clang -cc1 -cc1 -triple amd64-unknown-openbsd7.0 -analyze -disable-free -disable-llvm-verifier -discard-value-names -main-file-name hack.read.c -analyzer-store=region -analyzer-opt-analyze-nested-blocks -analyzer-checker=core -analyzer-checker=apiModeling -analyzer-checker=unix -analyzer-checker=deadcode -analyzer-checker=security.insecureAPI.UncheckedReturn -analyzer-checker=security.insecureAPI.getpw -analyzer-checker=security.insecureAPI.gets -analyzer-checker=security.insecureAPI.mktemp -analyzer-checker=security.insecureAPI.mkstemp -analyzer-checker=security.insecureAPI.vfork -analyzer-checker=nullability.NullPassedToNonnull -analyzer-checker=nullability.NullReturnedFromNonnull -analyzer-output plist -w -setup-static-analyzer -mrelocation-model pic -pic-level 1 -pic-is-pie -mframe-pointer=all -relaxed-aliasing -fno-rounding-math -mconstructor-aliases -munwind-tables -target-cpu x86-64 -target-feature +retpoline-indirect-calls -target-feature +retpoline-indirect-branches -tune-cpu generic -debugger-tuning=gdb -fcoverage-compilation-dir=/usr/src/games/hack/obj -resource-dir /usr/local/lib/clang/13.0.0 -I . -internal-isystem /usr/local/lib/clang/13.0.0/include -internal-externc-isystem /usr/include -O2 -fdebug-compilation-dir=/usr/src/games/hack/obj -ferror-limit 19 -fwrapv -D_RET_PROTECTOR -ret-protector -fgnuc-version=4.2.1 -vectorize-loops -vectorize-slp -fno-builtin-malloc -fno-builtin-calloc -fno-builtin-realloc -fno-builtin-valloc -fno-builtin-free -fno-builtin-strdup -fno-builtin-strndup -analyzer-output=html -faddrsig -D__GCC_HAVE_DWARF2_CFI_ASM=1 -o /home/ben/Projects/vmm/scan-build/2022-01-12-194120-40624-1 -x c /usr/src/games/hack/hack.read.c
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| 64 | #include <stdlib.h> |
| 65 | |
| 66 | #include "hack.h" |
| 67 | |
| 68 | static boolean monstersym(char); |
| 69 | |
| 70 | int |
| 71 | doread(void) |
| 72 | { |
| 73 | struct obj *scroll; |
| 74 | boolean confused = (Confusion != 0); |
| 1 | Assuming field 'p_flgs' is not equal to 0 | |
|
| 75 | boolean known = FALSE; |
| 76 | |
| 77 | scroll = getobj("?", "read"); |
| 78 | if(!scroll) return(0); |
| 2 | | Assuming 'scroll' is non-null | |
|
| |
| 79 | if(!scroll->dknown && Blind) { |
| 4 | | Assuming field 'dknown' is not equal to 0 | |
|
| 80 | pline("Being blind, you cannot read the formula on the scroll."); |
| 81 | return(0); |
| 82 | } |
| 83 | if(Blind) |
| 5 | | Assuming field 'p_flgs' is 0 | |
|
| |
| 84 | pline("As you pronounce the formula on it, the scroll disappears."); |
| 85 | else |
| 86 | pline("As you read the scroll, it disappears."); |
| 87 | if(confused) |
| |
| 88 | pline("Being confused, you mispronounce the magic words ... "); |
| 89 | |
| 90 | switch(scroll->otyp) { |
| 8 | | Control jumps to 'case 149:' at line 435 | |
|
| 91 | #ifdef MAIL |
| 92 | case SCR_MAIL: |
| 93 | readmail(); |
| 94 | break; |
| 95 | #endif /* MAIL */ |
| 96 | case SCR_ENCHANT_ARMOR: |
| 97 | { struct obj *otmp = some_armor(); |
| 98 | if(!otmp) { |
