and,
17/// NodeRef->getParent() must return the parent node that is also a pointer.
18///
19/// FIXME: Maybe GenericDomTree needs a TreeTraits, instead of GraphTraits.
20///
21//===----------------------------------------------------------------------===//
22
23#ifndef LLVM_SUPPORT_GENERICDOMTREE_H
24#define LLVM_SUPPORT_GENERICDOMTREE_H
25
26#include "llvm/ADT/DenseMap.h"
27#include "llvm/ADT/GraphTraits.h"
28#include "llvm/ADT/STLExtras.h"
29#include "llvm/ADT/SmallPtrSet.h"
30#include "llvm/ADT/SmallVector.h"
31#include "llvm/Support/CFGDiff.h"
32#include "llvm/Support/CFGUpdate.h"
33#include "llvm/Support/raw_ostream.h"
34#include <algorithm>
35#include <cassert>
36#include <cstddef>
37#include <iterator>
38#include <memory>
39#include <type_traits>
40#include <utility>
41
42namespace llvm {
43
44template <typename NodeT, bool IsPostDom>
45class DominatorTreeBase;
46
47namespace DomTreeBuilder {
48template <typename DomTreeT>
49struct SemiNCAInfo;
50} // namespace DomTreeBuilder
51
52/// Base class for the actual dominator tree node.
53template <class NodeT> class DomTreeNodeBase {
54 friend class PostDominatorTree;
55 friend class DominatorTreeBase<NodeT, false>;
56 friend class DominatorTreeBase<NodeT, true>;
57 friend struct DomTreeBuilder::SemiNCAInfo<DominatorTreeBase<NodeT, false>>;
58 friend struct DomTreeBuilder::SemiNCAInfo<DominatorTreeBase<NodeT, true>>;
59
60 NodeT *TheBB;
61 DomTreeNodeBase *IDom;
62 unsigned Level;
63 SmallVector<DomTreeNodeBase *, 4> Children;
64 mutable unsigned DFSNumIn = ~0;
65 mutable unsigned DFSNumOut = ~0;
66
67 public:
68 DomTreeNodeBase(NodeT *BB, DomTreeNodeBase *iDom)
69 : TheBB(BB), IDom(iDom), Level(IDom ? IDom->Level + 1 : 0) {}
70
71 using iterator = typename SmallVector<DomTreeNodeBase *, 4>::iterator;
72 using const_iterator =
73 typename SmallVector<DomTreeNodeBase *, 4>::const_iterator;
74
75 iterator begin() { return Children.begin(); }
76 iterator end() { return Children.end(); }
77 const_iterator begin() const { return Children.begin(); }
78 const_iterator end() const { return Children.end(); }
79
80 DomTreeNodeBase *const &back() const { return Children.back(); }
81 DomTreeNodeBase *&back() { return Children.back(); }
82
83 iterator_range<iterator> children() { return make_range(begin(), end()); }
84 iterator_range<const_iterator> children() const {
85 return make_range(begin(), end());
86 }
87
88 NodeT *getBlock() const { return TheBB; }
89 DomTreeNodeBase *getIDom() const { return IDom; }
90 unsigned getLevel() const { return Level; }
91
92 std::unique_ptr<DomTreeNodeBase> addChild(
93 std::unique_ptr<DomTreeNodeBase> C) {
94 Children.push_back(C.get());
95 return C;
96 }
97
98 bool isLeaf() const { return Children.empty(); }
99 size_t getNumChildren() const { return Children.size(); }
100
101 void clearAllChildren() { Children.clear(); }
102
103 bool compare(const DomTreeNodeBase *Other) const {
104 if (getNumChildren() != Other->getNumChildren())
105 return true;
106
107 if (Level != Other->Level) return true;
108
109 SmallPtrSet<const NodeT *, 4> OtherChildren;
110 for (const DomTreeNodeBase *I : *Other) {
111 const NodeT *Nd = I->getBlock();
112 OtherChildren.insert(Nd);
113 }
114
115 for (const DomTreeNodeBase *I : *this) {
116 const NodeT *N = I->getBlock();
117 if (OtherChildren.count(N) == 0)
118 return true;
119 }
120 return false;
121 }
122
123 void setIDom(DomTreeNodeBase *NewIDom) {
124 assert(IDom && "No immediate dominator?")((void)0);
125 if (IDom == NewIDom) return;
126
127 auto I = find(IDom->Children, this);
128 assert(I != IDom->Children.end() &&((void)0)
129 "Not in immediate dominator children set!")((void)0);
130 // I am no longer your child...
131 IDom->Children.erase(I);
132
133 // Switch to new dominator
134 IDom = NewIDom;
135 IDom->Children.push_back(this);
136
137 UpdateLevel();
138 }
139
140 /// getDFSNumIn/getDFSNumOut - These return the DFS visitation order for nodes
141 /// in the dominator tree. They are only guaranteed valid if
142 /// updateDFSNumbers() has been called.
143 unsigned getDFSNumIn() const { return DFSNumIn; }
144 unsigned getDFSNumOut() const { return DFSNumOut; }
145
146private:
147 // Return true if this node is dominated by other. Use this only if DFS info
148 // is valid.
149 bool DominatedBy(const DomTreeNodeBase *other) const {
150 return this->DFSNumIn >= other->DFSNumIn &&
151 this->DFSNumOut <= other->DFSNumOut;
152 }
153
154 void UpdateLevel() {
155 assert(IDom)((void)0);
156 if (Level == IDom->Level + 1) return;
157
158 SmallVector<DomTreeNodeBase *, 64> WorkStack = {this};
159
160 while (!WorkStack.empty()) {
161 DomTreeNodeBase *Current = WorkStack.pop_back_val();
162 Current->Level = Current->IDom->Level + 1;
163
164 for (DomTreeNodeBase *C : *Current) {
165 assert(C->IDom)((void)0);
166 if (C->Level != C->IDom->Level + 1) WorkStack.push_back(C);
167 }
168 }
169 }
170};
171
172template <class NodeT>
173raw_ostream &operator<<(raw_ostream &O, const DomTreeNodeBase<NodeT> *Node) {
174 if (Node->getBlock())
175 Node->getBlock()->printAsOperand(O, false);
176 else
177 O << " <<exit node>>";
178
179 O << " {" << Node->getDFSNumIn() << "," << Node->getDFSNumOut() << "} ["
180 << Node->getLevel() << "]\n";
181
182 return O;
183}
184
185template <class NodeT>
186void PrintDomTree(const DomTreeNodeBase<NodeT> *N, raw_ostream &O,
187 unsigned Lev) {
188 O.indent(2 * Lev) << "[" << Lev << "] " << N;
189 for (typename DomTreeNodeBase<NodeT>::const_iterator I = N->begin(),
190 E = N->end();
191 I != E; ++I)
192 PrintDomTree<NodeT>(*I, O, Lev + 1);
193}
194
195namespace DomTreeBuilder {
196// The routines below are provided in a separate header but referenced here.
197template <typename DomTreeT>
198void Calculate(DomTreeT &DT);
199
200template <typename DomTreeT>
201void CalculateWithUpdates(DomTreeT &DT,
202 ArrayRef<typename DomTreeT::UpdateType> Updates);
203
204template <typename DomTreeT>
205void InsertEdge(DomTreeT &DT, typename DomTreeT::NodePtr From,
206 typename DomTreeT::NodePtr To);
207
208template <typename DomTreeT>
209void DeleteEdge(DomTreeT &DT, typename DomTreeT::NodePtr From,
210 typename DomTreeT::NodePtr To);
211
212template <typename DomTreeT>
213void ApplyUpdates(DomTreeT &DT,
214 GraphDiff<typename DomTreeT::NodePtr,
215 DomTreeT::IsPostDominator> &PreViewCFG,
216 GraphDiff<typename DomTreeT::NodePtr,
217 DomTreeT::IsPostDominator> *PostViewCFG);
218
219template <typename DomTreeT>
220bool Verify(const DomTreeT &DT, typename DomTreeT::VerificationLevel VL);
221} // namespace DomTreeBuilder
222
223/// Core dominator tree base class.
224///
225/// This class is a generic template over graph nodes. It is instantiated for
226/// various graphs in the LLVM IR or in the code generator.
227template <typename NodeT, bool IsPostDom>
228class DominatorTreeBase {
229 public:
230 static_assert(std::is_pointer<typename GraphTraits<NodeT *>::NodeRef>::value,
231 "Currently DominatorTreeBase supports only pointer nodes");
232 using NodeType = NodeT;
233 using NodePtr = NodeT *;
234 using ParentPtr = decltype(std::declval<NodeT *>()->getParent());
235 static_assert(std::is_pointer<ParentPtr>::value,
236 "Currently NodeT's parent must be a pointer type");
237 using ParentType = std::remove_pointer_t<ParentPtr>;
238 static constexpr bool IsPostDominator = IsPostDom;
239
240 using UpdateType = cfg::Update<NodePtr>;
241 using UpdateKind = cfg::UpdateKind;
242 static constexpr UpdateKind Insert = UpdateKind::Insert;
243 static constexpr UpdateKind Delete = UpdateKind::Delete;
244
245 enum class VerificationLevel { Fast, Basic, Full };
246
247protected:
248 // Dominators always have a single root, postdominators can have more.
249 SmallVector<NodeT *, IsPostDom ? 4 : 1> Roots;
250
251 using DomTreeNodeMapType =
252 DenseMap<NodeT *, std::unique_ptr<DomTreeNodeBase<NodeT>>>;
253 DomTreeNodeMapType DomTreeNodes;
254 DomTreeNodeBase<NodeT> *RootNode = nullptr;
255 ParentPtr Parent = nullptr;
256
257 mutable bool DFSInfoValid = false;
258 mutable unsigned int SlowQueries = 0;
259
260 friend struct DomTreeBuilder::SemiNCAInfo<DominatorTreeBase>;
261
262 public:
263 DominatorTreeBase() {}
264
265 DominatorTreeBase(DominatorTreeBase &&Arg)
266 : Roots(std::move(Arg.Roots)),
267 DomTreeNodes(std::move(Arg.DomTreeNodes)),
268 RootNode(Arg.RootNode),
269 Parent(Arg.Parent),
270 DFSInfoValid(Arg.DFSInfoValid),
271 SlowQueries(Arg.SlowQueries) {
272 Arg.wipe();
273 }
274
275 DominatorTreeBase &operator=(DominatorTreeBase &&RHS) {
276 Roots = std::move(RHS.Roots);
277 DomTreeNodes = std::move(RHS.DomTreeNodes);
278 RootNode = RHS.RootNode;
279 Parent = RHS.Parent;
280 DFSInfoValid = RHS.DFSInfoValid;
281 SlowQueries = RHS.SlowQueries;
282 RHS.wipe();
283 return *this;
284 }
285
286 DominatorTreeBase(const DominatorTreeBase &) = delete;
287 DominatorTreeBase &operator=(const DominatorTreeBase &) = delete;
288
289 /// Iteration over roots.
290 ///
291 /// This may include multiple blocks if we are computing post dominators.
292 /// For forward dominators, this will always be a single block (the entry
293 /// block).