| 99 | strange_feeling(scroll,"Your skin glows then fades."); |
| 100 | return(1); |
| 101 | } |
| 102 | if(confused) { |
| 103 | pline("Your %s glows silver for a moment.", |
| 104 | objects[otmp->otyp].oc_name); |
| 105 | otmp->rustfree = 1; |
| 106 | break; |
| 107 | } |
| 108 | if(otmp->spe > 3 && rn2(otmp->spe)) { |
| 109 | pline("Your %s glows violently green for a while, then evaporates.", |
| 110 | objects[otmp->otyp].oc_name); |
| 111 | useup(otmp); |
| 112 | break; |
| 113 | } |
| 114 | pline("Your %s glows green for a moment.", |
| 115 | objects[otmp->otyp].oc_name); |
| 116 | otmp->cursed = 0; |
| 117 | otmp->spe++; |
| 118 | break; |
| 119 | } |
| 120 | case SCR_DESTROY_ARMOR: |
| 121 | if(confused) { |
| 122 | struct obj *otmp = some_armor(); |
| 123 | if(!otmp) { |
| 124 | strange_feeling(scroll,"Your bones itch."); |
| 125 | return(1); |
| 126 | } |
| 127 | pline("Your %s glows purple for a moment.", |
| 128 | objects[otmp->otyp].oc_name); |
| 129 | otmp->rustfree = 0; |
| 130 | break; |
| 131 | } |
| 132 | if(uarm) { |
| 133 | pline("Your armor turns to dust and falls to the floor!"); |
| 134 | useup(uarm); |
| 135 | } else if(uarmh) { |
| 136 | pline("Your helmet turns to dust and is blown away!"); |
| 137 | useup(uarmh); |
| 138 | } else if(uarmg) { |
| 139 | pline("Your gloves vanish!"); |
| 140 | useup(uarmg); |
| 141 | selftouch("You"); |
| 142 | } else { |
| 143 | strange_feeling(scroll,"Your skin itches."); |
| 144 | return(1); |
| 145 | } |
| 146 | break; |
| 147 | case SCR_CONFUSE_MONSTER: |
| 148 | if(confused) { |
| 149 | pline("Your hands begin to glow purple."); |
| 150 | Confusion += rnd(100); |
| 151 | } else { |
| 152 | pline("Your hands begin to glow blue."); |
| 153 | u.umconf = 1; |
| 154 | } |
| 155 | break; |
| 156 | case SCR_SCARE_MONSTER: |
| 157 | { int ct = 0; |
| 158 | struct monst *mtmp; |
| 159 | |
| 160 | for(mtmp = fmon; mtmp; mtmp = mtmp->nmon) |
| 161 | if(cansee(mtmp->mx,mtmp->my)) { |
| 162 | if(confused) |
| 163 | mtmp->mflee = mtmp->mfroz = |
| 164 | mtmp->msleep = 0; |
| 165 | else |
| 166 | mtmp->mflee = 1; |
| 167 | ct++; |
| 168 | } |
| 169 | if(!ct) { |
| 170 | if(confused) |
| 171 | pline("You hear sad wailing in the distance."); |
| 172 | else |
| 173 | pline("You hear maniacal laughter in the distance."); |
| 174 | } |
| 175 | break; |
| 176 | } |
| 177 | case SCR_BLANK_PAPER: |
| 178 | if(confused) |
| 179 | pline("You see strange patterns on this scroll."); |
| 180 | else |
| 181 | pline("This scroll seems to be blank."); |
| 182 | break; |
| 183 | case SCR_REMOVE_CURSE: |
| 184 | { struct obj *obj; |
| 185 | if(confused) |
| 186 | pline("You feel like you need some help."); |
| 187 | else |
| 188 | pline("You feel like someone is helping you."); |
| 189 | for(obj = invent; obj ; obj = obj->nobj) |
| 190 | if(obj->owornmask) |
| 191 | obj->cursed = confused; |
| 192 | if(Punished && !confused) { |
| 193 | Punished = 0; |
| 194 | freeobj(uchain); |
| 195 | unpobj(uchain); |
| 196 | free(uchain); |
| 197 | uball->spe = 0; |
| 198 | uball->owornmask &= ~W_BALL; |