294 using root_iterator = typename SmallVectorImpl<NodeT *>::iterator;
295 using const_root_iterator = typename SmallVectorImpl<NodeT *>::const_iterator;
296
297 root_iterator root_begin() { return Roots.begin(); }
298 const_root_iterator root_begin() const { return Roots.begin(); }
299 root_iterator root_end() { return Roots.end(); }
300 const_root_iterator root_end() const { return Roots.end(); }
301
302 size_t root_size() const { return Roots.size(); }
303
304 iterator_range<root_iterator> roots() {
305 return make_range(root_begin(), root_end());
306 }
307 iterator_range<const_root_iterator> roots() const {
308 return make_range(root_begin(), root_end());
309 }
310
311 /// isPostDominator - Returns true if analysis based of postdoms
312 ///
313 bool isPostDominator() const { return IsPostDominator; }
45
Returning zero (loaded from 'IsPostDominator'), which participates in a condition later
314
315 /// compare - Return false if the other dominator tree base matches this
316 /// dominator tree base. Otherwise return true.
317 bool compare(const DominatorTreeBase &Other) const {
318 if (Parent != Other.Parent) return true;
319
320 if (Roots.size() != Other.Roots.size())
321 return true;
322
323 if (!std::is_permutation(Roots.begin(), Roots.end(), Other.Roots.begin()))
324 return true;
325
326 const DomTreeNodeMapType &OtherDomTreeNodes = Other.DomTreeNodes;
327 if (DomTreeNodes.size() != OtherDomTreeNodes.size())
328 return true;
329
330 for (const auto &DomTreeNode : DomTreeNodes) {
331 NodeT *BB = DomTreeNode.first;
332 typename DomTreeNodeMapType::const_iterator OI =
333 OtherDomTreeNodes.find(BB);
334 if (OI == OtherDomTreeNodes.end())
335 return true;
336
337 DomTreeNodeBase<NodeT> &MyNd = *DomTreeNode.second;
338 DomTreeNodeBase<NodeT> &OtherNd = *OI->second;
339
340 if (MyNd.compare(&OtherNd))
341 return true;
342 }
343
344 return false;
345 }
346
347 /// getNode - return the (Post)DominatorTree node for the specified basic
348 /// block. This is the same as using operator[] on this class. The result
349 /// may (but is not required to) be null for a forward (backwards)
350 /// statically unreachable block.
351 DomTreeNodeBase<NodeT> *getNode(const NodeT *BB) const {
352 auto I = DomTreeNodes.find(BB);
353 if (I != DomTreeNodes.end())
52
Calling 'operator!='
58
Returning from 'operator!='
59
Taking true branch
354 return I->second.get();
60
Returning pointer
355 return nullptr;
356 }
357
358 /// See getNode.
359 DomTreeNodeBase<NodeT> *operator[](const NodeT *BB) const {
360 return getNode(BB);
361 }
362
363 /// getRootNode - This returns the entry node for the CFG of the function. If
364 /// this tree represents the post-dominance relations for a function, however,
365 /// this root may be a node with the block == NULL. This is the case when
366 /// there are multiple exit nodes from a particular function. Consumers of
367 /// post-dominance information must be capable of dealing with this
368 /// possibility.
369 ///
370 DomTreeNodeBase<NodeT> *getRootNode() { return RootNode; }
371 const DomTreeNodeBase<NodeT> *getRootNode() const { return RootNode; }
372
373 /// Get all nodes dominated by R, including R itself.
374 void getDescendants(NodeT *R, SmallVectorImpl<NodeT *> &Result) const {
375 Result.clear();
376 const DomTreeNodeBase<NodeT> *RN = getNode(R);
377 if (!RN)
378 return; // If R is unreachable, it will not be present in the DOM tree.
379 SmallVector<const DomTreeNodeBase<NodeT> *, 8> WL;
380 WL.push_back(RN);
381
382 while (!WL.empty()) {
383 const DomTreeNodeBase<NodeT> *N = WL.pop_back_val();
384 Result.push_back(N->getBlock());
385 WL.append(N->begin(), N->end());
386 }
387 }
388
389 /// properlyDominates - Returns true iff A dominates B and A != B.
390 /// Note that this is not a constant time operation!
391 ///
392 bool properlyDominates(const DomTreeNodeBase<NodeT> *A,
393 const DomTreeNodeBase<NodeT> *B) const {
394 if (!A || !B)
395 return false;
396 if (A == B)
397 return false;
398 return dominates(A, B);
399 }
400
401 bool properlyDominates(const NodeT *A, const NodeT *B) const;
402
403 /// isReachableFromEntry - Return true if A is dominated by the entry
404 /// block of the function containing it.
405 bool isReachableFromEntry(const NodeT *A) const {
406 assert(!this->isPostDominator() &&((void)0)
407 "This is not implemented for post dominators")((void)0);
408 return isReachableFromEntry(getNode(const_cast<NodeT *>(A)));
409 }
410
411 bool isReachableFromEntry(const DomTreeNodeBase<NodeT> *A) const { return A; }
412
413 /// dominates - Returns true iff A dominates B. Note that this is not a
414 /// constant time operation!
415 ///
416 bool dominates(const DomTreeNodeBase<NodeT> *A,
417 const DomTreeNodeBase<NodeT> *B) const {
418 // A node trivially dominates itself.
419 if (B == A)
420 return true;
421
422 // An unreachable node is dominated by anything.
423 if (!isReachableFromEntry(B))
424 return true;
425
426 // And dominates nothing.
427 if (!isReachableFromEntry(A))
428 return false;
429
430 if (B->getIDom() == A) return true;
431
432 if (A->getIDom() == B) return false;
433
434 // A can only dominate B if it is higher in the tree.
435 if (A->getLevel() >= B->getLevel()) return false;
436
437 // Compare the result of the tree walk and the dfs numbers, if expensive
438 // checks are enabled.
439#ifdef EXPENSIVE_CHECKS
440 assert((!DFSInfoValid ||((void)0)
441 (dominatedBySlowTreeWalk(A, B) == B->DominatedBy(A))) &&((void)0)
442 "Tree walk disagrees with dfs numbers!")((void)0);
443#endif
444
445 if (DFSInfoValid)
446 return B->DominatedBy(A);
447
448 // If we end up with too many slow queries, just update the
449 // DFS numbers on the theory that we are going to keep querying.
450 SlowQueries++;
451 if (SlowQueries > 32) {
452 updateDFSNumbers();
453 return B->DominatedBy(A);
454 }
455
456 return dominatedBySlowTreeWalk(A, B);
457 }
458
459 bool dominates(const NodeT *A, const NodeT *B) const;
460
461 NodeT *getRoot() const {
462 assert(this->Roots.size() == 1 && "Should always have entry node!")((void)0);
463 return this->Roots[0];
464 }
465
466 /// Find nearest common dominator basic block for basic block A and B. A and B
467 /// must have tree nodes.
468 NodeT *findNearestCommonDominator(NodeT *A, NodeT *B) const {
469 assert(A && B && "Pointers are not valid")((void)0);
470 assert(A->getParent() == B->getParent() &&((void)0)
471 "Two blocks are not in same function")((void)0);
472
473 // If either A or B is a entry block then it is nearest common dominator
474 // (for forward-dominators).
475 if (!isPostDominator()) {
44
Calling 'DominatorTreeBase::isPostDominator'
46
Returning from 'DominatorTreeBase::isPostDominator'
47
Taking true branch
476 NodeT &Entry = A->getParent()->front();
477 if (A == &Entry || B == &Entry)
48
Assuming the condition is false
49
Assuming the condition is false
50
Taking false branch
478 return &Entry;
479 }
480
481 DomTreeNodeBase<NodeT> *NodeA = getNode(A);
51
Calling 'DominatorTreeBase::getNode'
61
Returning from 'DominatorTreeBase::getNode'
62
'NodeA' initialized here
482 DomTreeNodeBase<NodeT> *NodeB = getNode(B);
483 assert(NodeA && "A must be in the tree")((void)0);
484 assert(NodeB && "B must be in the tree")((void)0);
485
486 // Use level information to go up the tree until the levels match. Then
487 // continue going up til we arrive at the same node.
488 while (NodeA != NodeB) {
63
Assuming 'NodeA' is equal to 'NodeB'
64
Loop condition is false. Execution continues on line 494
489 if (NodeA->getLevel() < NodeB->getLevel()) std::swap(NodeA, NodeB);
490
491 NodeA = NodeA->IDom;
492 }
493
494 return NodeA->getBlock();
65
Called C++ object pointer is null
495 }
496
497 const NodeT *findNearestCommonDominator(const NodeT *A,
498 const NodeT *B) const {
499 // Cast away the const qualifiers here. This is ok since
500 // const is re-introduced on the return type.
501 return findNearestCommonDominator(const_cast<NodeT *>(A),
502 const_cast<NodeT *>(B));
503 }
504
505 bool isVirtualRoot(const DomTreeNodeBase<NodeT> *A) const {
506 return isPostDominator() && !A->getBlock();
507 }
508
509 //===--------------------------------------------------------------------===//
510 // API to update (Post)DominatorTree information based on modifications to
511 // the CFG...
512
513 /// Inform the dominator tree about a sequence of CFG edge insertions and
514 /// deletions and perform a batch update on the tree.
515 ///
516 /// This function should be used when there were multiple CFG updates after
517 /// the last dominator tree update. It takes care of performing the updates
518 /// in sync with the CFG and optimizes away the redundant operations that
519 /// cancel each other.
520 /// The functions expects the sequence of updates to be balanced. Eg.:
521 /// - {{Insert, A, B}, {Delete, A, B}, {Insert, A, B}} is fine, because
522 /// logically it results in a single insertions.
523 /// - {{Insert, A, B}, {Insert, A, B}} is invalid, because it doesn't make
524 /// sense to insert the same edge twice.
525 ///
526 /// What's more, the functions assumes that it's safe to ask every node in the
527 /// CFG about its children and inverse children. This implies that deletions
528 /// of CFG edges must not delete the CFG nodes before calling this function.
529 ///
530 /// The applyUpdates function can reorder the updates and remove redundant
531 /// ones internally. The batch updater is also able to detect sequences of
532 /// zero and exactly one update -- it's optimized to do less work in these
533 /// cases.
534 ///
535 /// Note that for postdominators it automatically takes care of applying
536 /// updates on reverse edges internally (so there's no need to swap the
537 /// From and To pointers when constructing DominatorTree::UpdateType).
538 /// The type of updates is the same for DomTreeBase<T> and PostDomTreeBase<T>
539 /// with the same template parameter T.
540 ///
541 /// \param Updates An unordered sequence of updates to perform. The current
542 /// CFG and the reverse of these updates provides the pre-view of the CFG.
543 ///
544 void applyUpdates(ArrayRef<UpdateType> Updates) {
545 GraphDiff<NodePtr, IsPostDominator> PreViewCFG(
546 Updates, /*ReverseApplyUpdates=*/true);
547 DomTreeBuilder::ApplyUpdates(*this, PreViewCFG, nullptr);
548 }
549
550 /// \param Updates An unordered sequence of updates to perform. The current
551 /// CFG and the reverse of these updates provides the pre-view of the CFG.
552 /// \param PostViewUpdates An unordered sequence of update to perform in order
553 /// to obtain a post-view of the CFG. The DT will be updated assuming the
554 /// obtained PostViewCFG is the desired end state.
555 void applyUpdates(ArrayRef<UpdateType> Updates,
556 ArrayRef<UpdateType> PostViewUpdates) {
557 if (Updates.empty()) {
558 GraphDiff<NodePtr, IsPostDom> PostViewCFG(PostViewUpdates);
559 DomTreeBuilder::ApplyUpdates(*this, PostViewCFG, &PostViewCFG);
560 } else {
561 // PreViewCFG needs to merge Updates and PostViewCFG. The updates in
562 // Updates need to be reversed, and match the direction in PostViewCFG.
563 // The PostViewCFG is created with updates reversed (equivalent to changes
564 // made to the CFG), so the PreViewCFG needs all the updates reverse
565 // applied.
566 SmallVector<UpdateType> AllUpdates(Updates.begin(), Updates.end());
567 append_range(AllUpdates, PostViewUpdates);
568 GraphDiff<NodePtr, IsPostDom> PreViewCFG(AllUpdates,
569 /*ReverseApplyUpdates=*/true);
570 GraphDiff<NodePtr, IsPostDom> PostViewCFG(PostViewUpdates);
571 DomTreeBuilder::ApplyUpdates(*this, PreViewCFG, &PostViewCFG);
572 }
573 }
574
575 /// Inform the dominator tree about a CFG edge insertion and update the tree.
576 ///
577 /// This function has to be called just before or just after making the update
578 /// on the actual CFG. There cannot be any other updates that the dominator
579 /// tree doesn't know about.
580 ///
581 /// Note that for postdominators it automatically takes care of inserting
582 /// a reverse edge internally (so there's no need to swap the parameters).
583 ///
584 void insertEdge(NodeT *From, NodeT *To) {
585 assert(From)((void)0);
586 assert(To)((void)0);
587 assert(From->getParent() == Parent)((void)0);
588 assert(To->getParent() == Parent)((void)0);
589 DomTreeBuilder::InsertEdge(*this, From, To);
590 }
591
592 /// Inform the dominator tree about a CFG edge deletion and update the tree.
593 ///
594 /// This function has to be called just after making the update on the actual
595 /// CFG. An internal functions checks if the edge doesn't exist in the CFG in
596 /// DEBUG mode. There cannot be any other updates that the
597 /// dominator tree doesn't know about.
598 ///
599 /// Note that for postdominators it automatically takes care of deleting
600 /// a reverse edge internally (so there's no need to swap the parameters).
601 ///
602 void deleteEdge(NodeT *From, NodeT *To) {
603 assert(From)((void)0);
604 assert(To)((void)0);
605 assert(From->getParent() == Parent)((void)0);
606 assert(To->getParent() == Parent)((void)0);
607 DomTreeBuilder::DeleteEdge(*this, From, To);
608 }
609
610 /// Add a new node to the dominator tree information.
611 ///
612 /// This creates a new node as a child of DomBB dominator node, linking it
613 /// into the children list of the immediate dominator.
614 ///
615 /// \param BB New node in CFG.
616 /// \param DomBB CFG node that is dominator for BB.
617 /// \returns New dominator tree node that represents new CFG node.
618 ///
619 DomTreeNodeBase<NodeT> *addNewBlock(NodeT *BB, NodeT *DomBB) {
620 assert(getNode(BB) == nullptr && "Block already in dominator tree!")((void)0);
621 DomTreeNodeBase<NodeT> *IDomNode = getNode(DomBB);
622 assert(IDomNode && "Not immediate dominator specified for block!")((void)0);
623 DFSInfoValid = false;
624 return createChild(BB, IDomNode);
625 }
626
627 /// Add a new node to the forward dominator tree and make it a new root.
628 ///
629 /// \param BB New node in CFG.
630 /// \returns New dominator tree node that represents new CFG node.
631 ///
632 DomTreeNodeBase<NodeT> *setNewRoot(NodeT *BB) {
633 assert(getNode(BB) == nullptr && "Block already in dominator tree!")((void)0);
634 assert(!this->isPostDominator() &&((void)0)
635 "Cannot change root of post-dominator tree")((void)0);
636 DFSInfoValid = false;
637 DomTreeNodeBase<NodeT> *NewNode = createNode(BB);
638 if (Roots.empty()) {
639 addRoot(BB);
640 } else {
641 assert(Roots.size() == 1)((void)0);
642 NodeT *OldRoot = Roots.front();
643 auto &OldNode = DomTreeNodes[OldRoot];
644 OldNode = NewNode->addChild(std::move(DomTreeNodes[OldRoot]));
645 OldNode->IDom = NewNode;
646 OldNode->UpdateLevel();
647 Roots[0] = BB;
648 }
649 return RootNode = NewNode;
650 }
651
652 /// changeImmediateDominator - This method is used to update the dominator
653 /// tree information when a node's immediate dominator changes.
654 ///
655 void changeImmediateDominator(DomTreeNodeBase<NodeT> *N,
656 DomTreeNodeBase<NodeT> *NewIDom) {
657 assert(N && NewIDom && "Cannot change null node pointers!")((void)0);
658 DFSInfoValid = false;
659 N->setIDom(NewIDom);
660 }
661
662 void changeImmediateDominator(NodeT *BB, NodeT *NewBB) {
663 changeImmediateDominator(getNode(BB), getNode(NewBB));
664 }
665
666 /// eraseNode - Removes a node from the dominator tree. Block must not
667 /// dominate any other blocks. Removes node from its immediate dominator's
668 /// children list. Deletes dominator node associated with basic block BB.
669 void eraseNode(NodeT *BB) {
670 DomTreeNodeBase<NodeT> *Node = getNode(BB);
671 assert(Node && "Removing node that isn't in dominator tree.")((void)0);
672 assert(Node->isLeaf() && "Node is not a leaf node.")((void)0);
673
674 DFSInfoValid = false;
675
676 // Remove node from immediate dominator's children list.
677 DomTreeNodeBase<NodeT> *IDom = Node->getIDom();
678 if (IDom) {
679 const auto I = find(IDom->Children, Node);
680 assert(I != IDom->Children.end() &&((void)0)
681 "Not in immediate dominator children set!")((void)0);
682 // I am no longer your child...
683 IDom->Children.erase(I);
684 }
685
686 DomTreeNodes.erase(BB);
687
688 if (!IsPostDom) return;
689
690 // Remember to update PostDominatorTree roots.
691 auto RIt = llvm::find(Roots, BB);
692 if (RIt != Roots.end()) {
693 std::swap(*RIt, Roots.back());
694 Roots.pop_back();
695 }
696 }
697
698 /// splitBlock - BB is split and now it has one successor. Update dominator
699 /// tree to reflect this change.
700 void splitBlock(NodeT *NewBB) {
701 if (IsPostDominator)
702 Split<Inverse<NodeT *>>(NewBB);
703 else
704 Split<NodeT *>(NewBB);
705 }
706
707 /// print - Convert to human readable form
708 ///
709 void print(raw_ostream &O) const {
710 O << "=============================--------------------------------\n";
711 if (IsPostDominator)
712 O << "Inorder PostDominator Tree: ";
713 else
714 O << "Inorder Dominator Tree: ";
715 if (!DFSInfoValid)
716 O << "DFSNumbers invalid: " << SlowQueries << " slow queries.";
717 O << "\n";
718
719 // The postdom tree can have a null root if there are no returns.
720 if (getRootNode()) PrintDomTree<NodeT>(getRootNode(), O, 1);
721 O << "Roots: ";
722 for (const NodePtr Block : Roots) {
723 Block->printAsOperand(O, false);
724 O << " ";
725 }
726 O << "\n";
727 }
728
729public:
730 /// updateDFSNumbers - Assign In and Out numbers to the nodes while walking
731 /// dominator tree in dfs order.
732 void updateDFSNumbers() const {
733 if (DFSInfoValid) {
734 SlowQueries = 0;
735 return;
736 }
737
738 SmallVector<std::pair<const DomTreeNodeBase<NodeT> *,
739 typename DomTreeNodeBase<NodeT>::const_iterator>,
740 32> WorkStack;
741
742 const DomTreeNodeBase<NodeT> *ThisRoot = getRootNode();
743 assert((!Parent || ThisRoot) && "Empty constructed DomTree")((void)0);
744 if (!ThisRoot)
745 return;
746
747 // Both dominators and postdominators have a single root node. In the case
748 // case of PostDominatorTree, this node is a virtual root.
749 WorkStack.push_back({ThisRoot, ThisRoot->begin()});
750
751 unsigned DFSNum = 0;
752 ThisRoot->DFSNumIn = DFSNum++;
753
754 while (!WorkStack.empty()) {
755 const DomTreeNodeBase<NodeT> *Node = WorkStack.back().first;
756 const auto ChildIt = WorkStack.back().second;
757
758 // If we visited all of the children of this node, "recurse" back up the
759 // stack setting the DFOutNum.
760 if (ChildIt == Node->end()) {
761 Node->DFSNumOut = DFSNum++;
762 WorkStack.pop_back();
763 } else {
764 // Otherwise, recursively visit this child.
765 const DomTreeNodeBase<NodeT> *Child = *ChildIt;
766 ++WorkStack.back().second;
767
768 WorkStack.push_back({Child, Child->begin()});
769 Child->DFSNumIn = DFSNum++;
770 }
771 }
772
773 SlowQueries = 0;
774 DFSInfoValid = true;
775 }
776
777 /// recalculate - compute a dominator tree for the given function
778 void recalculate(ParentType &Func) {
779 Parent = &Func;
780 DomTreeBuilder::Calculate(*this);
781 }
782
783 void recalculate(ParentType &Func, ArrayRef<UpdateType> Updates) {
784 Parent = &Func;
785 DomTreeBuilder::CalculateWithUpdates(*this, Updates);
786 }
787
788 /// verify - checks if the tree is correct. There are 3 level of verification:
789 /// - Full -- verifies if the tree is correct by making sure all the
790 /// properties (including the parent and the sibling property)
791 /// hold.
792 /// Takes O(N^3) time.
793 ///
794 /// - Basic -- checks if the tree is correct, but compares it to a freshly
795 /// constructed tree instead of checking the sibling property.
796 /// Takes O(N^2) time.
797 ///
798 /// - Fast -- checks basic tree structure and compares it with a freshly
799 /// constructed tree.
800 /// Takes O(N^2) time worst case, but is faster in practise (same
801 /// as tree construction).
802 bool verify(VerificationLevel VL = VerificationLevel::Full) const {
803 return DomTreeBuilder::Verify(*this, VL);
804 }
805
806 void reset() {
807 DomTreeNodes.clear();
808 Roots.clear();
809 RootNode = nullptr;
810 Parent = nullptr;
811 DFSInfoValid = false;
812 SlowQueries = 0;
813 }
814
815protected:
816 void addRoot(NodeT *BB) { this->Roots.push_back(BB); }
817
818 DomTreeNodeBase<NodeT> *createChild(NodeT *BB, DomTreeNodeBase<NodeT> *IDom) {
819 return (DomTreeNodes[BB] = IDom->addChild(
820 std::make_unique<DomTreeNodeBase<NodeT>>(BB, IDom)))
821 .get();
822 }
823
824 DomTreeNodeBase<NodeT> *createNode(NodeT *BB) {
825 return (DomTreeNodes[BB] =
826 std::make_unique<DomTreeNodeBase<NodeT>>(BB, nullptr))
827 .get();
828 }
829
830 // NewBB is split and now it has one successor. Update dominator tree to
831 // reflect this change.
832 template <class N>
833 void Split(typename GraphTraits<N>::NodeRef NewBB) {
834 using GraphT = GraphTraits<N>;
835 using NodeRef = typename GraphT::NodeRef;
836 assert(std::distance(GraphT::child_begin(NewBB),((void)0)
837 GraphT::child_end(NewBB)) == 1 &&((void)0)
838 "NewBB should have a single successor!")((void)0);
839 NodeRef NewBBSucc = *GraphT::child_begin(NewBB);
840
841 SmallVector<NodeRef, 4> PredBlocks(children<Inverse<N>>(NewBB));
842
843 assert(!PredBlocks.empty() && "No predblocks?")((void)0);
844
845 bool NewBBDominatesNewBBSucc = true;
846 for (auto Pred : children<Inverse<N>>(NewBBSucc)) {
847 if (Pred != NewBB && !dominates(NewBBSucc, Pred) &&
848 isReachableFromEntry(Pred)) {
849 NewBBDominatesNewBBSucc = false;
850 break;
851 }
852 }
853
854 // Find NewBB's immediate dominator and create new dominator tree node for
855 // NewBB.