| 199 | uchain = uball = (struct obj *) 0; |
| 200 | } |
| 201 | break; |
| 202 | } |
| 203 | case SCR_CREATE_MONSTER: |
| 204 | { int cnt = 1; |
| 205 | |
| 206 | if(!rn2(73)) cnt += rnd(4); |
| 207 | if(confused) cnt += 12; |
| 208 | while(cnt--) |
| 209 | (void) makemon(confused ? PM_ACID_BLOB : |
| 210 | (struct permonst *) 0, u.ux, u.uy); |
| 211 | break; |
| 212 | } |
| 213 | case SCR_ENCHANT_WEAPON: |
| 214 | if(uwep && confused) { |
| 215 | pline("Your %s glows silver for a moment.", |
| 216 | objects[uwep->otyp].oc_name); |
| 217 | uwep->rustfree = 1; |
| 218 | } else |
| 219 | if(!chwepon(scroll, 1)) |
| 220 | return(1); |
| 221 | break; |
| 222 | case SCR_DAMAGE_WEAPON: |
| 223 | if(uwep && confused) { |
| 224 | pline("Your %s glows purple for a moment.", |
| 225 | objects[uwep->otyp].oc_name); |
| 226 | uwep->rustfree = 0; |
| 227 | } else |
| 228 | if(!chwepon(scroll, -1)) |
| 229 | return(1); |
| 230 | break; |
| 231 | case SCR_TAMING: |
| 232 | { int i,j; |
| 233 | int bd = confused ? 5 : 1; |
| 234 | struct monst *mtmp; |
| 235 | |
| 236 | for(i = -bd; i <= bd; i++) for(j = -bd; j <= bd; j++) |
| 237 | if ((mtmp = m_at(u.ux+i, u.uy+j))) |
| 238 | (void) tamedog(mtmp, NULL); |
| 239 | break; |
| 240 | } |
| 241 | case SCR_GENOCIDE: |
| 242 | { extern char genocided[], fut_geno[]; |
| 243 | char buf[BUFSZ]; |
| 244 | struct monst *mtmp, *mtmp2; |
| 245 | |
| 246 | pline("You have found a scroll of genocide!"); |
| 247 | known = TRUE; |
| 248 | if(confused) |
| 249 | *buf = u.usym; |
| 250 | else do { |
| 251 | pline("What monster do you want to genocide (Type the letter)? "); |
| 252 | getlin(buf); |
| 253 | } while(strlen(buf) != 1 || !monstersym(*buf)); |
| 254 | if(!strchr(fut_geno, *buf)) |
| 255 | charcat(fut_geno, *buf); |
| 256 | if(!strchr(genocided, *buf)) |
| 257 | charcat(genocided, *buf); |
| 258 | else { |
| 259 | pline("Such monsters do not exist in this world."); |
| 260 | break; |
| 261 | } |
| 262 | for(mtmp = fmon; mtmp; mtmp = mtmp2){ |
| 263 | mtmp2 = mtmp->nmon; |
| 264 | if(mtmp->data->mlet == *buf) |
| 265 | mondead(mtmp); |
| 266 | } |
| 267 | pline("Wiped out all %c's.", *buf); |
| 268 | if(*buf == u.usym) { |
| 269 | killer = "scroll of genocide"; |
| 270 | u.uhp = -1; |
| 271 | } |
| 272 | break; |
| 273 | } |
| 274 | case SCR_LIGHT: |
| 275 | if(!Blind) known = TRUE; |
| 276 | litroom(!confused); |
| 277 | break; |
| 278 | case SCR_TELEPORTATION: |
| 279 | if(confused) |
| 280 | level_tele(); |
| 281 | else { |
| 282 | #ifdef QUEST |
| 283 | int oux = u.ux, ouy = u.uy; |
| 284 | tele(); |
| 285 | if(dist(oux, ouy) > 100) known = TRUE; |
| 286 | #else /* QUEST */ |
| 287 | int uroom = inroom(u.ux, u.uy); |
| 288 | tele(); |
| 289 | if(uroom != inroom(u.ux, u.uy)) known = TRUE; |
| 290 | #endif /* QUEST */ |
| 291 | } |
| 292 | break; |
| 293 | case SCR_GOLD_DETECTION: |
| 294 | |
| 295 | |
| 296 | if(confused) { |
| 297 | struct trap *ttmp; |
| 298 | |
| 299 | if(!ftrap) { |
| 300 | strange_feeling(scroll, "Your toes stop itching."); |
| 301 | return(1); |