856 NodeT *NewBBIDom = nullptr;
857 unsigned i = 0;
858 for (i = 0; i < PredBlocks.size(); ++i)
859 if (isReachableFromEntry(PredBlocks[i])) {
860 NewBBIDom = PredBlocks[i];
861 break;
862 }
863
864 // It's possible that none of the predecessors of NewBB are reachable;
865 // in that case, NewBB itself is unreachable, so nothing needs to be
866 // changed.
867 if (!NewBBIDom) return;
868
869 for (i = i + 1; i < PredBlocks.size(); ++i) {
870 if (isReachableFromEntry(PredBlocks[i]))
871 NewBBIDom = findNearestCommonDominator(NewBBIDom, PredBlocks[i]);
872 }
873
874 // Create the new dominator tree node... and set the idom of NewBB.
875 DomTreeNodeBase<NodeT> *NewBBNode = addNewBlock(NewBB, NewBBIDom);
876
877 // If NewBB strictly dominates other blocks, then it is now the immediate
878 // dominator of NewBBSucc. Update the dominator tree as appropriate.
879 if (NewBBDominatesNewBBSucc) {
880 DomTreeNodeBase<NodeT> *NewBBSuccNode = getNode(NewBBSucc);
881 changeImmediateDominator(NewBBSuccNode, NewBBNode);
882 }
883 }
884
885 private:
886 bool dominatedBySlowTreeWalk(const DomTreeNodeBase<NodeT> *A,
887 const DomTreeNodeBase<NodeT> *B) const {
888 assert(A != B)((void)0);
889 assert(isReachableFromEntry(B))((void)0);
890 assert(isReachableFromEntry(A))((void)0);
891
892 const unsigned ALevel = A->getLevel();
893 const DomTreeNodeBase<NodeT> *IDom;
894
895 // Don't walk nodes above A's subtree. When we reach A's level, we must
896 // either find A or be in some other subtree not dominated by A.
897 while ((IDom = B->getIDom()) != nullptr && IDom->getLevel() >= ALevel)
898 B = IDom; // Walk up the tree
899
900 return B == A;
901 }
902
903 /// Wipe this tree's state without releasing any resources.
904 ///
905 /// This is essentially a post-move helper only. It leaves the object in an
906 /// assignable and destroyable state, but otherwise invalid.
907 void wipe() {
908 DomTreeNodes.clear();
909 RootNode = nullptr;
910 Parent = nullptr;
911 }
912};
913
914template <typename T>
915using DomTreeBase = DominatorTreeBase<T, false>;
916
917template <typename T>
918using PostDomTreeBase = DominatorTreeBase<T, true>;
919
920// These two functions are declared out of line as a workaround for building
921// with old (< r147295) versions of clang because of pr11642.
922template <typename NodeT, bool IsPostDom>
923bool DominatorTreeBase<NodeT, IsPostDom>::dominates(const NodeT *A,
924 const NodeT *B) const {
925 if (A == B)
926 return true;
927
928 // Cast away the const qualifiers here. This is ok since
929 // this function doesn't actually return the values returned
930 // from getNode.
931 return dominates(getNode(const_cast<NodeT *>(A)),
932 getNode(const_cast<NodeT *>(B)));
933}
934template <typename NodeT, bool IsPostDom>
935bool DominatorTreeBase<NodeT, IsPostDom>::properlyDominates(
936 const NodeT *A, const NodeT *B) const {
937 if (A == B)
938 return false;
939
940 // Cast away the const qualifiers here. This is ok since
941 // this function doesn't actually return the values returned
942 // from getNode.
943 return dominates(getNode(const_cast<NodeT *>(A)),
944 getNode(const_cast<NodeT *>(B)));
945}
946
947} // end namespace llvm
948
949#endif // LLVM_SUPPORT_GENERICDOMTREE_H

/usr/src/gnu/usr.bin/clang/libLLVM/../../../llvm/llvm/include/llvm/ADT/DenseMap.h

1//===- llvm/ADT/DenseMap.h - Dense probed hash table ------------*- C++ -*-===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8//
9// This file defines the DenseMap class.
10//
11//===----------------------------------------------------------------------===//
12
13#ifndef LLVM_ADT_DENSEMAP_H
14#define LLVM_ADT_DENSEMAP_H
15
16#include "llvm/ADT/DenseMapInfo.h"
17#include "llvm/ADT/EpochTracker.h"
18#include "llvm/Support/AlignOf.h"
19#include "llvm/Support/Compiler.h"
20#include "llvm/Support/MathExtras.h"
21#include "llvm/Support/MemAlloc.h"
22#include "llvm/Support/ReverseIteration.h"
23#include "llvm/Support/type_traits.h"
24#include <algorithm>
25#include <cassert>
26#include <cstddef>
27#include <cstring>
28#include <initializer_list>
29#include <iterator>
30#include <new>
31#include <type_traits>
32#include <utility>
33
34namespace llvm {
35
36namespace detail {
37
38// We extend a pair to allow users to override the bucket type with their own
39// implementation without requiring two members.
40template <typename KeyT, typename ValueT>
41struct DenseMapPair : public std::pair<KeyT, ValueT> {
42 using std::pair<KeyT, ValueT>::pair;
43
44 KeyT &getFirst() { return std::pair<KeyT, ValueT>::first; }
45 const KeyT &getFirst() const { return std::pair<KeyT, ValueT>::first; }
46 ValueT &getSecond() { return std::pair<KeyT, ValueT>::second; }
47 const ValueT &getSecond() const { return std::pair<KeyT, ValueT>::second; }
48};
49
50} // end namespace detail
51
52template <typename KeyT, typename ValueT,
53 typename KeyInfoT = DenseMapInfo<KeyT>,
54 typename Bucket = llvm::detail::DenseMapPair<KeyT, ValueT>,
55 bool IsConst = false>
56class DenseMapIterator;
57
58template <typename DerivedT, typename KeyT, typename ValueT, typename KeyInfoT,
59 typename BucketT>
60class DenseMapBase : public DebugEpochBase {
61 template <typename T>
62 using const_arg_type_t = typename const_pointer_or_const_ref<T>::type;
63
64public:
65 using size_type = unsigned;
66 using key_type = KeyT;
67 using mapped_type = ValueT;
68 using value_type = BucketT;
69
70 using iterator = DenseMapIterator<KeyT, ValueT, KeyInfoT, BucketT>;
71 using const_iterator =
72 DenseMapIterator<KeyT, ValueT, KeyInfoT, BucketT, true>;
73
74 inline iterator begin() {
75 // When the map is empty, avoid the overhead of advancing/retreating past
76 // empty buckets.
77 if (empty())
78 return end();
79 if (shouldReverseIterate<KeyT>())
80 return makeIterator(getBucketsEnd() - 1, getBuckets(), *this);
81 return makeIterator(getBuckets(), getBucketsEnd(), *this);
82 }
83 inline iterator end() {
84 return makeIterator(getBucketsEnd(), getBucketsEnd(), *this, true);
85 }
86 inline const_iterator begin() const {
87 if (empty())
88 return end();
89 if (shouldReverseIterate<KeyT>())
90 return makeConstIterator(getBucketsEnd() - 1, getBuckets(), *this);
91 return makeConstIterator(getBuckets(), getBucketsEnd(), *this);
92 }
93 inline const_iterator end() const {
94 return makeConstIterator(getBucketsEnd(), getBucketsEnd(), *this, true);
95 }
96
97 LLVM_NODISCARD[[clang::warn_unused_result]] bool empty() const {
98 return getNumEntries() == 0;
99 }
100 unsigned size() const { return getNumEntries(); }
101
102 /// Grow the densemap so that it can contain at least \p NumEntries items
103 /// before resizing again.
104 void reserve(size_type NumEntries) {
105 auto NumBuckets = getMinBucketToReserveForEntries(NumEntries);
106 incrementEpoch();
107 if (NumBuckets > getNumBuckets())
108 grow(NumBuckets);
109 }
110
111 void clear() {
112 incrementEpoch();
113 if (getNumEntries() == 0 && getNumTombstones() == 0) return;
114
115 // If the capacity of the array is huge, and the # elements used is small,
116 // shrink the array.
117 if (getNumEntries() * 4 < getNumBuckets() && getNumBuckets() > 64) {
118 shrink_and_clear();
119 return;
120 }
121
122 const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
123 if (std::is_trivially_destructible<ValueT>::value) {
124 // Use a simpler loop when values don't need destruction.
125 for (BucketT *P = getBuckets(), *E = getBucketsEnd(); P != E; ++P)
126 P->getFirst() = EmptyKey;
127 } else {
128 unsigned NumEntries = getNumEntries();
129 for (BucketT *P = getBuckets(), *E = getBucketsEnd(); P != E; ++P) {
130 if (!KeyInfoT::isEqual(P->getFirst(), EmptyKey)) {
131 if (!KeyInfoT::isEqual(P->getFirst(), TombstoneKey)) {
132 P->getSecond().~ValueT();
133 --NumEntries;
134 }
135 P->getFirst() = EmptyKey;
136 }
137 }
138 assert(NumEntries == 0 && "Node count imbalance!")((void)0);
139 }
140 setNumEntries(0);
141 setNumTombstones(0);
142 }
143
144 /// Return 1 if the specified key is in the map, 0 otherwise.
145 size_type count(const_arg_type_t<KeyT> Val) const {
146 const BucketT *TheBucket;
147 return LookupBucketFor(Val, TheBucket) ? 1 : 0;
148 }
149
150 iterator find(const_arg_type_t<KeyT> Val) {
151 BucketT *TheBucket;
152 if (LookupBucketFor(Val, TheBucket))
153 return makeIterator(TheBucket,
154 shouldReverseIterate<KeyT>() ? getBuckets()
155 : getBucketsEnd(),
156 *this, true);
157 return end();
158 }
159 const_iterator find(const_arg_type_t<KeyT> Val) const {
160 const BucketT *TheBucket;
161 if (LookupBucketFor(Val, TheBucket))
162 return makeConstIterator(TheBucket,
163 shouldReverseIterate<KeyT>() ? getBuckets()
164 : getBucketsEnd(),
165 *this, true);
166 return end();
167 }
168
169 /// Alternate version of find() which allows a different, and possibly
170 /// less expensive, key type.
171 /// The DenseMapInfo is responsible for supplying methods
172 /// getHashValue(LookupKeyT) and isEqual(LookupKeyT, KeyT) for each key
173 /// type used.
174 template<class LookupKeyT>
175 iterator find_as(const LookupKeyT &Val) {
176 BucketT *TheBucket;
177 if (LookupBucketFor(Val, TheBucket))
178 return makeIterator(TheBucket,
179 shouldReverseIterate<KeyT>() ? getBuckets()
180 : getBucketsEnd(),
181 *this, true);
182 return end();
183 }
184 template<class LookupKeyT>
185 const_iterator find_as(const LookupKeyT &Val) const {
186 const BucketT *TheBucket;
187 if (LookupBucketFor(Val, TheBucket))
188 return makeConstIterator(TheBucket,
189 shouldReverseIterate<KeyT>() ? getBuckets()
190 : getBucketsEnd(),
191 *this, true);
192 return end();
193 }
194
195 /// lookup - Return the entry for the specified key, or a default
196 /// constructed value if no such entry exists.
197 ValueT lookup(const_arg_type_t<KeyT> Val) const {
198 const BucketT *TheBucket;
199 if (LookupBucketFor(Val, TheBucket))
200 return TheBucket->getSecond();
201 return ValueT();
202 }
203
204 // Inserts key,value pair into the map if the key isn't already in the map.
205 // If the key is already in the map, it returns false and doesn't update the
206 // value.
207 std::pair<iterator, bool> insert(const std::pair<KeyT, ValueT> &KV) {
208 return try_emplace(KV.first, KV.second);
209 }
210
211 // Inserts key,value pair into the map if the key isn't already in the map.
212 // If the key is already in the map, it returns false and doesn't update the
213 // value.
214 std::pair<iterator, bool> insert(std::pair<KeyT, ValueT> &&KV) {
215 return try_emplace(std::move(KV.first), std::move(KV.second));
216 }
217
218 // Inserts key,value pair into the map if the key isn't already in the map.
219 // The value is constructed in-place if the key is not in the map, otherwise
220 // it is not moved.
221 template <typename... Ts>
222 std::pair<iterator, bool> try_emplace(KeyT &&Key, Ts &&... Args) {
223 BucketT *TheBucket;
224 if (LookupBucketFor(Key, TheBucket))
225 return std::make_pair(makeIterator(TheBucket,
226 shouldReverseIterate<KeyT>()
227 ? getBuckets()
228 : getBucketsEnd(),
229 *this, true),
230 false); // Already in map.
231
232 // Otherwise, insert the new element.
233 TheBucket =
234 InsertIntoBucket(TheBucket, std::move(Key), std::forward<Ts>(Args)...);
235 return std::make_pair(makeIterator(TheBucket,
236 shouldReverseIterate<KeyT>()
237 ? getBuckets()
238 : getBucketsEnd(),
239 *this, true),
240 true);
241 }
242
243 // Inserts key,value pair into the map if the key isn't already in the map.
244 // The value is constructed in-place if the key is not in the map, otherwise
245 // it is not moved.
246 template <typename... Ts>
247 std::pair<iterator, bool> try_emplace(const KeyT &Key, Ts &&... Args) {
248 BucketT *TheBucket;
249 if (LookupBucketFor(Key, TheBucket))
250 return std::make_pair(makeIterator(TheBucket,
251 shouldReverseIterate<KeyT>()
252 ? getBuckets()
253 : getBucketsEnd(),
254 *this, true),
255 false); // Already in map.
256
257 // Otherwise, insert the new element.
258 TheBucket = InsertIntoBucket(TheBucket, Key, std::forward<Ts>(Args)...);
259 return std::make_pair(makeIterator(TheBucket,
260 shouldReverseIterate<KeyT>()
261 ? getBuckets()
262 : getBucketsEnd(),
263 *this, true),
264 true);
265 }
266
267 /// Alternate version of insert() which allows a different, and possibly
268 /// less expensive, key type.
269 /// The DenseMapInfo is responsible for supplying methods
270 /// getHashValue(LookupKeyT) and isEqual(LookupKeyT, KeyT) for each key
271 /// type used.
272 template <typename LookupKeyT>
273 std::pair<iterator, bool> insert_as(std::pair<KeyT, ValueT> &&KV,
274 const LookupKeyT &Val) {
275 BucketT *TheBucket;
276 if (LookupBucketFor(Val, TheBucket))
277 return std::make_pair(makeIterator(TheBucket,
278 shouldReverseIterate<KeyT>()
279 ? getBuckets()
280 : getBucketsEnd(),
281 *this, true),
282 false); // Already in map.
283
284 // Otherwise, insert the new element.
285 TheBucket = InsertIntoBucketWithLookup(TheBucket, std::move(KV.first),
286 std::move(KV.second), Val);
287 return std::make_pair(makeIterator(TheBucket,
288 shouldReverseIterate<KeyT>()
289 ? getBuckets()
290 : getBucketsEnd(),
291 *this, true),
292 true);
293 }
294
295 /// insert - Range insertion of pairs.
296 template<typename InputIt>
297 void insert(InputIt I, InputIt E) {
298 for (; I != E; ++I)
299 insert(*I);
300 }
301
302 bool erase(const KeyT &Val) {
303 BucketT *TheBucket;
304 if (!LookupBucketFor(Val, TheBucket))
305 return false; // not in map.
306
307 TheBucket->getSecond().~ValueT();
308 TheBucket->getFirst() = getTombstoneKey();
309 decrementNumEntries();
310 incrementNumTombstones();
311 return true;
312 }
313 void erase(iterator I) {
314 BucketT *TheBucket = &*I;
315 TheBucket->getSecond().~ValueT();
316 TheBucket->getFirst() = getTombstoneKey();
317 decrementNumEntries();
318 incrementNumTombstones();
319 }
320
321 value_type& FindAndConstruct(const KeyT &Key) {
322 BucketT *TheBucket;
323 if (LookupBucketFor(Key, TheBucket))
324 return *TheBucket;
325
326 return *InsertIntoBucket(TheBucket, Key);
327 }
328
329 ValueT &operator[](const KeyT &Key) {
330 return FindAndConstruct(Key).second;
331 }
332
333 value_type& FindAndConstruct(KeyT &&Key) {
334 BucketT *TheBucket;
335 if (LookupBucketFor(Key, TheBucket))
336 return *TheBucket;
337
338 return *InsertIntoBucket(TheBucket, std::move(Key));
339 }
340
341 ValueT &operator[](KeyT &&Key) {
342 return FindAndConstruct(std::move(Key)).second;
343 }
344
345 /// isPointerIntoBucketsArray - Return true if the specified pointer points
346 /// somewhere into the DenseMap's array of buckets (i.e. either to a key or
347 /// value in the DenseMap).
348 bool isPointerIntoBucketsArray(const void *Ptr) const {
349 return Ptr >= getBuckets() && Ptr < getBucketsEnd();
350 }
351
352 /// getPointerIntoBucketsArray() - Return an opaque pointer into the buckets
353 /// array. In conjunction with the previous method, this can be used to
354 /// determine whether an insertion caused the DenseMap to reallocate.
355 const void *getPointerIntoBucketsArray() const { return getBuckets(); }
356
357protected:
358 DenseMapBase() = default;
359
360 void destroyAll() {
361 if (getNumBuckets() == 0) // Nothing to do.
362 return;
363
364 const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
365 for (BucketT *P = getBuckets(), *E = getBucketsEnd(); P != E; ++P) {
366 if (!KeyInfoT::isEqual(P->getFirst(), EmptyKey) &&
367 !KeyInfoT::isEqual(P->getFirst(), TombstoneKey))
368 P->getSecond().~ValueT();
369 P->getFirst().~KeyT();
370 }
371 }
372
373 void initEmpty() {
374 setNumEntries(0);
375 setNumTombstones(0);
376
377 assert((getNumBuckets() & (getNumBuckets()-1)) == 0 &&((void)0)
378 "# initial buckets must be a power of two!")((void)0);
379 const KeyT EmptyKey = getEmptyKey();
380 for (BucketT *B = getBuckets(), *E = getBucketsEnd(); B != E; ++B)
381 ::new (&B->getFirst()) KeyT(EmptyKey);
382 }
383
384 /// Returns the number of buckets to allocate to ensure that the DenseMap can
385 /// accommodate \p NumEntries without need to grow().
386 unsigned getMinBucketToReserveForEntries(unsigned NumEntries) {
387 // Ensure that "NumEntries * 4 < NumBuckets * 3"
388 if (NumEntries == 0)
389 return 0;
390 // +1 is required because of the strict equality.
391 // For example if NumEntries is 48, we need to return 401.
392 return NextPowerOf2(NumEntries * 4 / 3 + 1);
393 }
394
395 void moveFromOldBuckets(BucketT *OldBucketsBegin, BucketT *OldBucketsEnd) {
396 initEmpty();
397
398 // Insert all the old elements.
399 const KeyT EmptyKey = getEmptyKey();
400 const KeyT TombstoneKey = getTombstoneKey();
401 for (BucketT *B = OldBucketsBegin, *E = OldBucketsEnd; B != E; ++B) {
402 if (!KeyInfoT::isEqual(B->getFirst(), EmptyKey) &&
403 !KeyInfoT::isEqual(B->getFirst(), TombstoneKey)) {
404 // Insert the key/value into the new table.
405 BucketT *DestBucket;
406 bool FoundVal = LookupBucketFor(B->getFirst(), DestBucket);
407 (void)FoundVal; // silence warning.
408 assert(!FoundVal && "Key already in new map?")((void)0);
409 DestBucket->getFirst() = std::move(B->getFirst());
410 ::new (&DestBucket->getSecond()) ValueT(std::move(B->getSecond()));
411 incrementNumEntries();
412
413 // Free the value.