| 302 | } else { |
| 303 | for(ttmp = ftrap; ttmp; ttmp = ttmp->ntrap) |
| 304 | if(ttmp->tx != u.ux || ttmp->ty != u.uy) |
| 305 | goto outtrapmap; |
| 306 | |
| 307 | pline("Your toes itch!"); |
| 308 | break; |
| 309 | outtrapmap: |
| 310 | cls(); |
| 311 | for(ttmp = ftrap; ttmp; ttmp = ttmp->ntrap) |
| 312 | at(ttmp->tx, ttmp->ty, '$'); |
| 313 | prme(); |
| 314 | pline("You feel very greedy!"); |
| 315 | } |
| 316 | } else { |
| 317 | struct gold *gtmp; |
| 318 | |
| 319 | if(!fgold) { |
| 320 | strange_feeling(scroll, "You feel materially poor."); |
| 321 | return(1); |
| 322 | } else { |
| 323 | known = TRUE; |
| 324 | for(gtmp = fgold; gtmp; gtmp = gtmp->ngold) |
| 325 | if(gtmp->gx != u.ux || gtmp->gy != u.uy) |
| 326 | goto outgoldmap; |
| 327 | |
| 328 | pline("You notice some gold between your feet."); |
| 329 | break; |
| 330 | outgoldmap: |
| 331 | cls(); |
| 332 | for(gtmp = fgold; gtmp; gtmp = gtmp->ngold) |
| 333 | at(gtmp->gx, gtmp->gy, '$'); |
| 334 | prme(); |
| 335 | pline("You feel very greedy, and sense gold!"); |
| 336 | } |
| 337 | } |
| 338 | |
| 339 | more(); |
| 340 | docrt(); |
| 341 | break; |
| 342 | case SCR_FOOD_DETECTION: |
| 343 | { int ct = 0, ctu = 0; |
| 344 | struct obj *obj; |
| 345 | char foodsym = confused ? POTION_SYM : FOOD_SYM; |
| 346 | |
| 347 | for(obj = fobj; obj; obj = obj->nobj) |
| 348 | if(obj->olet == FOOD_SYM) { |
| 349 | if(obj->ox == u.ux && obj->oy == u.uy) ctu++; |
| 350 | else ct++; |
| 351 | } |
| 352 | if(!ct && !ctu) { |
| 353 | strange_feeling(scroll,"Your nose twitches."); |
| 354 | return(1); |
| 355 | } else if(!ct) { |
| 356 | known = TRUE; |
| 357 | pline("You smell %s close nearby.", |
| 358 | confused ? "something" : "food"); |
| 359 | |
| 360 | } else { |
| 361 | known = TRUE; |
| 362 | cls(); |
| 363 | for(obj = fobj; obj; obj = obj->nobj) |
| 364 | if(obj->olet == foodsym) |
| 365 | at(obj->ox, obj->oy, FOOD_SYM); |
| 366 | prme(); |
| 367 | pline("Your nose tingles and you smell %s!", |
| 368 | confused ? "something" : "food"); |
| 369 | more(); |
| 370 | docrt(); |
| 371 | } |
| 372 | break; |
| 373 | } |
| 374 | case SCR_IDENTIFY: |
| 375 | |
| 376 | if(confused) |
| 377 | pline("You identify this as an identify scroll."); |
| 378 | else |
| 379 | pline("This is an identify scroll."); |
| 380 | useup(scroll); |
| 381 | objects[SCR_IDENTIFY].oc_name_known = 1; |
| 382 | if(!confused) |
| 383 | while( |
| 384 | !ggetobj("identify", identify, rn2(5) ? 1 : rn2(5)) |
| 385 | && invent |
| 386 | ); |
| 387 | return(1); |
| 388 | case SCR_MAGIC_MAPPING: |
| 389 | { struct rm *lev; |
| 390 | int num, zx, zy; |
| 391 | |
| 392 | known = TRUE; |
| 393 | pline("On this scroll %s a map!", |
| 394 | confused ? "was" : "is"); |
| 395 | for(zy = 0; zy < ROWNO; zy++) |
| 396 | for(zx = 0; zx < COLNO; zx++) { |
| 397 | if(confused && rn2(7)) continue; |
| 398 | lev = &(levl[zx][zy]); |
| 399 | if((num = lev->typ) == 0) |
| 400 | continue; |
| 401 | if(num == SCORR) { |
| 402 | lev->typ = CORR; |
| 403 | lev->scrsym = CORR_SYM; |