414 B->getSecond().~ValueT();
415 }
416 B->getFirst().~KeyT();
417 }
418 }
419
420 template <typename OtherBaseT>
421 void copyFrom(
422 const DenseMapBase<OtherBaseT, KeyT, ValueT, KeyInfoT, BucketT> &other) {
423 assert(&other != this)((void)0);
424 assert(getNumBuckets() == other.getNumBuckets())((void)0);
425
426 setNumEntries(other.getNumEntries());
427 setNumTombstones(other.getNumTombstones());
428
429 if (std::is_trivially_copyable<KeyT>::value &&
430 std::is_trivially_copyable<ValueT>::value)
431 memcpy(reinterpret_cast<void *>(getBuckets()), other.getBuckets(),
432 getNumBuckets() * sizeof(BucketT));
433 else
434 for (size_t i = 0; i < getNumBuckets(); ++i) {
435 ::new (&getBuckets()[i].getFirst())
436 KeyT(other.getBuckets()[i].getFirst());
437 if (!KeyInfoT::isEqual(getBuckets()[i].getFirst(), getEmptyKey()) &&
438 !KeyInfoT::isEqual(getBuckets()[i].getFirst(), getTombstoneKey()))
439 ::new (&getBuckets()[i].getSecond())
440 ValueT(other.getBuckets()[i].getSecond());
441 }
442 }
443
444 static unsigned getHashValue(const KeyT &Val) {
445 return KeyInfoT::getHashValue(Val);
446 }
447
448 template<typename LookupKeyT>
449 static unsigned getHashValue(const LookupKeyT &Val) {
450 return KeyInfoT::getHashValue(Val);
451 }
452
453 static const KeyT getEmptyKey() {
454 static_assert(std::is_base_of<DenseMapBase, DerivedT>::value,
455 "Must pass the derived type to this template!");
456 return KeyInfoT::getEmptyKey();
457 }
458
459 static const KeyT getTombstoneKey() {
460 return KeyInfoT::getTombstoneKey();
461 }
462
463private:
464 iterator makeIterator(BucketT *P, BucketT *E,
465 DebugEpochBase &Epoch,
466 bool NoAdvance=false) {
467 if (shouldReverseIterate<KeyT>()) {
468 BucketT *B = P == getBucketsEnd() ? getBuckets() : P + 1;
469 return iterator(B, E, Epoch, NoAdvance);
470 }
471 return iterator(P, E, Epoch, NoAdvance);
472 }
473
474 const_iterator makeConstIterator(const BucketT *P, const BucketT *E,
475 const DebugEpochBase &Epoch,
476 const bool NoAdvance=false) const {
477 if (shouldReverseIterate<KeyT>()) {
478 const BucketT *B = P == getBucketsEnd() ? getBuckets() : P + 1;
479 return const_iterator(B, E, Epoch, NoAdvance);
480 }
481 return const_iterator(P, E, Epoch, NoAdvance);
482 }
483
484 unsigned getNumEntries() const {
485 return static_cast<const DerivedT *>(this)->getNumEntries();
486 }
487
488 void setNumEntries(unsigned Num) {
489 static_cast<DerivedT *>(this)->setNumEntries(Num);
490 }
491
492 void incrementNumEntries() {
493 setNumEntries(getNumEntries() + 1);
494 }
495
496 void decrementNumEntries() {
497 setNumEntries(getNumEntries() - 1);
498 }
499
500 unsigned getNumTombstones() const {
501 return static_cast<const DerivedT *>(this)->getNumTombstones();
502 }
503
504 void setNumTombstones(unsigned Num) {
505 static_cast<DerivedT *>(this)->setNumTombstones(Num);
506 }
507
508 void incrementNumTombstones() {
509 setNumTombstones(getNumTombstones() + 1);
510 }
511
512 void decrementNumTombstones() {
513 setNumTombstones(getNumTombstones() - 1);
514 }
515
516 const BucketT *getBuckets() const {
517 return static_cast<const DerivedT *>(this)->getBuckets();
518 }
519
520 BucketT *getBuckets() {
521 return static_cast<DerivedT *>(this)->getBuckets();
522 }
523
524 unsigned getNumBuckets() const {
525 return static_cast<const DerivedT *>(this)->getNumBuckets();
526 }
527
528 BucketT *getBucketsEnd() {
529 return getBuckets() + getNumBuckets();
530 }
531
532 const BucketT *getBucketsEnd() const {
533 return getBuckets() + getNumBuckets();
534 }
535
536 void grow(unsigned AtLeast) {
537 static_cast<DerivedT *>(this)->grow(AtLeast);
538 }
539
540 void shrink_and_clear() {
541 static_cast<DerivedT *>(this)->shrink_and_clear();
542 }
543
544 template <typename KeyArg, typename... ValueArgs>
545 BucketT *InsertIntoBucket(BucketT *TheBucket, KeyArg &&Key,
546 ValueArgs &&... Values) {
547 TheBucket = InsertIntoBucketImpl(Key, Key, TheBucket);
548
549 TheBucket->getFirst() = std::forward<KeyArg>(Key);
550 ::new (&TheBucket->getSecond()) ValueT(std::forward<ValueArgs>(Values)...);
551 return TheBucket;
552 }
553
554 template <typename LookupKeyT>
555 BucketT *InsertIntoBucketWithLookup(BucketT *TheBucket, KeyT &&Key,
556 ValueT &&Value, LookupKeyT &Lookup) {
557 TheBucket = InsertIntoBucketImpl(Key, Lookup, TheBucket);
558
559 TheBucket->getFirst() = std::move(Key);
560 ::new (&TheBucket->getSecond()) ValueT(std::move(Value));
561 return TheBucket;
562 }
563
564 template <typename LookupKeyT>
565 BucketT *InsertIntoBucketImpl(const KeyT &Key, const LookupKeyT &Lookup,
566 BucketT *TheBucket) {
567 incrementEpoch();
568
569 // If the load of the hash table is more than 3/4, or if fewer than 1/8 of
570 // the buckets are empty (meaning that many are filled with tombstones),
571 // grow the table.
572 //
573 // The later case is tricky. For example, if we had one empty bucket with
574 // tons of tombstones, failing lookups (e.g. for insertion) would have to
575 // probe almost the entire table until it found the empty bucket. If the
576 // table completely filled with tombstones, no lookup would ever succeed,
577 // causing infinite loops in lookup.
578 unsigned NewNumEntries = getNumEntries() + 1;
579 unsigned NumBuckets = getNumBuckets();
580 if (LLVM_UNLIKELY(NewNumEntries * 4 >= NumBuckets * 3)__builtin_expect((bool)(NewNumEntries * 4 >= NumBuckets * 3
), false)
) {
581 this->grow(NumBuckets * 2);
582 LookupBucketFor(Lookup, TheBucket);
583 NumBuckets = getNumBuckets();
584 } else if (LLVM_UNLIKELY(NumBuckets-(NewNumEntries+getNumTombstones()) <=__builtin_expect((bool)(NumBuckets-(NewNumEntries+getNumTombstones
()) <= NumBuckets/8), false)
585 NumBuckets/8)__builtin_expect((bool)(NumBuckets-(NewNumEntries+getNumTombstones
()) <= NumBuckets/8), false)
) {
586 this->grow(NumBuckets);
587 LookupBucketFor(Lookup, TheBucket);
588 }
589 assert(TheBucket)((void)0);
590
591 // Only update the state after we've grown our bucket space appropriately
592 // so that when growing buckets we have self-consistent entry count.
593 incrementNumEntries();
594
595 // If we are writing over a tombstone, remember this.
596 const KeyT EmptyKey = getEmptyKey();
597 if (!KeyInfoT::isEqual(TheBucket->getFirst(), EmptyKey))
598 decrementNumTombstones();
599
600 return TheBucket;
601 }
602
603 /// LookupBucketFor - Lookup the appropriate bucket for Val, returning it in
604 /// FoundBucket. If the bucket contains the key and a value, this returns
605 /// true, otherwise it returns a bucket with an empty marker or tombstone and
606 /// returns false.
607 template<typename LookupKeyT>
608 bool LookupBucketFor(const LookupKeyT &Val,
609 const BucketT *&FoundBucket) const {
610 const BucketT *BucketsPtr = getBuckets();
611 const unsigned NumBuckets = getNumBuckets();
612
613 if (NumBuckets == 0) {
614 FoundBucket = nullptr;
615 return false;
616 }
617
618 // FoundTombstone - Keep track of whether we find a tombstone while probing.
619 const BucketT *FoundTombstone = nullptr;
620 const KeyT EmptyKey = getEmptyKey();
621 const KeyT TombstoneKey = getTombstoneKey();
622 assert(!KeyInfoT::isEqual(Val, EmptyKey) &&((void)0)
623 !KeyInfoT::isEqual(Val, TombstoneKey) &&((void)0)
624 "Empty/Tombstone value shouldn't be inserted into map!")((void)0);
625
626 unsigned BucketNo = getHashValue(Val) & (NumBuckets-1);
627 unsigned ProbeAmt = 1;
628 while (true) {
629 const BucketT *ThisBucket = BucketsPtr + BucketNo;
630 // Found Val's bucket? If so, return it.
631 if (LLVM_LIKELY(KeyInfoT::isEqual(Val, ThisBucket->getFirst()))__builtin_expect((bool)(KeyInfoT::isEqual(Val, ThisBucket->
getFirst())), true)
) {
632 FoundBucket = ThisBucket;
633 return true;
634 }
635
636 // If we found an empty bucket, the key doesn't exist in the set.
637 // Insert it and return the default value.
638 if (LLVM_LIKELY(KeyInfoT::isEqual(ThisBucket->getFirst(), EmptyKey))__builtin_expect((bool)(KeyInfoT::isEqual(ThisBucket->getFirst
(), EmptyKey)), true)
) {
639 // If we've already seen a tombstone while probing, fill it in instead
640 // of the empty bucket we eventually probed to.
641 FoundBucket = FoundTombstone ? FoundTombstone : ThisBucket;
642 return false;
643 }
644
645 // If this is a tombstone, remember it. If Val ends up not in the map, we
646 // prefer to return it than something that would require more probing.
647 if (KeyInfoT::isEqual(ThisBucket->getFirst(), TombstoneKey) &&
648 !FoundTombstone)
649 FoundTombstone = ThisBucket; // Remember the first tombstone found.
650
651 // Otherwise, it's a hash collision or a tombstone, continue quadratic
652 // probing.
653 BucketNo += ProbeAmt++;
654 BucketNo &= (NumBuckets-1);
655 }
656 }
657
658 template <typename LookupKeyT>
659 bool LookupBucketFor(const LookupKeyT &Val, BucketT *&FoundBucket) {
660 const BucketT *ConstFoundBucket;
661 bool Result = const_cast<const DenseMapBase *>(this)
662 ->LookupBucketFor(Val, ConstFoundBucket);
663 FoundBucket = const_cast<BucketT *>(ConstFoundBucket);
664 return Result;
665 }
666
667public:
668 /// Return the approximate size (in bytes) of the actual map.
669 /// This is just the raw memory used by DenseMap.
670 /// If entries are pointers to objects, the size of the referenced objects
671 /// are not included.
672 size_t getMemorySize() const {
673 return getNumBuckets() * sizeof(BucketT);
674 }
675};
676
677/// Equality comparison for DenseMap.
678///
679/// Iterates over elements of LHS confirming that each (key, value) pair in LHS
680/// is also in RHS, and that no additional pairs are in RHS.
681/// Equivalent to N calls to RHS.find and N value comparisons. Amortized
682/// complexity is linear, worst case is O(N^2) (if every hash collides).
683template <typename DerivedT, typename KeyT, typename ValueT, typename KeyInfoT,
684 typename BucketT>
685bool operator==(
686 const DenseMapBase<DerivedT, KeyT, ValueT, KeyInfoT, BucketT> &LHS,
687 const DenseMapBase<DerivedT, KeyT, ValueT, KeyInfoT, BucketT> &RHS) {
688 if (LHS.size() != RHS.size())
689 return false;
690
691 for (auto &KV : LHS) {
692 auto I = RHS.find(KV.first);
693 if (I == RHS.end() || I->second != KV.second)
694 return false;
695 }
696
697 return true;
698}
699
700/// Inequality comparison for DenseMap.
701///
702/// Equivalent to !(LHS == RHS). See operator== for performance notes.
703template <typename DerivedT, typename KeyT, typename ValueT, typename KeyInfoT,
704 typename BucketT>
705bool operator!=(
706 const DenseMapBase<DerivedT, KeyT, ValueT, KeyInfoT, BucketT> &LHS,
707 const DenseMapBase<DerivedT, KeyT, ValueT, KeyInfoT, BucketT> &RHS) {
708 return !(LHS == RHS);
709}
710
711template <typename KeyT, typename ValueT,
712 typename KeyInfoT = DenseMapInfo<KeyT>,
713 typename BucketT = llvm::detail::DenseMapPair<KeyT, ValueT>>
714class DenseMap : public DenseMapBase<DenseMap<KeyT, ValueT, KeyInfoT, BucketT>,
715 KeyT, ValueT, KeyInfoT, BucketT> {
716 friend class DenseMapBase<DenseMap, KeyT, ValueT, KeyInfoT, BucketT>;
717
718 // Lift some types from the dependent base class into this class for
719 // simplicity of referring to them.
720 using BaseT = DenseMapBase<DenseMap, KeyT, ValueT, KeyInfoT, BucketT>;
721
722 BucketT *Buckets;
723 unsigned NumEntries;
724 unsigned NumTombstones;
725 unsigned NumBuckets;
726
727public:
728 /// Create a DenseMap with an optional \p InitialReserve that guarantee that
729 /// this number of elements can be inserted in the map without grow()
730 explicit DenseMap(unsigned InitialReserve = 0) { init(InitialReserve); }
731
732 DenseMap(const DenseMap &other) : BaseT() {
733 init(0);
734 copyFrom(other);
735 }
736
737 DenseMap(DenseMap &&other) : BaseT() {
738 init(0);
739 swap(other);
740 }
741
742 template<typename InputIt>
743 DenseMap(const InputIt &I, const InputIt &E) {
744 init(std::distance(I, E));
745 this->insert(I, E);
746 }
747
748 DenseMap(std::initializer_list<typename BaseT::value_type> Vals) {
749 init(Vals.size());
750 this->insert(Vals.begin(), Vals.end());
751 }
752
753 ~DenseMap() {
754 this->destroyAll();
755 deallocate_buffer(Buckets, sizeof(BucketT) * NumBuckets, alignof(BucketT));
756 }
757
758 void swap(DenseMap& RHS) {
759 this->incrementEpoch();
760 RHS.incrementEpoch();
761 std::swap(Buckets, RHS.Buckets);
762 std::swap(NumEntries, RHS.NumEntries);
763 std::swap(NumTombstones, RHS.NumTombstones);
764 std::swap(NumBuckets, RHS.NumBuckets);
765 }
766
767 DenseMap& operator=(const DenseMap& other) {
768 if (&other != this)
769 copyFrom(other);
770 return *this;
771 }
772
773 DenseMap& operator=(DenseMap &&other) {
774 this->destroyAll();
775 deallocate_buffer(Buckets, sizeof(BucketT) * NumBuckets, alignof(BucketT));
776 init(0);
777 swap(other);
778 return *this;
779 }
780
781 void copyFrom(const DenseMap& other) {
782 this->destroyAll();
783 deallocate_buffer(Buckets, sizeof(BucketT) * NumBuckets, alignof(BucketT));
784 if (allocateBuckets(other.NumBuckets)) {
785 this->BaseT::copyFrom(other);
786 } else {
787 NumEntries = 0;
788 NumTombstones = 0;
789 }
790 }
791
792 void init(unsigned InitNumEntries) {
793 auto InitBuckets = BaseT::getMinBucketToReserveForEntries(InitNumEntries);
794 if (allocateBuckets(InitBuckets)) {
795 this->BaseT::initEmpty();
796 } else {
797 NumEntries = 0;
798 NumTombstones = 0;
799 }
800 }
801
802 void grow(unsigned AtLeast) {
803 unsigned OldNumBuckets = NumBuckets;
804 BucketT *OldBuckets = Buckets;
805
806 allocateBuckets(std::max<unsigned>(64, static_cast<unsigned>(NextPowerOf2(AtLeast-1))));
807 assert(Buckets)((void)0);
808 if (!OldBuckets) {
809 this->BaseT::initEmpty();
810 return;
811 }
812
813 this->moveFromOldBuckets(OldBuckets, OldBuckets+OldNumBuckets);
814
815 // Free the old table.
816 deallocate_buffer(OldBuckets, sizeof(BucketT) * OldNumBuckets,
817 alignof(BucketT));
818 }
819
820 void shrink_and_clear() {
821 unsigned OldNumBuckets = NumBuckets;
822 unsigned OldNumEntries = NumEntries;
823 this->destroyAll();
824
825 // Reduce the number of buckets.
826 unsigned NewNumBuckets = 0;
827 if (OldNumEntries)
828 NewNumBuckets = std::max(64, 1 << (Log2_32_Ceil(OldNumEntries) + 1));
829 if (NewNumBuckets == NumBuckets) {
830 this->BaseT::initEmpty();
831 return;
832 }
833
834 deallocate_buffer(Buckets, sizeof(BucketT) * OldNumBuckets,
835 alignof(BucketT));
836 init(NewNumBuckets);
837 }
838
839private:
840 unsigned getNumEntries() const {
841 return NumEntries;
842 }
843
844 void setNumEntries(unsigned Num) {
845 NumEntries = Num;
846 }
847
848 unsigned getNumTombstones() const {
849 return NumTombstones;
850 }
851
852 void setNumTombstones(unsigned Num) {
853 NumTombstones = Num;
854 }
855
856 BucketT *getBuckets() const {
857 return Buckets;
858 }
859
860 unsigned getNumBuckets() const {
861 return NumBuckets;
862 }
863
864 bool allocateBuckets(unsigned Num) {
865 NumBuckets = Num;
866 if (NumBuckets == 0) {
867 Buckets = nullptr;
868 return false;
869 }
870
871 Buckets = static_cast<BucketT *>(
872 allocate_buffer(sizeof(BucketT) * NumBuckets, alignof(BucketT)));
873 return true;
874 }
875};
876
877template <typename KeyT, typename ValueT, unsigned InlineBuckets = 4,
878 typename KeyInfoT = DenseMapInfo<KeyT>,
879 typename BucketT = llvm::detail::DenseMapPair<KeyT, ValueT>>
880class SmallDenseMap
881 : public DenseMapBase<
882 SmallDenseMap<KeyT, ValueT, InlineBuckets, KeyInfoT, BucketT>, KeyT,
883 ValueT, KeyInfoT, BucketT> {
884 friend class DenseMapBase<SmallDenseMap, KeyT, ValueT, KeyInfoT, BucketT>;
885
886 // Lift some types from the dependent base class into this class for
887 // simplicity of referring to them.
888 using BaseT = DenseMapBase<SmallDenseMap, KeyT, ValueT, KeyInfoT, BucketT>;
889
890 static_assert(isPowerOf2_64(InlineBuckets),
891 "InlineBuckets must be a power of 2.");
892
893 unsigned Small : 1;
894 unsigned NumEntries : 31;
895 unsigned NumTombstones;
896
897 struct LargeRep {
898 BucketT *Buckets;
899 unsigned NumBuckets;
900 };
901
902 /// A "union" of an inline bucket array and the struct representing
903 /// a large bucket. This union will be discriminated by the 'Small' bit.
904 AlignedCharArrayUnion<BucketT[InlineBuckets], LargeRep> storage;
905
906public:
907 explicit SmallDenseMap(unsigned NumInitBuckets = 0) {
908 init(NumInitBuckets);
909 }
910
911 SmallDenseMap(const SmallDenseMap &other) : BaseT() {
912 init(0);
913 copyFrom(other);
914 }
915
916 SmallDenseMap(SmallDenseMap &&other) : BaseT() {
917 init(0);
918 swap(other);
919 }
920
921 template<typename InputIt>
922 SmallDenseMap(const InputIt &I, const InputIt &E) {
923 init(NextPowerOf2(std::distance(I, E)));
924 this->insert(I, E);
925 }
926
927 SmallDenseMap(std::initializer_list<typename BaseT::value_type> Vals)
928 : SmallDenseMap(Vals.begin(), Vals.end()) {}
929
930 ~SmallDenseMap() {
931 this->destroyAll();
932 deallocateBuckets();
933 }
934
935 void swap(SmallDenseMap& RHS) {
936 unsigned TmpNumEntries = RHS.NumEntries;
937 RHS.NumEntries = NumEntries;
938 NumEntries = TmpNumEntries;
939 std::swap(NumTombstones, RHS.NumTombstones);
940
941 const KeyT EmptyKey = this->getEmptyKey();
942 const KeyT TombstoneKey = this->getTombstoneKey();
943 if (Small && RHS.Small) {
944 // If we're swapping inline bucket arrays, we have to cope with some of
945 // the tricky bits of DenseMap's storage system: the buckets are not
946 // fully initialized. Thus we swap every key, but we may have
947 // a one-directional move of the value.
948 for (unsigned i = 0, e = InlineBuckets; i != e; ++i) {
949 BucketT *LHSB = &getInlineBuckets()[i],
950 *RHSB = &RHS.getInlineBuckets()[i];
951 bool hasLHSValue = (!KeyInfoT::isEqual(LHSB->getFirst(), EmptyKey) &&
952 !KeyInfoT::isEqual(LHSB->getFirst(), TombstoneKey));
953 bool hasRHSValue = (!KeyInfoT::isEqual(RHSB->getFirst(), EmptyKey) &&
954 !KeyInfoT::isEqual(RHSB->getFirst(), TombstoneKey));
955 if (hasLHSValue && hasRHSValue) {
956 // Swap together if we can...
957 std::swap(*LHSB, *RHSB);
958 continue;
959 }
960 // Swap separately and handle any asymmetry.
961 std::swap(LHSB->getFirst(), RHSB->getFirst());
962 if (hasLHSValue) {
963 ::new (&RHSB->getSecond()) ValueT(std::move(LHSB->getSecond()));
964 LHSB->getSecond().~ValueT();
965 } else if (hasRHSValue) {
966 ::new (&LHSB->getSecond()) ValueT(std::move(RHSB->getSecond()));
967 RHSB->getSecond().~ValueT();
968 }
969 }
970 return;
971 }
972 if (!Small && !RHS.Small) {
973 std::swap(getLargeRep()->Buckets, RHS.getLargeRep()->Buckets);
974 std::swap(getLargeRep()->NumBuckets, RHS.getLargeRep()->NumBuckets);
975 return;
976 }
977
978 SmallDenseMap &SmallSide = Small ? *this : RHS;
979 SmallDenseMap &LargeSide = Small ? RHS : *this;
980
981 // First stash the large side's rep and move the small side across.
982 LargeRep TmpRep = std::move(*LargeSide.getLargeRep());
983 LargeSide.getLargeRep()->~LargeRep();
984 LargeSide.Small = true;
985 // This is similar to the standard move-from-old-buckets, but the bucket
986 // count hasn't actually rotated in this case. So we have to carefully
987 // move construct the keys and values into their new locations, but there
988 // is no need to re-hash things.
989 for (unsigned i = 0, e = InlineBuckets; i != e; ++i) {
990 BucketT *NewB = &LargeSide.getInlineBuckets()[i],
991 *OldB = &SmallSide.getInlineBuckets()[i];
992 ::new (&NewB->getFirst()) KeyT(std::move(OldB->getFirst()));
993 OldB->getFirst().~KeyT();
994 if (!KeyInfoT::isEqual(NewB->getFirst(), EmptyKey) &&
995 !KeyInfoT::isEqual(NewB->getFirst(), TombstoneKey)) {
996 ::new (&NewB->getSecond()) ValueT(std::move(OldB->getSecond()));
997 OldB->getSecond().~ValueT();
998 }
999 }
1000
1001 // The hard part of moving the small buckets across is done, just move
1002 // the TmpRep into its new home.
1003 SmallSide.Small = false;
1004 new (SmallSide.getLargeRep()) LargeRep(std::move(TmpRep));
1005 }
1006
1007 SmallDenseMap& operator=(const SmallDenseMap& other) {
1008 if (&other != this)
1009 copyFrom(other);
1010 return *this;
1011 }
1012
1013 SmallDenseMap& operator=(SmallDenseMap &&other) {
1014 this->destroyAll();
1015 deallocateBuckets();
1016 init(0);
1017 swap(other);
1018 return *this;
1019 }
1020
1021 void copyFrom(const SmallDenseMap& other) {
1022 this->destroyAll();
1023 deallocateBuckets();
1024 Small = true;
1025 if (other.getNumBuckets() > InlineBuckets) {
1026 Small = false;
1027 new (getLargeRep()) LargeRep(allocateBuckets(other.getNumBuckets()));
1028 }
1029 this->BaseT::copyFrom(other);
1030 }
1031
1032 void init(unsigned InitBuckets) {
1033 Small = true;
1034 if (InitBuckets > InlineBuckets) {
1035 Small = false;
1036 new (getLargeRep()) LargeRep(allocateBuckets(InitBuckets));
1037 }
1038 this->BaseT::initEmpty();
1039 }
1040
1041 void grow(unsigned AtLeast) {
1042 if (AtLeast > InlineBuckets)
1043 AtLeast = std::max<unsigned>(64, NextPowerOf2(AtLeast-1));
1044
1045 if (Small) {
1046 // First move the inline buckets into a temporary storage.