| 404 | } else |
| 405 | if(num == SDOOR) { |
| 406 | lev->typ = DOOR; |
| 407 | lev->scrsym = '+'; |
| 408 | |
| 409 | } else if(lev->seen) continue; |
| 410 | #ifndef QUEST |
| 411 | if(num != ROOM) |
| 412 | #endif /* QUEST */ |
| 413 | { |
| 414 | lev->seen = lev->new = 1; |
| 415 | if(lev->scrsym == ' ' || !lev->scrsym) |
| 416 | newsym(zx,zy); |
| 417 | else |
| 418 | on_scr(zx,zy); |
| 419 | } |
| 420 | } |
| 421 | break; |
| 422 | } |
| 423 | case SCR_AMNESIA: |
| 424 | { int zx, zy; |
| 425 | |
| 426 | known = TRUE; |
| 427 | for(zx = 0; zx < COLNO; zx++) for(zy = 0; zy < ROWNO; zy++) |
| 428 | if(!confused || rn2(7)) |
| 429 | if(!cansee(zx,zy)) |
| 430 | levl[zx][zy].seen = 0; |
| 431 | docrt(); |
| 432 | pline("Thinking of Maud you forget everything else."); |
| 433 | break; |
| 434 | } |
| 435 | case SCR_FIRE: |
| 436 | { int num; |
| 9 | | 'num' declared without an initial value | |
|
| 437 | struct monst *mtmp; |
| 438 | |
| 439 | known = TRUE; |
| 440 | if(confused) { |
| |
| 441 | pline("The scroll catches fire and you burn your hands."); |
| 442 | losehp(1, "scroll of fire"); |
| 443 | } else { |
| 444 | pline("The scroll erupts in a tower of flame!"); |
| 445 | if(Fire_resistance) |
| 446 | pline("You are uninjured."); |
| 447 | else { |
| 448 | num = rnd(6); |
| 449 | u.uhpmax -= num; |
| 450 | losehp(num, "scroll of fire"); |
| 451 | } |
| 452 | } |
| 453 | num = (2*num + 1)/3; |
| 11 | | The right operand of '*' is a garbage value |
|
| 454 | for(mtmp = fmon; mtmp; mtmp = mtmp->nmon) { |
| 455 | if(dist(mtmp->mx,mtmp->my) < 3) { |
| 456 | mtmp->mhp -= num; |
| 457 | if(strchr("FY", mtmp->data->mlet)) |
| 458 | mtmp->mhp -= 3*num; |
| 459 | if(mtmp->mhp < 1) { |
| 460 | killed(mtmp); |
| 461 | break; |
| 462 | } |
| 463 | } |
| 464 | } |
| 465 | break; |
| 466 | } |
| 467 | case SCR_PUNISHMENT: |
| 468 | known = TRUE; |
| 469 | if(confused) { |
| 470 | pline("You feel guilty."); |
| 471 | break; |
| 472 | } |
| 473 | pline("You are being punished for your misbehaviour!"); |
| 474 | if(Punished){ |
| 475 | pline("Your iron ball gets heavier."); |
| 476 | uball->owt += 15; |
| 477 | break; |
| 478 | } |
| 479 | Punished = INTRINSIC; |
| 480 | setworn(mkobj_at(CHAIN_SYM, u.ux, u.uy), W_CHAIN); |
| 481 | setworn(mkobj_at(BALL_SYM, u.ux, u.uy), W_BALL); |
| 482 | uball->spe = 1; |
| 483 | break; |
| 484 | default: |
| 485 | impossible("What weird language is this written in? (%u)", |
| 486 | scroll->otyp); |
| 487 | } |
| 488 | if(!objects[scroll->otyp].oc_name_known) { |
| 489 | if(known && !confused) { |
| 490 | objects[scroll->otyp].oc_name_known = 1; |
| 491 | more_experienced(0,10); |
| 492 | } else if(!objects[scroll->otyp].oc_uname) |
| 493 | docall(scroll); |
| 494 | } |
| 495 | useup(scroll); |
| 496 | return(1); |
| 497 | } |
| 498 | |
| 499 | |
| 500 | int |
| 501 | identify(struct obj *otmp) |
| 502 | { |
| 503 | objects[otmp->otyp].oc_name_known = 1; |
| 504 | otmp->known = otmp->dknown = 1; |
| 505 | prinv(otmp); |
| 506 | return(1); |
| 507 | } |
| 508 | |
| 509 | void |
| 510 | litroom(boolean on) |
| 511 | { |
| 512 | int num,zx,zy; |
| 513 | |
| 514 | |
| 515 | if(Blind) goto do_it; |
| 516 | if(!on) { |
| 517 | if(u.uswallow || !xdnstair || |
| 518 | levl[(int)u.ux][(int)u.uy].typ == CORR || |
| 519 | !levl[(int)u.ux][(int)u.uy].lit) { |
| 520 | pline("It seems even darker in here than before."); |
| 521 | return; |
| 522 | } else |
| 523 | pline("It suddenly becomes dark in here."); |
| 524 | } else { |
| 525 | if(u.uswallow){ |
| 526 | pline("%s's stomach is lit.", Monnam(u.ustuck)); |
| 527 | return; |
| 528 | } |
| 529 | if(!xdnstair){ |
| 530 | pline("Nothing Happens."); |
| 531 | return; |
| 532 | } |
| 533 | #ifdef QUEST |
| 534 | pline("The cave lights up around you, then fades."); |
| 535 | return; |
| 536 | #else /* QUEST */ |
| 537 | if (levl[(int)u.ux][(int)u.uy].typ == CORR) { |
| 538 | pline("The corridor lights up around you, then fades."); |
| 539 | return; |
| 540 | } else if (levl[(int)u.ux][(int)u.uy].lit) { |
| 541 | pline("The light here seems better now."); |
| 542 | return; |
| 543 | } else |
| 544 | pline("The room is lit."); |
| 545 | #endif /* QUEST */ |
| 546 | } |
| 547 | |
| 548 | do_it: |
| 549 | #ifdef QUEST |
| 550 | return; |
| 551 | #else /* QUEST */ |
| 552 | if (levl[(int)u.ux][(int)u.uy].lit == on) |
| 553 | return; |
| 554 | if (levl[(int)u.ux][(int)u.uy].typ == DOOR) { |
| 555 | if (IS_ROOM(levl[(int)u.ux][(int)u.uy+1].typ)) |
| 556 | zy = u.uy+1; |
| 557 | else if(IS_ROOM(levl[(int)u.ux][u.uy-1].typ)) |
| 558 | zy = u.uy-1; |
| 559 | else zy = u.uy; |
| 560 | if(IS_ROOM(levl[u.ux+1][(int)u.uy].typ)) |
| 561 | zx = u.ux+1; |
| 562 | else if(IS_ROOM(levl[u.ux-1][(int)u.uy].typ)) |
| 563 | zx = u.ux-1; |
| 564 | else zx = u.ux; |
| 565 | } else { |
| 566 | zx = u.ux; |
| 567 | zy = u.uy; |
| 568 | } |
| 569 | for(seelx = u.ux; (num = levl[seelx-1][zy].typ) != CORR && num != 0; |
| 570 | seelx--); |
| 571 | for(seehx = u.ux; (num = levl[seehx+1][zy].typ) != CORR && num != 0; |
| 572 | seehx++); |
| 573 | for(seely = u.uy; (num = levl[zx][seely-1].typ) != CORR && num != 0; |
| 574 | seely--); |
| 575 | for(seehy = u.uy; (num = levl[zx][seehy+1].typ) != CORR && num != 0; |
| 576 | seehy++); |
| 577 | for(zy = seely; zy <= seehy; zy++) |
| 578 | for(zx = seelx; zx <= seehx; zx++) { |
| 579 | levl[zx][zy].lit = on; |
| 580 | if (!Blind && dist(zx,zy) > 2) { |
| 581 | if(on) |
| 582 | prl(zx,zy); |
| 583 | else |
| 584 | nosee(zx,zy); |
| 585 | } |
| 586 | } |
| 587 | if(!on) |
| 588 | seehx = 0; |
| 589 | #endif /* QUEST */ |
| 590 | } |
| 591 | |
| 592 | |
| 593 | |
| 594 | static boolean |
| 595 | monstersym(char ch) |
| 596 | { |
| 597 | struct permonst *mp; |
| 598 | extern struct permonst pm_eel; |
| 599 | |
| 600 | |
| 601 | |
| 602 | |
| 603 | if (strchr("12 &:", ch)) |
| 604 | return FALSE; |
| 605 | |
| 606 | if (ch == pm_eel.mlet) |
| 607 | return TRUE; |
| 608 | for (mp = mons; mp < &mons[CMNUM+2]; mp++) |
| 609 | if (mp->mlet == ch) |
| 610 | return TRUE; |
| 611 | return FALSE; |
| 612 | } |