1047 AlignedCharArrayUnion<BucketT[InlineBuckets]> TmpStorage;
1048 BucketT *TmpBegin = reinterpret_cast<BucketT *>(&TmpStorage);
1049 BucketT *TmpEnd = TmpBegin;
1050
1051 // Loop over the buckets, moving non-empty, non-tombstones into the
1052 // temporary storage. Have the loop move the TmpEnd forward as it goes.
1053 const KeyT EmptyKey = this->getEmptyKey();
1054 const KeyT TombstoneKey = this->getTombstoneKey();
1055 for (BucketT *P = getBuckets(), *E = P + InlineBuckets; P != E; ++P) {
1056 if (!KeyInfoT::isEqual(P->getFirst(), EmptyKey) &&
1057 !KeyInfoT::isEqual(P->getFirst(), TombstoneKey)) {
1058 assert(size_t(TmpEnd - TmpBegin) < InlineBuckets &&((void)0)
1059 "Too many inline buckets!")((void)0);
1060 ::new (&TmpEnd->getFirst()) KeyT(std::move(P->getFirst()));
1061 ::new (&TmpEnd->getSecond()) ValueT(std::move(P->getSecond()));
1062 ++TmpEnd;
1063 P->getSecond().~ValueT();
1064 }
1065 P->getFirst().~KeyT();
1066 }
1067
1068 // AtLeast == InlineBuckets can happen if there are many tombstones,
1069 // and grow() is used to remove them. Usually we always switch to the
1070 // large rep here.
1071 if (AtLeast > InlineBuckets) {
1072 Small = false;
1073 new (getLargeRep()) LargeRep(allocateBuckets(AtLeast));
1074 }
1075 this->moveFromOldBuckets(TmpBegin, TmpEnd);
1076 return;
1077 }
1078
1079 LargeRep OldRep = std::move(*getLargeRep());
1080 getLargeRep()->~LargeRep();
1081 if (AtLeast <= InlineBuckets) {
1082 Small = true;
1083 } else {
1084 new (getLargeRep()) LargeRep(allocateBuckets(AtLeast));
1085 }
1086
1087 this->moveFromOldBuckets(OldRep.Buckets, OldRep.Buckets+OldRep.NumBuckets);
1088
1089 // Free the old table.
1090 deallocate_buffer(OldRep.Buckets, sizeof(BucketT) * OldRep.NumBuckets,
1091 alignof(BucketT));
1092 }
1093
1094 void shrink_and_clear() {
1095 unsigned OldSize = this->size();
1096 this->destroyAll();
1097
1098 // Reduce the number of buckets.
1099 unsigned NewNumBuckets = 0;
1100 if (OldSize) {
1101 NewNumBuckets = 1 << (Log2_32_Ceil(OldSize) + 1);
1102 if (NewNumBuckets > InlineBuckets && NewNumBuckets < 64u)
1103 NewNumBuckets = 64;
1104 }
1105 if ((Small && NewNumBuckets <= InlineBuckets) ||
1106 (!Small && NewNumBuckets == getLargeRep()->NumBuckets)) {
1107 this->BaseT::initEmpty();
1108 return;
1109 }
1110
1111 deallocateBuckets();
1112 init(NewNumBuckets);
1113 }
1114
1115private:
1116 unsigned getNumEntries() const {
1117 return NumEntries;
1118 }
1119
1120 void setNumEntries(unsigned Num) {
1121 // NumEntries is hardcoded to be 31 bits wide.
1122 assert(Num < (1U << 31) && "Cannot support more than 1<<31 entries")((void)0);
1123 NumEntries = Num;
1124 }
1125
1126 unsigned getNumTombstones() const {
1127 return NumTombstones;
1128 }
1129
1130 void setNumTombstones(unsigned Num) {
1131 NumTombstones = Num;
1132 }
1133
1134 const BucketT *getInlineBuckets() const {
1135 assert(Small)((void)0);
1136 // Note that this cast does not violate aliasing rules as we assert that
1137 // the memory's dynamic type is the small, inline bucket buffer, and the
1138 // 'storage' is a POD containing a char buffer.
1139 return reinterpret_cast<const BucketT *>(&storage);
1140 }
1141
1142 BucketT *getInlineBuckets() {
1143 return const_cast<BucketT *>(
1144 const_cast<const SmallDenseMap *>(this)->getInlineBuckets());
1145 }
1146
1147 const LargeRep *getLargeRep() const {
1148 assert(!Small)((void)0);
1149 // Note, same rule about aliasing as with getInlineBuckets.
1150 return reinterpret_cast<const LargeRep *>(&storage);
1151 }
1152
1153 LargeRep *getLargeRep() {
1154 return const_cast<LargeRep *>(
1155 const_cast<const SmallDenseMap *>(this)->getLargeRep());
1156 }
1157
1158 const BucketT *getBuckets() const {
1159 return Small ? getInlineBuckets() : getLargeRep()->Buckets;
1160 }
1161
1162 BucketT *getBuckets() {
1163 return const_cast<BucketT *>(
1164 const_cast<const SmallDenseMap *>(this)->getBuckets());
1165 }
1166
1167 unsigned getNumBuckets() const {
1168 return Small ? InlineBuckets : getLargeRep()->NumBuckets;
1169 }
1170
1171 void deallocateBuckets() {
1172 if (Small)
1173 return;
1174
1175 deallocate_buffer(getLargeRep()->Buckets,
1176 sizeof(BucketT) * getLargeRep()->NumBuckets,
1177 alignof(BucketT));
1178 getLargeRep()->~LargeRep();
1179 }
1180
1181 LargeRep allocateBuckets(unsigned Num) {
1182 assert(Num > InlineBuckets && "Must allocate more buckets than are inline")((void)0);
1183 LargeRep Rep = {static_cast<BucketT *>(allocate_buffer(
1184 sizeof(BucketT) * Num, alignof(BucketT))),
1185 Num};
1186 return Rep;
1187 }
1188};
1189
1190template <typename KeyT, typename ValueT, typename KeyInfoT, typename Bucket,
1191 bool IsConst>
1192class DenseMapIterator : DebugEpochBase::HandleBase {
1193 friend class DenseMapIterator<KeyT, ValueT, KeyInfoT, Bucket, true>;
1194 friend class DenseMapIterator<KeyT, ValueT, KeyInfoT, Bucket, false>;
1195
1196public:
1197 using difference_type = ptrdiff_t;
1198 using value_type =
1199 typename std::conditional<IsConst, const Bucket, Bucket>::type;
1200 using pointer = value_type *;
1201 using reference = value_type &;
1202 using iterator_category = std::forward_iterator_tag;
1203
1204private:
1205 pointer Ptr = nullptr;
1206 pointer End = nullptr;
1207
1208public:
1209 DenseMapIterator() = default;
1210
1211 DenseMapIterator(pointer Pos, pointer E, const DebugEpochBase &Epoch,
1212 bool NoAdvance = false)
1213 : DebugEpochBase::HandleBase(&Epoch), Ptr(Pos), End(E) {
1214 assert(isHandleInSync() && "invalid construction!")((void)0);
1215
1216 if (NoAdvance) return;
1217 if (shouldReverseIterate<KeyT>()) {
1218 RetreatPastEmptyBuckets();
1219 return;
1220 }
1221 AdvancePastEmptyBuckets();
1222 }
1223
1224 // Converting ctor from non-const iterators to const iterators. SFINAE'd out
1225 // for const iterator destinations so it doesn't end up as a user defined copy
1226 // constructor.
1227 template <bool IsConstSrc,
1228 typename = std::enable_if_t<!IsConstSrc && IsConst>>
1229 DenseMapIterator(
1230 const DenseMapIterator<KeyT, ValueT, KeyInfoT, Bucket, IsConstSrc> &I)
1231 : DebugEpochBase::HandleBase(I), Ptr(I.Ptr), End(I.End) {}
1232
1233 reference operator*() const {
1234 assert(isHandleInSync() && "invalid iterator access!")((void)0);
1235 assert(Ptr != End && "dereferencing end() iterator")((void)0);
1236 if (shouldReverseIterate<KeyT>())
1237 return Ptr[-1];
1238 return *Ptr;
1239 }
1240 pointer operator->() const {
1241 assert(isHandleInSync() && "invalid iterator access!")((void)0);
1242 assert(Ptr != End && "dereferencing end() iterator")((void)0);
1243 if (shouldReverseIterate<KeyT>())
1244 return &(Ptr[-1]);
1245 return Ptr;
1246 }
1247
1248 friend bool operator==(const DenseMapIterator &LHS,
1249 const DenseMapIterator &RHS) {
1250 assert((!LHS.Ptr || LHS.isHandleInSync()) && "handle not in sync!")((void)0);
1251 assert((!RHS.Ptr || RHS.isHandleInSync()) && "handle not in sync!")((void)0);
1252 assert(LHS.getEpochAddress() == RHS.getEpochAddress() &&((void)0)
1253 "comparing incomparable iterators!")((void)0);
1254 return LHS.Ptr == RHS.Ptr;
54
Assuming 'LHS.Ptr' is not equal to 'RHS.Ptr'
55
Returning zero, which participates in a condition later
1255 }
1256
1257 friend bool operator!=(const DenseMapIterator &LHS,
1258 const DenseMapIterator &RHS) {
1259 return !(LHS == RHS);
53
Calling 'operator=='
56
Returning from 'operator=='
57
Returning the value 1, which participates in a condition later
1260 }
1261
1262 inline DenseMapIterator& operator++() { // Preincrement
1263 assert(isHandleInSync() && "invalid iterator access!")((void)0);
1264 assert(Ptr != End && "incrementing end() iterator")((void)0);
1265 if (shouldReverseIterate<KeyT>()) {
1266 --Ptr;
1267 RetreatPastEmptyBuckets();
1268 return *this;
1269 }
1270 ++Ptr;
1271 AdvancePastEmptyBuckets();
1272 return *this;
1273 }
1274 DenseMapIterator operator++(int) { // Postincrement
1275 assert(isHandleInSync() && "invalid iterator access!")((void)0);
1276 DenseMapIterator tmp = *this; ++*this; return tmp;
1277 }
1278
1279private:
1280 void AdvancePastEmptyBuckets() {
1281 assert(Ptr <= End)((void)0);
1282 const KeyT Empty = KeyInfoT::getEmptyKey();
1283 const KeyT Tombstone = KeyInfoT::getTombstoneKey();
1284
1285 while (Ptr != End && (KeyInfoT::isEqual(Ptr->getFirst(), Empty) ||
1286 KeyInfoT::isEqual(Ptr->getFirst(), Tombstone)))
1287 ++Ptr;
1288 }
1289
1290 void RetreatPastEmptyBuckets() {
1291 assert(Ptr >= End)((void)0);
1292 const KeyT Empty = KeyInfoT::getEmptyKey();
1293 const KeyT Tombstone = KeyInfoT::getTombstoneKey();
1294
1295 while (Ptr != End && (KeyInfoT::isEqual(Ptr[-1].getFirst(), Empty) ||
1296 KeyInfoT::isEqual(Ptr[-1].getFirst(), Tombstone)))
1297 --Ptr;
1298 }
1299};
1300
1301template <typename KeyT, typename ValueT, typename KeyInfoT>
1302inline size_t capacity_in_bytes(const DenseMap<KeyT, ValueT, KeyInfoT> &X) {
1303 return X.getMemorySize();
1304}
1305
1306} // end namespace llvm
1307
1308#endif // LLVM_ADT_DENSEMAP_H